Microsoft’s next-gen Xbox has an AMD chip inside and is ‘not locked to a single store’
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sure it isn't
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Oh, a Steam Machine?
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Oh, a Steam Machine?
wrote last edited by [email protected]Steam Machines ran Linux so you were limited to Steam and couple of odd ports pretty much. It was definitely too early and most just installed Windows I think. Mine’s a home server to this day, I love that little gamer coffin (Asus GR6).
There’s much more variety on Windows so this is pretty cool. I think the biggest unanswered question is whether Microsoft pulls off running Xbox games on those.
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Called it.
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This post did not contain any content.wrote last edited by [email protected]
No one:
Says Nadella summer 2026: Introducing Microsoft Surface Xbox With Microsoft Co-Pilot laptop and
Microsoft Surface Xbox With Microsoft Co-pilot+ X. -
No one:
Says Nadella summer 2026: Introducing Microsoft Surface Xbox With Microsoft Co-Pilot laptop and
Microsoft Surface Xbox With Microsoft Co-pilot+ X.If you can install SteamOS on it, it'll probably run better
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DirectX was always about displacing consoles. Alex St. John was talking about it in 1994.
The task is mostly complete. Software has won. The surprise is that Microsoft really hasn't. They assumed they'd dominate whatever computer-ified market emerged... and that assumption is getting shakier every year. Windows suuucks. Linux is already a better way to run most programs and games. Even x86 is not a sure bet, and whatever ARM does to unseat it, that'll transfer smoothly to RISC-V.
Everything old is new again. "The best Macintosh is an Amiga." The best WinTel box might be your phone.
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Steam Machines ran Linux so you were limited to Steam and couple of odd ports pretty much. It was definitely too early and most just installed Windows I think. Mine’s a home server to this day, I love that little gamer coffin (Asus GR6).
There’s much more variety on Windows so this is pretty cool. I think the biggest unanswered question is whether Microsoft pulls off running Xbox games on those.
The big problem with windows handhelds is battery, there is a huge difference in consumption. I highly doubt that "most steam deck purchasers installed windows" (if that's what you meant), you need a high technical level to do so and people are used to being limited to a single store in a console anyway.
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The big problem with windows handhelds is battery, there is a huge difference in consumption. I highly doubt that "most steam deck purchasers installed windows" (if that's what you meant), you need a high technical level to do so and people are used to being limited to a single store in a console anyway.
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wrote last edited by [email protected]
Oh, sure. Agreed that at the time the proton Linux ecosystem was pretty under developed.
But to be excited now about a windows handheld is a whole other story, specially because of the battery as stated.
Unless you want to play TFT on the handheld for some god forsake reason I see no point on it being windows. But I ditched widows for all my PCs and I'm very tech savvy so I'm biased.
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Oh, sure. Agreed that at the time the proton Linux ecosystem was pretty under developed.
But to be excited now about a windows handheld is a whole other story, specially because of the battery as stated.
Unless you want to play TFT on the handheld for some god forsake reason I see no point on it being windows. But I ditched widows for all my PCs and I'm very tech savvy so I'm biased.
wrote last edited by [email protected]Microsoft is likely to develop a stripped down version of Windows for those handhelds. Windows isn’t fundamentally incapable of low overhead and Xbox runs something similar.
As to why you’d want to use Windows even if you’re tech savvy there are loads of reasons:
- Native access to other digital storefronts (Valve wants to lock you in with Steam Deck)
- Microsoft treats backwards compatibility and long term support seriously, unlike Valve that has a history of abandoning things when they no longer found them immediately profitable
- There are plenty of games with kernel-level anti-cheat that won’t work with Wine/Proton ever
- Wine/Proton compatibility isn’t good enough to replace Windows
- Valve pushes Proton so heavily that developers stopped creating native Linux ports so the above is unlikely to change anytime soon
But there are also good reasons to go with SD like very very good VRR screen utilisation (Xbox is also good at this so maybe there’s hope for Windows).
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Microsoft is likely to develop a stripped down version of Windows for those handhelds. Windows isn’t fundamentally incapable of low overhead and Xbox runs something similar.
As to why you’d want to use Windows even if you’re tech savvy there are loads of reasons:
- Native access to other digital storefronts (Valve wants to lock you in with Steam Deck)
- Microsoft treats backwards compatibility and long term support seriously, unlike Valve that has a history of abandoning things when they no longer found them immediately profitable
- There are plenty of games with kernel-level anti-cheat that won’t work with Wine/Proton ever
- Wine/Proton compatibility isn’t good enough to replace Windows
- Valve pushes Proton so heavily that developers stopped creating native Linux ports so the above is unlikely to change anytime soon
But there are also good reasons to go with SD like very very good VRR screen utilisation (Xbox is also good at this so maybe there’s hope for Windows).
It's kinda funny you mention all those points to me, when I've been gaming on Linux for about 3 years now. I play on steam, use heroic for gog games, play a lot of modded D2.... All in Linux. Saying that Microsoft treats backwards compatibility and support when they are forcing everyone to either pay for win10 support or join the win11 spyware mafia is a ludicrous statement btw.
Games with kernel-level anticheat do work on Linux, if the anticheat provider has done the work. Right now, most don't and actively stopped supporting Linux so saying that won't work ever is kind of a stretch.
"Isn't good enough to replace windows" - here I am playing Modded games, path of exile, ffxiv, other FF games, cyberpunk, all PC monster Hunter games.... Your statement is false.
I see nothing wrong with using a compatibility layer, it does the work of retrocompatibility alongside separating game environments, which is good for security.