Three years later, the Steam Deck has dominated handheld PC gaming
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I ply in games that aren't sold on Steam, that require Japanese locale, do mods, and so forth. Edges cases even on Windows can be a problem. My efforts with trying to get into Mint, made it clear that issues would pop up.
Linux is an good idea, but not yet suitable for intermediate users.
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I’ll give Libre Office a crack over the weekend, if/when I get my Bazzite installation going and will see how it goes; I wonder just how much support it has for the newer functions that have outputs that overfill into adjacent cells (e.g. UNIQUE)?
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handheld pc gaming
Sounds impressive until you see the qualifier
pc
Not that impressive.
Compare it to the whole handheld gaming market!
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Well, with low-end gpus (like the integrated APU in the Steam Deck) there is still competition. The main reason high-end gpus are so expensive is that there are no alternatives to Nvidia, so they can ask for any price they want
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It’s easy to dominate when you were only one in the market for so long time.
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I tried dworak for awhile and just like switching from windows it is a bit rough sometimes. Every game you play have to change keybindings as a person who play a lot of different games it became too much. But writing was so good. So much easier and intuitive. Only took like a week or something to get into it.
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I play some Helldivers and Marvel Rivals on my ultrawide for example. And while I'm currently playing Cyberpunk on my Xbox I might play similar titles on a computer too
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The main issue with Excel is that it is not multithreading in all operations.
But for a lot of things it is the only software that can fit the bill.Libre office feels a lot worse in to work in up to 8 hours a day compared to Excel and it is probably still missing some features like powerquery among others.
I do need to test it again, it has been a while.Then again I work as accountant so I am probably in minority of Excel users.
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The whole handheld gaming market is pretty small. There's the Switch which outsold the last couple gens of Xboxes and PlayStations. Good luck beating that. Besides that you have smartphones which just about everyone owns and only a handful of brands being especially popular. Then you have dedicated Android having handhelds and handheld emulation machines which are extremely niche.
So either you're looking at extremely popular and widely owned handheld devices with extensive histories and customer loyalty or extremely niche devices. Not really a great comparison.
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Mfer really took "play anywhere" to heart.
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If you mean the switch, then it has been thoroughly squashed. If you mean phones, well I think we can agree they are not really competing for the same customers, and if you think they do, most people are buying phones for reasons other than gaming. So you'd need a way to section the market for "gaming phones" (yes, that's a thing).
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The ease of use of the Steam Deck cannot be overstated. Yes you can tinker with it a bunch but if you just want to play your games, you download and play. The windows handhelds will never be as easy since windows is just crap for this (and MS is not interested in improving).
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It is still a mystery to why no one ever created software that can automatically pull videogame input config files and rebind for other layouts. I guess it is somewhat niche. At the same time, input config files are all pretty similar and it sounds fairly straightforward as a project.
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Ummm... "controller support" does not mean what you think it does and it doesn't exclude touchpad use lmao
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They're not, though. There's quite a few other offerings in this space, and the Steam Deck appears to outsell all of them combined.
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They got the formula right on this space:
- Linux, not Windows--Windows provides little that can't be done on Linux in this space
- AMD, not Intel--AMD just has better products at this level (any level at this point, really)
- 720p--going higher doesn't provide much at this size except suck battery life and requiring a more powerful GPU
- Price
Now, price is partially because Valve can afford to subsidize the cost and expect to make it up on Steam sales. I'd be remiss to ignore how they're making their money. Still, they're also able to have a good price because they didn't try to make it as powerful as it could be, but as powerful as it needed to be.
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It means official full controller support with the default config. There are few games that provide official controller support over Steam Input in the first place, even fewer that have any touchpad custom inputs by default and I'm not even sure if there are any that are Steam Verified. At a glance it's... what, just Rimworld again? Maybe some first party stuff left over from the Steam Machines fiasco? Sims is only Playable. Civ VII, which you called out earlier, I suspect incorrectly, has official all-stick support, what with having launched on consoles day and date. I haven't checked it because I haven't bought it yet, so if I'm wrong let me know. Civ VI doesn't have default controller support, but it's only Playable as well. In fact, if you have a list of verified games with touchpad default support I'd love to see it. I'm genuinely curious.
Look, you get to live in this very specific alternate reality where the only difference is people love dual touchpads as a main input system. That's fine, you're not hurting anybody. I get hung up on it because blatant misrepresentations on social media are fairly upsetting these days and because I'm still not over having had to use the dumb touchpads on the Vive for a couple of years back there.
But man, is it exhausting to watch it act as a proxy of some much more important crap in real time.
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"Touchpads bad! I did homework and it factually said so!! Stop having fun!!!"
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Use a competitor like the ASUS ROG for 30 minutes and you’ll understand why the SteamDeck is king.
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100% agree