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  3. EA has open sourced Command & Conquer: Red Alert under GPLv3

EA has open sourced Command & Conquer: Red Alert under GPLv3

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  • wabafee@lemmy.worldW [email protected]

    Almost like a mistake?

    vindictivejudge@lemmy.worldV This user is from outside of this forum
    vindictivejudge@lemmy.worldV This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #65

    I think the old Westwood dev they put in charge of the franchise just doesn't have any oversight.

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    • ampersandrew@lemmy.worldA [email protected]

      I'm not well versed in C&C, but it's always good to see more games open sourced.

      x00z@lemmy.worldX This user is from outside of this forum
      x00z@lemmy.worldX This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #66

      Holy shit.

      I hope they opensource Dungeon Keeper.

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      • vindictivejudge@lemmy.worldV [email protected]

        I think the old Westwood dev they put in charge of the franchise just doesn't have any oversight.

        T This user is from outside of this forum
        T This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #67

        That would be a completely legendary move if the dev hired by EA just said "fuck it, I'm open-sourcing this shit!"

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        • buboscandiacus@mander.xyzB [email protected]

          I am under the impression that lemmy is more negative than reddit

          S This user is from outside of this forum
          S This user is from outside of this forum
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          wrote on last edited by
          #68

          People are people; I feel we've generally got quite a good vibe going on so don't let the grumps bring you down!

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          • ampersandrew@lemmy.worldA [email protected]

            I'm not well versed in C&C, but it's always good to see more games open sourced.

            T This user is from outside of this forum
            T This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #69

            Holy shit, EA did something.... Good? I did not have that on my 2025 bingo card. So, what's the catch? There has to be a catch, right?

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            • K [email protected]

              This feels more like some o.g. Command and conquer devs who have worked at EA for a long time that are passionate about the franchise. There was no big PR release, no product tie in or announcement, no media campaign.

              Recovering and restoring the source code for these titles was made possible through the combined efforts of EA technical director Brian Barnes, Respawn producer Jim Vessella, and Luke Feenan, a long-standing member of the C&C community who was involved in the development of the Command & Conquer Remastered Collection.

              https://www.polygon.com/news/531365/command-and-conquer-open-source-code-ea

              D This user is from outside of this forum
              D This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #70

              IIRC, when the remaster was in the works, they were asking for files from the community as some of the cut scene videos from OG were lost. I think there are a few low def ones in there still because no one had them. There's also an issue with the Nod ending theme song. I only have it because I had the game on Saturn and you could play them like regular CDs once you got past the information tracks. So I burned it in .flac.

              K 1 Reply Last reply
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              • D [email protected]

                IIRC, when the remaster was in the works, they were asking for files from the community as some of the cut scene videos from OG were lost. I think there are a few low def ones in there still because no one had them. There's also an issue with the Nod ending theme song. I only have it because I had the game on Saturn and you could play them like regular CDs once you got past the information tracks. So I burned it in .flac.

                K This user is from outside of this forum
                K This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #71

                Makes sense, that’s probably why the highest quality cutscenes are the ones from the PS1 port (retaliation) of the counterstrike and aftermath expansions, since the roms are so well preserved. A good example of how game preservation can help both the gaming community and the companies that make said games

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                • T [email protected]

                  Holy shit, EA did something.... Good? I did not have that on my 2025 bingo card. So, what's the catch? There has to be a catch, right?

                  I This user is from outside of this forum
                  I This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #72

                  This doesn't release any copyright work in the game. So you will need to go through and remove any sprites, images, audio, etc that is copyright. Which means you will need to own a copy of the game (to have a right to the copyright usage) to use any binary produced from THIS source.

                  Additionally, it indicates that you must include in any derivative that the source of your code is from the EA drop here.

                  Outside of that, it is GPLv3. Of course it has hard dependency on DirectX 5.0. So a fully free version will need to redo those parts. Also the code is very MS VC++ heavy. Don't expect gcc to build you a binary.

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                  • I [email protected]

                    This doesn't release any copyright work in the game. So you will need to go through and remove any sprites, images, audio, etc that is copyright. Which means you will need to own a copy of the game (to have a right to the copyright usage) to use any binary produced from THIS source.

                    Additionally, it indicates that you must include in any derivative that the source of your code is from the EA drop here.

                    Outside of that, it is GPLv3. Of course it has hard dependency on DirectX 5.0. So a fully free version will need to redo those parts. Also the code is very MS VC++ heavy. Don't expect gcc to build you a binary.

                    Z This user is from outside of this forum
                    Z This user is from outside of this forum
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                    wrote on last edited by
                    #73

                    That's still pretty cool though right?

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                    • T [email protected]

                      That would be a completely legendary move if the dev hired by EA just said "fuck it, I'm open-sourcing this shit!"

                      W This user is from outside of this forum
                      W This user is from outside of this forum
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                      wrote on last edited by
                      #74

                      It sounds like that's what happened, but through the proper channels. They hired a known CnC community/modding site admin as the dev.

                      I'd imagine he pitched that this was an easy way to reduce maintenance costs while fostering massive good will and making the amount of long tail sales over time higher.

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                      • ampersandrew@lemmy.worldA [email protected]

                        I'm not well versed in C&C, but it's always good to see more games open sourced.

                        lemmchen@feddit.orgL This user is from outside of this forum
                        lemmchen@feddit.orgL This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #75

                        If I had to guess, I'd say it's some write-off move. A bit like Epic Games released all Paragon assets after they canceled the game.

                        I W 2 Replies Last reply
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                        • x00z@lemmy.worldX [email protected]

                          Holy shit.

                          I hope they opensource Dungeon Keeper.

                          P This user is from outside of this forum
                          P This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #76

                          Can you say why? The opensource project is already insanely good.

                          x00z@lemmy.worldX 1 Reply Last reply
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                          • J This user is from outside of this forum
                            J This user is from outside of this forum
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                            wrote on last edited by
                            #77

                            Heh, the red alert readme says it currently requires borland for the asm and watcom compiler for the c/c++.

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                            • T [email protected]

                              Holy shit, EA did something.... Good? I did not have that on my 2025 bingo card. So, what's the catch? There has to be a catch, right?

                              F This user is from outside of this forum
                              F This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #78

                              Short version: You can make free stuff for them but they still own all of it and still require people to purchase a copy to use the derivatives.

                              F 1 Reply Last reply
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                              • turkalino@lemmy.yachtsT [email protected]

                                To use the compiled binaries, you must own the game

                                Was expecting a catch. Still good for modding I guess

                                A This user is from outside of this forum
                                A This user is from outside of this forum
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                                wrote on last edited by
                                #79

                                This is a pretty standard affair for open sourced games.

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                                • ampersandrew@lemmy.worldA [email protected]

                                  I'm not well versed in C&C, but it's always good to see more games open sourced.

                                  mitm0@lemmy.worldM This user is from outside of this forum
                                  mitm0@lemmy.worldM This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #80

                                  Now if only they open-sourced the SAGE engine, then we'd be all happy

                                  The engine is highly optimized & produces great visuals, Of course there IS OpenSAGE

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                                  • Z [email protected]

                                    That's still pretty cool though right?

                                    B This user is from outside of this forum
                                    B This user is from outside of this forum
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                                    wrote on last edited by
                                    #81

                                    I think so. When I first saw the announcement, I was fearing some barely open source license, and was pleasantly surprised.

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                                    • lemmchen@feddit.orgL [email protected]

                                      If I had to guess, I'd say it's some write-off move. A bit like Epic Games released all Paragon assets after they canceled the game.

                                      I This user is from outside of this forum
                                      I This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #82

                                      Epic released those to add value to their engine not as a write off

                                      EA released this to boost Steam Workshop content - which would boost sales - not as a write off

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                                      • ampersandrew@lemmy.worldA [email protected]

                                        I'm not well versed in C&C, but it's always good to see more games open sourced.

                                        L This user is from outside of this forum
                                        L This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #83

                                        dont people already make seperate MODS for each anyways, for them anyways,.

                                        1 Reply Last reply
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                                        • ampersandrew@lemmy.worldA [email protected]

                                          I'm not well versed in C&C, but it's always good to see more games open sourced.

                                          A This user is from outside of this forum
                                          A This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #84

                                          This is a momentous event. I only wish it had Red Alert 2 in it.

                                          F 1 Reply Last reply
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