average c++ dev
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People just think that applying arbitrary rules somehow makes software magically more secure, like with rust, as if the compiler won't just "let you" do the exact same fucking thing if you type the
unsafe
keywordI don't know rust, but for example in Swift the type system can make things way more difficult.
Before they added macros if you wanted to write ORM code on a SQL database it was brutal, and if you need to go into raw buffers it's generally easier to just write C/objc code and a bridging header. The type system can make it harder to reason about performance too because you lose some visibility in what actually gets compiled.
The Swift type system has improved, but I've spent a lot of time fighting with it. I just try to avoid generics and type erasure now.
I've had similar experiences with Java and Scala.
That's what I mean about it being nice to drop out of setting up some type hierarchy and interfaces and just working with a raw buffers or function pointers.
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People just think that applying arbitrary rules somehow makes software magically more secure, like with rust, as if the compiler won't just "let you" do the exact same fucking thing if you type the
unsafe
keywordYou don't even need
unsafe
, you can just take user input and execute it in a shell and rust will let you do it. Totally insecure! -
C lets you shoot yourself in the foot.
C++ lets you reuse the bullet.
C is dangerous like your uncle who drinks and smokes. Y’wanna make a weedwhacker-powered skateboard? Bitchin’! Nail that fucker on there good, she’ll be right. Get a bunch of C folks together and they’ll avoid all the stupid easy ways to kill somebody, in service to building something properly dangerous. They’ll raise the stakes from “accident” to “disaster.” Whether or not it works, it’s gonna blow people away.
C++ is dangerous like a quiet librarian who knows exactly which forbidden tomes you’re looking for. He and his… associates… will gladly share all the dark magic you know how to ask about. They’ll assure you that the power cosmic would never, without sufficient warning, pull someone inside-out. They don’t question why a loving god would allow the powers you crave. They will show you which runes to carve, and then, they will hand you the knife.
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People just think that applying arbitrary rules somehow makes software magically more secure, like with rust, as if the compiler won't just "let you" do the exact same fucking thing if you type the
unsafe
keywordIt's neither arbitrary nor magic; it's math. And
unsafe
doesn't disable the type system, it just lets you dereference raw pointers. -
//what the fuck?
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
There are no medals waiting for you by writing overly clever code. Trust me, I’ve tried. There’s no pride. Only pain.
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You don't even need
unsafe
, you can just take user input and execute it in a shell and rust will let you do it. Totally insecure!Rust isn't memory safe because you can invoke another program that isn't memory safe?
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There are no medals waiting for you by writing overly clever code. Trust me, I’ve tried. There’s no pride. Only pain.
It really depends on your field. I'm doing my master's thesis in HPC, and there, clever programming is really worth it.
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People just think that applying arbitrary rules somehow makes software magically more secure, like with rust, as if the compiler won't just "let you" do the exact same fucking thing if you type the
unsafe
keywordwrote on last edited by [email protected]I want you to stop what you're doing, pause and read your comment again slowly.
What you're arguing is analogous to: "People just think that strapping a cloth to them in the car will make driving more secure. As if someone can't just not use the seatbelt and still die in a car crash from that."It's not arbitarious rules, it's math and computer science. Wth are you some kind of science denier? Have they reached the computer science realm, like "Big O is out to get you?"
These rules do make Rust safer than c++ not in term of business logic but in terms of memory handling. I've been doing c++ for a looooooong time and once in a while there are times where we lose days if not weeks tracking down a race condition or memory bug where we could have been tracking down business logic bugs, improving code quality and coverage, adding features, etc
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I want you to stop what you're doing, pause and read your comment again slowly.
What you're arguing is analogous to: "People just think that strapping a cloth to them in the car will make driving more secure. As if someone can't just not use the seatbelt and still die in a car crash from that."It's not arbitarious rules, it's math and computer science. Wth are you some kind of science denier? Have they reached the computer science realm, like "Big O is out to get you?"
These rules do make Rust safer than c++ not in term of business logic but in terms of memory handling. I've been doing c++ for a looooooong time and once in a while there are times where we lose days if not weeks tracking down a race condition or memory bug where we could have been tracking down business logic bugs, improving code quality and coverage, adding features, etc
That's not what I meant. I understand that rust forces things to be more secure. It's not not like there's some guarantee that rust is automatically safe, and C++ is automatically unsafe.
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
wrote on last edited by [email protected]I used to love C++ until I learned Rust. Now I think it is obnoxious, because even if you write modern C++, without raw pointers, casting and the like, you will be constantly questioning whether you do stuff right. The spec is just way too complicated at this point and it can only get worse, unless they choose to break backwards compatibility and throw out the pre C++11 bullshit
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That's not what I meant. I understand that rust forces things to be more secure. It's not not like there's some guarantee that rust is automatically safe, and C++ is automatically unsafe.
wrote on last edited by [email protected]Safe in what regards? You're being cagey on purpose. In terms of memory there is a guarantee that Rust is automatically safer than c++, period. Im business Logic? Sure you're right
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It really depends on your field. I'm doing my master's thesis in HPC, and there, clever programming is really worth it.
Clever as in elegantly and readable or clever as in a hack that abuses a bug/feature and you need to understand the intricacies to understand half of it?
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Clever as in elegantly and readable or clever as in a hack that abuses a bug/feature and you need to understand the intricacies to understand half of it?
Honestly, also the latter. If you are using hundreds of thousands of cores for over 100h, every single second counts.
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
I don't know which is worse. Using C++ like lazy C, or using C++ like it was designed to be used.
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
Structs with union members that allow the same place in memory to be accessed either word-wise, byte-wise, or even bit-wise are a god-sent for everyone who needs to access IO-spaces, and I'm happy my C-compiler lets me do it.
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
No need to cast as any types at all just work with bits directly /s
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
But it will let you do it if you really want to.
Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.
WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!
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But it will let you do it if you really want to.
Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.
WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!
Ok gramps now take your meds and off you go to the retirement home
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I used to love C++ until I learned Rust. Now I think it is obnoxious, because even if you write modern C++, without raw pointers, casting and the like, you will be constantly questioning whether you do stuff right. The spec is just way too complicated at this point and it can only get worse, unless they choose to break backwards compatibility and throw out the pre C++11 bullshit
wrote on last edited by [email protected]Depending on what I'm doing, sometimes rust will annoy me just as much. Often I'm doing something I know is definitely right, but I have to go through so much ceremony to get it to work in rust. The most commonly annoying example I can think of is trying to mutably borrow two distinct fields of a struct at the same time. You can't do it. It's the worst.