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  3. Have you ever cried because of a video game?

Have you ever cried because of a video game?

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  • S [email protected]

    God … Spiritfarer. What an amazing experience. I didn’t cry but quite a few times I had to put down the controller and just stare out the window. It’s not sad but it is so sad. It’s so wistful and god just loved that game.

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    wrote last edited by
    #106

    Ooh can you tell me a bit more about spiritfarer? I bought it excitedly a few months ago but stuff happened and I didn't play it for a long time. And now I find it kinda hard to get back to it. Also I seen to be stuck with some basic early missions

    S S 2 Replies Last reply
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    • T [email protected]

      That Dragon Cancer made me fucking weep.

      Clair Obscur, God of War 2018, What Remains of Edith Finch, The Last of Us, Bastion, Halo: Reach, Firewatch, Celeste, Telltale's The Walking Dead, FFXV, Baldur's Gate 3, Shadow of the Colossus, and more, all made me tear up.

      Can you tell I'm quite emotional about video games?

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      wrote last edited by
      #107

      Ohh yeahh, I forgot FFXV was like that. It hits you with a bunch of shit after that one point of no return.

      T 1 Reply Last reply
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      • J [email protected]

        Yes! I have to try the DLC, I've been afraid of it not living up to the main game's whole thing

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        wrote last edited by [email protected]
        #108

        Oh, it lives up to it, all right. It's pretty mind bending in its own way.

        S 1 Reply Last reply
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        • T [email protected]

          That Dragon Cancer made me fucking weep.

          Clair Obscur, God of War 2018, What Remains of Edith Finch, The Last of Us, Bastion, Halo: Reach, Firewatch, Celeste, Telltale's The Walking Dead, FFXV, Baldur's Gate 3, Shadow of the Colossus, and more, all made me tear up.

          Can you tell I'm quite emotional about video games?

          rob_t_firefly@lemmy.worldR This user is from outside of this forum
          rob_t_firefly@lemmy.worldR This user is from outside of this forum
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          wrote last edited by
          #109

          I bought That Dragon Cancer ages ago because it seemed like an amazing and innovative idea for a game, and I've never had the guts to start it up.

          T N 2 Replies Last reply
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          • C [email protected]
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            pixeltree@lemmy.blahaj.zoneP This user is from outside of this forum
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            wrote last edited by
            #110

            Outer wilds for sure. Halo reach. Borderlands 2. Definitely others, I'm always wrecked by heroic sacrifice

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            • rob_t_firefly@lemmy.worldR [email protected]

              I bought That Dragon Cancer ages ago because it seemed like an amazing and innovative idea for a game, and I've never had the guts to start it up.

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              wrote last edited by
              #111

              Bring a blanket and a box of tissues. There is no "I'm too tough to cry" in this game, at least I don't know anyone who hasn't.

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              • P [email protected]

                Ohh yeahh, I forgot FFXV was like that. It hits you with a bunch of shit after that one point of no return.

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                wrote last edited by
                #112

                It is an embodiment of "it's all downhill from here," aside from the fact that evil is vanquished.

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                • B [email protected]

                  Man that's a lot of crying during video games. "Honey are you alright? I heard you crying again?"

                  "This game fucking rocks!!!!"

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                  wrote last edited by
                  #113

                  Movies don't hit me as hard, but the medium that is video games really sells the rough moments for me. Maybe it's something about being responsible for moving the narrative that makes me connect with video game characters.

                  B 1 Reply Last reply
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                  • C [email protected]
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                    wrote last edited by
                    #114

                    Sekiro almost but not because of the story

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                    • C [email protected]

                      one of my favorite games, the ending got me

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                      wrote last edited by
                      #115

                      Same. It was my first FF game, too.

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                      • C [email protected]
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                        wrote last edited by
                        #116

                        Battletoads motorcycle level. Tears of rage at 10 years old.

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                        • T [email protected]

                          Movies don't hit me as hard, but the medium that is video games really sells the rough moments for me. Maybe it's something about being responsible for moving the narrative that makes me connect with video game characters.

                          B This user is from outside of this forum
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                          wrote last edited by
                          #117

                          It's the control. You ARE the Character to a lesser extent. That's why it's so hard to make a video game movie.

                          1 Reply Last reply
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                          • W [email protected]

                            Ooh can you tell me a bit more about spiritfarer? I bought it excitedly a few months ago but stuff happened and I didn't play it for a long time. And now I find it kinda hard to get back to it. Also I seen to be stuck with some basic early missions

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                            wrote last edited by
                            #118

                            Not the previous poster, but I'll share what I can. And I'm assuming you already know the premise from the store page, but to provide context to others:

                            Spiritfarer is a chill meditation on the nature of death. Due to random circumstances, the main character (and her cat) take over for the mythological figure of Charon and are now tasked with ferrying the dead. So over the course of the game, you encounter a number of notable spirits, who each have their own stories to learn. But you don't need to bring them to their final destination until they're ready to go, so in the meantime they just kinda join your crew and hang out.

                            Mechanically, Spiritfarer is a resource management game. You upgrade your boat with buildings that serve a particular purpose, like gardens, a kitchen, a blacksmith, etc. and use resources grown on the ship or found at various islands to craft materials needed for upgrades and some quest turn-ins. Some key upgrades for the boat are needed to progress to other parts of the map, where more things become accessible over time.

                            In terms of what makes the game appealing, it's almost entirely vibes-based. None of the resource management mechanics feel rushed or stressful, so it's easy for people to proceed at their own pace. It also supports 2P multiplayer, where player 2 plays as the cat and can do everything P1 can. The spirits your encounter provide mechanical benefits to your boat, but also have their own stories to learn that reveals more about who they were in life—often more tragic than one would initially assume. But I think the main emotional gut punch of the game is knowing that the spirits need to move on eventually. You're just trying to help them find closure first. And often, they're ready to go when you're not ready to say goodbye yet.

                            So I recommend it as a game to play in small spurts, but I wouldn't go too long in between sessions. For me, it made for some good unwind time after some long days of work. And if you have someone else to do couch co-op with, I think it's a good game for couples. But if you put it down and don't come back for a while, it can be easy to forget what things you were working on. It's not a hard game, so probably not too much effort to figure out your way back on track, but it might be worth restarting if you're still at the beginning.

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                              wrote last edited by
                              #119

                              The ending of earthbound. I was playing it without a guide and hit "pray" in desperation, and what happened surprised me. It's a little melodramatic but any sort of 11th hour save by people who care usually gets me.

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                              • A [email protected]

                                Actual cry? No

                                Really felt something when Tali died in Mass Effect 3. Made a bad choice and she was the penalty of that choice.

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                                wrote last edited by
                                #120

                                “Had to be me. Someone else might've gotten it wrong”

                                Shit, it was even hard to simply copy-paste this.

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                                • C [email protected]
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                                  wrote last edited by
                                  #121

                                  Yes, multiple times

                                  Most recently it was "In stars and time"

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                                  • B [email protected]

                                    Yes once, and it was at the ending of "Brothers: A tale of two sons".
                                    I bawled my eyes out.

                                    Small game, but absolutely recommend for anyone that wants to clear out their tear canals.

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                                    wrote last edited by
                                    #122

                                    I had to put down the controller and just sob for a while. It was such a moving experience.

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                                    • Z [email protected]

                                      Some

                                      Ok. Maybe some.

                                      And still I'd rather invest my emotions into real life than in a means of killing time.

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                                      wrote last edited by
                                      #123

                                      People don't tend to find people who shun artforms as very interesting people

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                                      • synapse1278@lemmy.worldS [email protected]
                                        • The last of Us 1 and 2
                                        • Signalis
                                        • Outer Wilds
                                        • Nier: Automata
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                                        wrote last edited by
                                        #124

                                        I love TLOU 1.

                                        I am curious what part made you cry? Parts made me anxious and parts made me very relieved. None made me cry.

                                        synapse1278@lemmy.worldS O 2 Replies Last reply
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                                        • C [email protected]
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                                          wrote last edited by
                                          #125

                                          Have never cried because of a video game,

                                          I was absolutely stunned and amazed when Ted Faro revealed what Zero Dawn really was in Horizon Zero Dawn.

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