PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
-
It looks like there were also a bunch of scenarios released for Realmz. I'm trying to remember...I definitely remember playing City of Bywater. I don't know if I've played the other scenarios, though.
If you haven't played them and can round them up, might be that you've only played about a fraction of the content out for Realmz, if what you're after is Realmz-like stuff.
https://en.wikipedia.org/wiki/Realmz
While new scenarios were released throughout the game's history, also typically packed along with the game in the next Realmz release, the game ultimately ended up with 13 official scenarios:
- City Of Bywater (developed alongside Realmz by Tim Phillips)
I've definitely played City of Bywater.
- Prelude To Pestilence (1995, Sean Sayrs)
- Assault On Giant Mountain (1995, Tim Phillips)
- Castle in The Clouds (1995, Jim Foley)
I seem to recall the above names, though I don't remember the scenario content, if I did play them. Nothing after this rings a bell at all.
- Destroy The Necronomicon (1995, Tim Phillips)
- White Dragon (1996, Jim Foley)
- Grilochs Revenge (1997, Sean Sayrs)
- Twin Sands of Time (1999, Sean Sayrs)
- Trouble in the Sword Lands (1999, Pierre H. Vachon)
- Mithril Vault (1999, Tim Phillips)
- Half Truth (2000, Nicholas T. Tyacke)
- War in the Sword Lands (2000, Pierre H. Vachon)
- Wrath of the Mind Lords (2002, Pierre H. Vachon)
EDIT: There's also apparently a pretty-inactive Realmz subreddit at /r/Realmz. No GOG Realmz release either, though. Some abandonware sites appear to have it.
I’ve definitely played City of Bywater.
Prelude To Pestilence (1995, Sean Sayrs) Assault On Giant Mountain (1995, Tim Phillips) Castle in The Clouds (1995, Jim Foley)
Same. I also definitely played City of Bywater, and I know I had both Assault on Giant Mountain and Castle in The Clouds (this one was giants right?)
-
I’ve definitely played City of Bywater.
Prelude To Pestilence (1995, Sean Sayrs) Assault On Giant Mountain (1995, Tim Phillips) Castle in The Clouds (1995, Jim Foley)
Same. I also definitely played City of Bywater, and I know I had both Assault on Giant Mountain and Castle in The Clouds (this one was giants right?)
I'm stretching my memory too far. I remember the City of Bywater world map, but I can't even remember the world maps for the other scenarios, if I indeed played them.
This abandonware site appears to have a Windows release:
https://www.myabandonware.com/game/realmz-bce
I have no idea what scenarios might be included, and I'm always a little leery about running binaries from random sites outside of a VM --- abandonware can be a vector for malware --- so I don't know if I should recommend using it, but it's there. There are serial numbers to activate what looks like all the listed scenarios in a comment there, so maybe it comes with all of them.
The company appears to have been defunct for the past 20 years, so I suspect that there isn't going to be any legitimate re-release.
-
I'm stretching my memory too far. I remember the City of Bywater world map, but I can't even remember the world maps for the other scenarios, if I indeed played them.
This abandonware site appears to have a Windows release:
https://www.myabandonware.com/game/realmz-bce
I have no idea what scenarios might be included, and I'm always a little leery about running binaries from random sites outside of a VM --- abandonware can be a vector for malware --- so I don't know if I should recommend using it, but it's there. There are serial numbers to activate what looks like all the listed scenarios in a comment there, so maybe it comes with all of them.
The company appears to have been defunct for the past 20 years, so I suspect that there isn't going to be any legitimate re-release.
This abandonware site appears to have a Windows release:
Yeah I downloaded it while we were chatting. I'm going to try and get it running after work.
-
This post did not contain any content.
New games are steaming piles of shit most of the time nowadays.
-
Terraria. Every time I fire up the deck to buy a new game, a few days later I am back to Terraria.
-
This post did not contain any content.
It's wild how good the cheap games are these days. I'm 30 hours into playing Noita, have hundreds of hours in Vampire Survivor.
And I got about 15 hours into Dragon Age: Veilguard before it occurred to me I could crack open the Dragon Age Origins Ultimate Edition and actually have an enjoyable experience.
-
Apparently I’m old.
Further down in the thread, I ran into someone talking about an older RPG, Realmz. I dug up a subreddit on Reddit related to the game, and the stickied post had this gem:
https://old.reddit.com/r/Realmz/comments/qoowgl/assorted_realmz_files_codes_realmz_character/
These are codes that were reissued by Skip (Aka. SpoonLard). He and my grandfather were the original two collaborators when Skip attempted to carbonize Realmz in 2005.
Nothing like a comment about someone's grandfather having tried twenty years ago to modernize a game you've played in its original form.
-
Terraria. Every time I fire up the deck to buy a new game, a few days later I am back to Terraria.
I like the game (as well as the similar Starbound) but every time I play it, I wish that it had more ability to create stuff that does things. Like, more Noita-style interactions with the world or Factorio-style automation. The stuff you can make is mostly static.
-
New games are steaming piles of shit most of the time nowadays.
Old games were also typically steaming piles of shit. It's just that the ones people still remember are the worthwhile ones, because the bad ones have gone into the dustbin of history.
https://en.wikipedia.org/wiki/Survivorship_bias
Survivorship bias or survival bias is the logical error of concentrating on entities that passed a selection process while overlooking those that did not.
There were so many bad platformers for the Super Nintendo, but nobody is ever going to go back and play those or dredge them up.
-
It's wild how good the cheap games are these days. I'm 30 hours into playing Noita, have hundreds of hours in Vampire Survivor.
And I got about 15 hours into Dragon Age: Veilguard before it occurred to me I could crack open the Dragon Age Origins Ultimate Edition and actually have an enjoyable experience.
I’m 30 hours into playing Noita
I kind of want more there. There isn't DLC, and there aren't clones.
I mean, yes, the game is large and very replayable, and I have a blast with it...but it's also kind of the only option for that gameplay.
I also play it modded with health regeneration, because the difficulty level on the vanilla game is very high, and encourages very cautious play.
-
This post did not contain any content.
-
I’m 30 hours into playing Noita
I kind of want more there. There isn't DLC, and there aren't clones.
I mean, yes, the game is large and very replayable, and I have a blast with it...but it's also kind of the only option for that gameplay.
I also play it modded with health regeneration, because the difficulty level on the vanilla game is very high, and encourages very cautious play.
I would suggest trying Caveblazers, as it's similar, but it's more barebones and (I think) significantly harder.
-
Old games were also typically steaming piles of shit. It's just that the ones people still remember are the worthwhile ones, because the bad ones have gone into the dustbin of history.
https://en.wikipedia.org/wiki/Survivorship_bias
Survivorship bias or survival bias is the logical error of concentrating on entities that passed a selection process while overlooking those that did not.
There were so many bad platformers for the Super Nintendo, but nobody is ever going to go back and play those or dredge them up.
Yeah that's a good point. As a kid I felt like when I bought a game it'd at least be complete, but there were plenty of terrible games back then too.
-
Yep.. lol I spend an embarrassing amount of time playing EverQuest 1 emulation servers.
EQ emu's ftw!
Quarm? THJ?
-
This post did not contain any content.
There are just so many good games out there. No time to play them all. Also i think epic free games and this prime free game stuff contributed to it. I just started playing bioshock bc of it.
Also on pc it feels so good to play an old game and just crank up every setting to max, 4k, install some mods, no ai upscaling but msaa 8x and not having to worry about performance even on mid range PCs.
I genuinely prefer the graphics of older games since for me image clarity is much more important than how many polygons a gun has or how the puddle of water reflects light.
Like even the new unreal engine 5 games cannot run maxxed out on a 5090 in 4k without upscaling. They only look good in trailers. -
Any recs for person who enjoyed HL Alyx (+ community mapsets) and Ancient Dungeon VR?
-
Civ4 is the best Civ.
-
I get free reducing the barrier-to-entry, but I kinda look at games in terms of "how much is the ratio of the cost to how many hours of fun gameplay that I get?"
I mean, I have some games that I briefly try, dislike, and never play again. Those are pretty expensive, almost regardless of the purchase price.
But the thing is, if it's a game that you play a lot, the purchase price becomes almost irrelevant in cost-per-hour of gameplay. I've played Cataclysm: Dark Days Ahead --- well, okay, you can download that for free, but I also bought it on Steam to throw the developers some money --- and Caves of Qud a ton. The price on them is basically a rounding error. And the same is probably true for the top few games in my game library.
You could charge me probably $2000 for Cataclysm: Dark Days Ahead, and it'd still be cheaper per hour of gameplay than nearly all games that I've played, because I've spent so many hours in the thing.
If people are playing these like crazy, you'd think that the same would hold for them. That the cost for a game that you play like crazy for many years just...doesn't matter all that much, because the difference in hours played between games is so huge that it overwhelms the difference in price.
Free means a hell of a lot when you are a child with approximately $0 in expendable income.
-
I'm old enough to have bought TF2. Played a little less than a thousand hours. Even counting a few in-game purchases, the cost per hour is very low.
But free means no barrier, you can join anytime,m and stay if you like it. Your friends can try it out too.
3/5 games from that list also launched as paid games, but gained majority of its players after becoming f2p. Yeah people love free stuff ¯_(ツ)_/¯.
-
There are just so many good games out there. No time to play them all. Also i think epic free games and this prime free game stuff contributed to it. I just started playing bioshock bc of it.
Also on pc it feels so good to play an old game and just crank up every setting to max, 4k, install some mods, no ai upscaling but msaa 8x and not having to worry about performance even on mid range PCs.
I genuinely prefer the graphics of older games since for me image clarity is much more important than how many polygons a gun has or how the puddle of water reflects light.
Like even the new unreal engine 5 games cannot run maxxed out on a 5090 in 4k without upscaling. They only look good in trailers.[email protected] might be of interest, if you don't follow it.
But yeah...there are a lot of perks to playing older games:
-
Due to the ubiquity of Internet access today, a lot of games get post-release patches, and ship in a not-entirely-polished state. You wait a few years, you get a game that's actually finished.
-
There have been wikis, guides, and sometimes mods created.
-
The games that people are still playing are the ones that have stood the test of time, so it's kinda easy to pick out good ones.
-
If a 3D game supports a higher framerate --- and many don't, due to things like physics running at a fixed frequency --- on modern, high-refresh-rate monitors, 3D games can be pleasantly smooth.
There are some downsides, though:
-
With multiplayer-oriented games, the community can have moved on, rendering the game not very playable.
-
The game may not leverage your hardware very well. You may have an 86 bazillion core processor, and especially older games are likely to be using one of them. I have a couple of games I like, like Oxygen Not Included, that really don't use multiple cores well...and I'd guess that a similar game released in 2025 likely would.
-