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  3. The Anti-Cheat Dilemma: A New Hope for Linux Gamers?

The Anti-Cheat Dilemma: A New Hope for Linux Gamers?

Scheduled Pinned Locked Moved Linux Gaming
linuxgaming
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  • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]
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    S This user is from outside of this forum
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    wrote on last edited by
    #8

    There is no "dilemma" here. There is no solution or compromise to be found here. Kernel level anti-cheat systems are simply not needed. While the games the tout them figure that out I'll simply play all the other ones that already have figured it out.

    S C U 3 Replies Last reply
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    • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]
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      maxwellfire@lemmy.worldM This user is from outside of this forum
      maxwellfire@lemmy.worldM This user is from outside of this forum
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      wrote on last edited by
      #9

      I think what they're suggesting is literally just kernel anti-cheat itself. Am I missing something?

      abnormalhumanbeing@lemmy.abnormalbeings.spaceA 1 Reply Last reply
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      • maxwellfire@lemmy.worldM [email protected]

        I think what they're suggesting is literally just kernel anti-cheat itself. Am I missing something?

        abnormalhumanbeing@lemmy.abnormalbeings.spaceA This user is from outside of this forum
        abnormalhumanbeing@lemmy.abnormalbeings.spaceA This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #10

        I think the only part missing is the proposal to limit it to a specialised, isolated distribution, that people would dual-boot specifically just for those titles. That's how I understood the idea.

        maxwellfire@lemmy.worldM C 2 Replies Last reply
        1
        • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]

          I think the only part missing is the proposal to limit it to a specialised, isolated distribution, that people would dual-boot specifically just for those titles. That's how I understood the idea.

          maxwellfire@lemmy.worldM This user is from outside of this forum
          maxwellfire@lemmy.worldM This user is from outside of this forum
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          wrote on last edited by
          #11

          You can always do that though since you can dualboot to whatever other system you want. I thought their idea was to have a mode you turn on and off in your main system, but I think that's just how kernel anti-cheat would already work.

          C 1 Reply Last reply
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          • alsaaas@lemmy.dbzer0.comA [email protected]

            I think they might have meant a separate partition with it's own install

            T This user is from outside of this forum
            T This user is from outside of this forum
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            wrote on last edited by
            #12

            That is what I meant. An entirely separate system, as you would do with a Windows dual boot.

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            • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]
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              wrote on last edited by [email protected]
              #13

              I have hope for running games on Linux that are currently blocked by anti-cheat.. but zero hope for client-side anti-cheat to stop cheating. It's not as if Windows has stopped cheating. A win eventually becomes a loss as the cheat-makers adapt.

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              • S [email protected]

                There is no "dilemma" here. There is no solution or compromise to be found here. Kernel level anti-cheat systems are simply not needed. While the games the tout them figure that out I'll simply play all the other ones that already have figured it out.

                S This user is from outside of this forum
                S This user is from outside of this forum
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                wrote on last edited by
                #14

                This is the truth right here.

                1 Reply Last reply
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                • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]

                  I think the only part missing is the proposal to limit it to a specialised, isolated distribution, that people would dual-boot specifically just for those titles. That's how I understood the idea.

                  C This user is from outside of this forum
                  C This user is from outside of this forum
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                  wrote on last edited by
                  #15

                  If I wanted to reboot to play a particular game, I can do that now without anyone bringing KAC to Linux. I have found that I won't reboot just to do a single activity, I will avoid that activity.

                  Which in this case is fine, because I avoid kernal level anti-cheat like the plague in principle. It doesn't actually work and gives far more access to my system than I am willing to some random game dev/publisher just so they can claim the game doesn't have cheaters (and the playerbase complains about smurfs instead of hackers because they drink the KAC koolaid).

                  1 Reply Last reply
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                  • maxwellfire@lemmy.worldM [email protected]

                    You can always do that though since you can dualboot to whatever other system you want. I thought their idea was to have a mode you turn on and off in your main system, but I think that's just how kernel anti-cheat would already work.

                    C This user is from outside of this forum
                    C This user is from outside of this forum
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                    wrote on last edited by
                    #16

                    I'm not sure that would actually appease the kernal anti-cheat people - I thought part of the reason they want kernal access is so they are loaded before most everything else and can therefore monitor for anything running that "shouldn't be". That's hard to do if it loads while the system is already up because it would have to be further down the chain.

                    At least, that is my understanding, I'm not an engineer and might be wrong.

                    1 Reply Last reply
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                    • S [email protected]

                      There is no "dilemma" here. There is no solution or compromise to be found here. Kernel level anti-cheat systems are simply not needed. While the games the tout them figure that out I'll simply play all the other ones that already have figured it out.

                      C This user is from outside of this forum
                      C This user is from outside of this forum
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                      wrote on last edited by
                      #17

                      Exactly. It's a "cheap", hands-off system (with the added benefit of being able to collect massive amounts of data to be sold - surely no one would ever do that clutches pearls) that makes people think the game doesn't have cheaters because "it's impossible" (it isn't). You give deep access to your system and the only thing you get in return is people complaining about smurfs instead of cheaters when they get absolutely wrecked.

                      1 Reply Last reply
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                      • S [email protected]

                        There is no "dilemma" here. There is no solution or compromise to be found here. Kernel level anti-cheat systems are simply not needed. While the games the tout them figure that out I'll simply play all the other ones that already have figured it out.

                        U This user is from outside of this forum
                        U This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #18

                        Which games are those ?

                        S E 2 Replies Last reply
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                        • U [email protected]

                          Which games are those ?

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                          wrote on last edited by
                          #19

                          Off the top of my head: Anything Valve (CS2, Dota 2, Deadlock, TF2), the entire Civilization series and Arma 3. Last time I played them Starcraft, Overwatch 2 and Valorant worked fine as well, though it has been a while and I don't know if they've gone the way of Apex Legends since then.

                          D U 2 Replies Last reply
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                          • S [email protected]

                            Off the top of my head: Anything Valve (CS2, Dota 2, Deadlock, TF2), the entire Civilization series and Arma 3. Last time I played them Starcraft, Overwatch 2 and Valorant worked fine as well, though it has been a while and I don't know if they've gone the way of Apex Legends since then.

                            D This user is from outside of this forum
                            D This user is from outside of this forum
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                            wrote on last edited by
                            #20

                            On windows at least, Arma 3 uses battleye which is absolutely kernel level anticheat. It may be different on a Linux install, but I wouldn't expect it.

                            S 1 Reply Last reply
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                            • S [email protected]

                              Off the top of my head: Anything Valve (CS2, Dota 2, Deadlock, TF2), the entire Civilization series and Arma 3. Last time I played them Starcraft, Overwatch 2 and Valorant worked fine as well, though it has been a while and I don't know if they've gone the way of Apex Legends since then.

                              U This user is from outside of this forum
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                              wrote on last edited by
                              #21

                              Yes, but CS2 is cheater riddled and deadlock announced an AC that to my knowledge we don't know much yet.

                              Sc2 is also cheater riddled. Valorant has kernel AC.

                              J 1 Reply Last reply
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                              • D [email protected]

                                On windows at least, Arma 3 uses battleye which is absolutely kernel level anticheat. It may be different on a Linux install, but I wouldn't expect it.

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                                wrote on last edited by [email protected]
                                #22

                                On windows at least, Arma 3 uses battleye which is absolutely kernel level anticheat. It may be different on a Linux install, but I wouldn’t expect it.

                                You get to choose whether to use it or not.

                                D 1 Reply Last reply
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                                • S [email protected]

                                  On windows at least, Arma 3 uses battleye which is absolutely kernel level anticheat. It may be different on a Linux install, but I wouldn’t expect it.

                                  You get to choose whether to use it or not.

                                  D This user is from outside of this forum
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                                  wrote on last edited by [email protected]
                                  #23

                                  Aah I see. And then each server chooses whether or not to require it. Makes a lot of sense for a game that has private servers, adds choice. Nice.

                                  S 1 Reply Last reply
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                                  • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]
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                                    wrote on last edited by
                                    #24

                                    I just don't play the that won't work on Linux + they are most of the time made by greedy companies

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                                    • U [email protected]

                                      Yes, but CS2 is cheater riddled and deadlock announced an AC that to my knowledge we don't know much yet.

                                      Sc2 is also cheater riddled. Valorant has kernel AC.

                                      J This user is from outside of this forum
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                                      wrote on last edited by [email protected]
                                      #25

                                      There really aren't that many cheaters in SC2. I've really only ran into 3 that I know of in 14 years. The funny thing is I still beat them too! Cheaters in SC2 are usually just bad at the game even with their cheats because they don't understand the fundamentals, they can't multitask, they can't do a clean build, they can't watch the minimap. Here's the last one I hit a year ago with timestamped evidence: https://youtu.be/KNo1xsnRAXI?t=1042

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                                      • U [email protected]

                                        Which games are those ?

                                        E This user is from outside of this forum
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                                        wrote on last edited by
                                        #26

                                        tetrio and osu are competitive games that don't have kernel anticheat

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                                        • abnormalhumanbeing@lemmy.abnormalbeings.spaceA [email protected]
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                                          wrote on last edited by [email protected]
                                          #27

                                          I am so fucking tired of this discussion.

                                          https://areweanticheatyet.com/

                                          Go, go, look through this list.

                                          With the exception of a few proprietary ACs, or just ancient ones...

                                          Nearly every single AC has at least one, if not multiple, or even many instances of properly working on a game that runs on linux.

                                          EAC and BattlEye have supported linux for 3 years now.

                                          3 years.

                                          Gonna be 4 in a couple months.

                                          Its part of the liscensing that game studios pay for, they offer and support making builds that work on linux via Proton, offer to help game devs with any tweaks they may need to make.

                                          This is, and has for years, just been as simple as management is telling devs not to bother with the fairly minor effort it would take to do this, at least with EAC and BattleEye.

                                          AC works on linux, it doesn't need to finger fuck your kernel to do so.

                                          Its just that most game developers (lets be real, their upper management / C Suite), only want to fully go in raw, or not at all, and Windows is giving it up on the reg.

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