Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo

agnos.is Forums

  1. Home
  2. Games
  3. iFixit Says Switch 2 Is Probably Still Drift Prone

iFixit Says Switch 2 Is Probably Still Drift Prone

Scheduled Pinned Locked Moved Games
games
41 Posts 28 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • L [email protected]

    Which is just a footnote to Nintendo's profits. Let's not forget the difference between a 1 Million and 1 Billion is roughly 1 Billion.

    ddash@lemmy.dbzer0.comD This user is from outside of this forum
    ddash@lemmy.dbzer0.comD This user is from outside of this forum
    [email protected]
    wrote on last edited by [email protected]
    #12

    You think it is important that the gain is small? For a company like Nintendo, number goes up means great! Number goes slight down, oh noes!

    1 Reply Last reply
    0
    • halcyoncmdr@lemmy.worldH [email protected]

      Of course it is. Unless they switched to hall effect sticks, which they already said they weren't doing. For whatever reason, they still want to save the pennies instead of using the better component even after the previous issues and lawsuits. Why do companies insist on shooting themselves in the foot constantly?

      S This user is from outside of this forum
      S This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #13

      Wht spend pennies when you can sell more conrollers? They know that Nintendo boys don't care about money

      P 1 Reply Last reply
      15
      • G [email protected]

        Stop pushing down so hard on the sticks.

        D This user is from outside of this forum
        D This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #14

        “You’re holding it wrong.”

        1 Reply Last reply
        17
        • E [email protected]
          This post did not contain any content.
          P This user is from outside of this forum
          P This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #15

          Seems like a really dumb move after how much the previous lawsuit must have cost them.

          I'm sure they did some kind of cost/benefit analysis, but it's still fucking dumb imo.

          woelkchen@lemmy.worldW riskable@programming.devR P 3 Replies Last reply
          27
          • S [email protected]

            Wht spend pennies when you can sell more conrollers? They know that Nintendo boys don't care about money

            P This user is from outside of this forum
            P This user is from outside of this forum
            [email protected]
            wrote on last edited by [email protected]
            #16

            They were literally forced to fix/replace broken joycons for free because of the drift issue. In case you weren't aware. I sent two sets away to be fixed, all expenses paid.

            That costs them lots of money.

            G J 2 Replies Last reply
            16
            • G [email protected]

              Stop pushing down so hard on the sticks.

              P This user is from outside of this forum
              P This user is from outside of this forum
              [email protected]
              wrote on last edited by [email protected]
              #17

              Damn, where were you when Nintendo got sued a few years back? Had they had this airtight defense back then, maybe they wouldn't have had to spend millions of dollars repairing people's broken joy-cons for free.

              1 Reply Last reply
              19
              • P [email protected]

                They were literally forced to fix/replace broken joycons for free because of the drift issue. In case you weren't aware. I sent two sets away to be fixed, all expenses paid.

                That costs them lots of money.

                G This user is from outside of this forum
                G This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #18

                Probably made more from every schmuck who didn't know they would be replaced for free and bought extra.

                J 1 Reply Last reply
                19
                • G [email protected]

                  Probably made more from every schmuck who didn't know they would be replaced for free and bought extra.

                  J This user is from outside of this forum
                  J This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #19

                  Yeah, exactly this. I'm sure they did the math.

                  1 Reply Last reply
                  5
                  • P [email protected]

                    Seems like a really dumb move after how much the previous lawsuit must have cost them.

                    I'm sure they did some kind of cost/benefit analysis, but it's still fucking dumb imo.

                    woelkchen@lemmy.worldW This user is from outside of this forum
                    woelkchen@lemmy.worldW This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #20

                    I’m sure they did some kind of cost/benefit analysis, but it’s still fucking dumb imo.

                    The host of what was yesterday the most viewed teardown on YouTube speculated that the string joycon magnets may interfere with hall effect sticks.

                    1 Reply Last reply
                    11
                    • E [email protected]
                      This post did not contain any content.
                      missingno@fedia.ioM This user is from outside of this forum
                      missingno@fedia.ioM This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #21

                      For what it's worth, we've had non-Hall Effect sticks for generations, and they've mostly been fine on everything else but JoyCons. We won't know whether these actually are as fragile as original JoyCons were until we start hearing reports of broken sticks.

                      R 1 Reply Last reply
                      18
                      • missingno@fedia.ioM [email protected]

                        For what it's worth, we've had non-Hall Effect sticks for generations, and they've mostly been fine on everything else but JoyCons. We won't know whether these actually are as fragile as original JoyCons were until we start hearing reports of broken sticks.

                        R This user is from outside of this forum
                        R This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #22

                        Hard disagree. If you have a non hall effect controller long enough it will degrade. Its a frustrating issue even if you know how to repair it. At this point I just don't buy those types of controllers anymore since there are other options often with better prices. I'm not as familiar with the joycon third party market though.

                        missingno@fedia.ioM 1 Reply Last reply
                        19
                        • R [email protected]

                          Hard disagree. If you have a non hall effect controller long enough it will degrade. Its a frustrating issue even if you know how to repair it. At this point I just don't buy those types of controllers anymore since there are other options often with better prices. I'm not as familiar with the joycon third party market though.

                          missingno@fedia.ioM This user is from outside of this forum
                          missingno@fedia.ioM This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #23

                          I've had non-Hall Effect controllers for as long as I've been gaming, which is to say since the N64, and JoyCon 1s are the only ones I've ever had problems with. This is brand new tech, we've lived without it before. Sure, it would be nice to have, but I feel like people are just hastily jumping to the assumption that these controllers will be just as brittle as JoyCon 1s were. That is an assumption we do not know.

                          S 1 Reply Last reply
                          0
                          • missingno@fedia.ioM [email protected]

                            I've had non-Hall Effect controllers for as long as I've been gaming, which is to say since the N64, and JoyCon 1s are the only ones I've ever had problems with. This is brand new tech, we've lived without it before. Sure, it would be nice to have, but I feel like people are just hastily jumping to the assumption that these controllers will be just as brittle as JoyCon 1s were. That is an assumption we do not know.

                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #24

                            I still don't have issues with the Joycons after a few years. We don't use it a ton, but we do have kids mashing the joysticks in Smash and it has held up so far. We have two sets of Joycons and a Pro controller, and none have drift issues.

                            1 Reply Last reply
                            0
                            • riskable@programming.devR This user is from outside of this forum
                              riskable@programming.devR This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #25

                              Hall effect encoders/sticks are not new tech. They've been around for decades.

                              Remember the Sega Dreamcast? It came out 26 years ago and featured hall effect sticks in the controllers.

                              1 Reply Last reply
                              12
                              • M This user is from outside of this forum
                                M This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #26

                                No, they haven't. Old Xbox and PlayStation controllers often end up with stick drift being what kills them.

                                On top of that, newer games that have deadzone settings actually let you see how much games have to compensate for stick drift.

                                A normal 'working' controller, is likely unable to use the first 10% of it's motion range because it has to filter that out for stick drift. That makes the controls feel way less responsive compared to a hall effect stick where you can eliminate or minimize the deadzone.

                                C psythik@lemm.eeP 2 Replies Last reply
                                16
                                • P [email protected]

                                  Seems like a really dumb move after how much the previous lawsuit must have cost them.

                                  I'm sure they did some kind of cost/benefit analysis, but it's still fucking dumb imo.

                                  riskable@programming.devR This user is from outside of this forum
                                  riskable@programming.devR This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #27

                                  Note: Hall effect sticks aren't that much more expensive than potentiometer sticks (difference is less than a dollar at scale). However, they require more space than potentiometer sticks and if you're doing something custom (which Nintendo always does) it can be a great big expense to change your manufacturing processes to insert tiny magnets into injection molded parts.

                                  I suspect the latter is the reason why they abandoned using hall effect or TMR sticks for the Switch 2.

                                  My wild speculation: Nintendo probably gave their engineers some design constraints that limited their ability to use off-the-shelf HE parts (everything I've seen really is too big). Rather than change the constraints slightly in order to make the product usable with such parts they stayed stubborn in the hopes that their engineers would come up with an innovative solution. This sort of thing can work to force innovation at really big companies—if they're not super top-down in terms of decision making.

                                  I'm sure that the Nintendo engineers came up with their own perfectly-workable HE/TMR stick designs but had them shot down in meetings where they discussed the manufacturing costs.

                                  1 Reply Last reply
                                  7
                                  • W [email protected]

                                    While Nintendo is absolutely to blame for not fixing the situation, I've heard they were not going for hall effect sticks because of the interference with the joycons magnets.

                                    Full disclosure, I have no Switch, Retrodeck Enthusiast here 😁

                                    riskable@programming.devR This user is from outside of this forum
                                    riskable@programming.devR This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #28

                                    I design things that use hall effect sensors... The magnets in the joycons would not have interfered. Those magnets are:

                                    1. Too far away from the sticks to matter.
                                    2. Perpendicular/orthogonal to the magnets that would be in the sticks.

                                    Besides, you can cram hall effect stuff super tight just by inserting a tiny piece of magnetic shielding between components. Loads of products do this (mostly to prevent outside magnets from interfering but it's the same concept). What is this magic magnetic shielding technology? EMI tape.

                                    There's a zillion types and they're all cheap and very widely used in manufacturing. I guarantee your phone, laptop, and many other electronics you own have some sort of EMI tape inside of them.

                                    Just about every assembly line that exists for mass produced electronics has at least one machine that spits out tape a bit like a CNC machine (or they pay the cheapest worker possible to place it).

                                    W 1 Reply Last reply
                                    5
                                    • ddash@lemmy.dbzer0.comD [email protected]

                                      Pennies on one console become millions of pennies on millions of consoles. It's obviously stupid but it's all there is to it.

                                      riskable@programming.devR This user is from outside of this forum
                                      riskable@programming.devR This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #29

                                      At scale a hall effect stick is about $0.25 more than a potentiometer version. That's about $38,000,000 if they sell as many Switch 2s as they sold Switches.

                                      Sooooo... Nothing. That's basically a rounding error to Nintendo. Remember: That figure is over eight years.

                                      If it means they won't have lawsuits (which cost millions on their own), fewer returns, and happier customers it most certainly would be worth losing out on ~$5 million/year.

                                      The part you're missing isn't the cost. It's the potential sales from replacement joycons. If you're going to make a devil's advocate style, capitalist argument that's the one to make.

                                      I don't think it's any of that, though. I think it's just management being too strict about design constraints (which I pointed out in an earlier comment).

                                      1 Reply Last reply
                                      0
                                      • M [email protected]

                                        No, they haven't. Old Xbox and PlayStation controllers often end up with stick drift being what kills them.

                                        On top of that, newer games that have deadzone settings actually let you see how much games have to compensate for stick drift.

                                        A normal 'working' controller, is likely unable to use the first 10% of it's motion range because it has to filter that out for stick drift. That makes the controls feel way less responsive compared to a hall effect stick where you can eliminate or minimize the deadzone.

                                        C This user is from outside of this forum
                                        C This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by [email protected]
                                        #30

                                        I had a lot of PS4 controllers get stick drift. A few minutes, some tools, and a lot of rubbing alcohol in the pot or whatever mechanism (the cube thatbis actually the analog stick) solved it every time. It's dust. It's dust and grime. It's solveable.

                                        1 Reply Last reply
                                        3
                                        • G [email protected]

                                          Stop pushing down so hard on the sticks.

                                          riskable@programming.devR This user is from outside of this forum
                                          riskable@programming.devR This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #31

                                          Pressing down too hard breaks the pushbutton functionality. It has nothing to do with stick drift.

                                          But since we're talking about what causes things... You know what actually causes potentiometer-based sticks to fail fast? Sweat. That's right!

                                          The NaCL in your sweat—even the tiniest microscopic amounts—is enough to degrade the coating and the brushes on potentiometers. The more your hands sweat, the faster your sticks will degrade.

                                          Got sweaty palms? Best to use hall effect sticks or save up to buy new ones on the regular! 😁

                                          Also: If you allow your controllers to get really cold and regularly (and rapidly) warm them up with your hands while playing that can have a negative impact too.

                                          G 1 Reply Last reply
                                          5
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups