EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news
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[email protected]replied to [email protected] last edited by
Yeah most game news websites don't understand stocks but in this case, DA Vanguard was a massive failure. In the press release, the game was played by 1.5 million people. Not copies sold, just played. This probably includes people that just bought a month of EA Play to check it out.
The newest fifa game (EA sports FC now) also under-performed but they didn't say much about it beyond that. A few more flops and it sounds like EA could be following Ubisoft into crashing hard.
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[email protected]replied to [email protected] last edited by
EA could be following Ubisoft into crashing hard.
I wouldn't miss them. I'm still mad at EA about what they did with Westwood. And they haven't stopped being shit.
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[email protected]replied to [email protected] last edited by
Hot damn did they ever screw up badly with DAV.
If they just released what people were expecting (and wanting): Dreadwolf, a true Dragon Age sequel - then it would've sold by the figurative truckload and they'd be riding the money boat right now.
But no. The reality-disconnected decision makers decreed that it had to be ultra sanitised, corporate, Disney-esque slop. Not an awful game, sure, but absolutely not a Dragon Age game.
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[email protected]replied to [email protected] last edited by
Schreier's added context to this is that FC is far more responsible for the financial underperformance than Dragon Age.
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[email protected]replied to [email protected] last edited by
With FC, I figured they had that audience by the balls.
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[email protected]replied to [email protected] last edited by
I think without the FIFA branding, the series lost its luster.
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[email protected]replied to [email protected] last edited by
It is my first dragon age game. I have only played a couple hours. While I enjoy it while playing, I feel like I have to force myself to play.
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[email protected]replied to [email protected] last edited by
You should play the original if you can, it really is the best Dragon Age game. Steam has a guide to get it up and running on modern machines.
Also, were you able to follow the story of Veilguard? I haven't played it yet (and honestly I might never) but I got the impression that it was pretty tied to the story of Inquisition.
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[email protected]replied to [email protected] last edited by
I have been talking a lot with a friend of mine about DAV and Dreadwolf.
I really think that even if they released the Dreadwolf, the version from the artbook, they probably won't made a profit, the game could sell well like Inquisition but not like a Cyberpunk/The Witcher 3/BG3 and for the amount of time and resource they used sales like inquisition is not enough. They blew their chances with the 10 years of delays, the IP was not in a good place.
Only a miracle, a game on the same level as BG3 for Bioware to make a profit again.
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[email protected]replied to [email protected] last edited by
Justice for command and conquer.
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[email protected]replied to [email protected] last edited by
Pardon? Do you mean: Elgar'nan and Ghilan'nain: The Game?
The game that has the antagonists named Elgar'nan and Ghilan'nain??
Where everyone seems to know the secrets of
::: spoiler Tap for spoiler
Elgar'nan and Ghilan'nain
:::and how to defeat said villains named Elgar'nan and Ghilan'nain??????!!
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[email protected]replied to [email protected] last edited by
That’s what they get for torching Westwood
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[email protected]replied to [email protected] last edited by
Another way to see that 15% drop is hinted at in the article:
EA FC generates around $2 billion annually, Reuters reports, with around $800 million of that made up by Ultimate Team.
Loot boxes made EA $800M last year. It's easy to see why EA and other publishers demand MTX in games. Can we amend "Don't preorder" with "and ignore micro transactions"?
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@[email protected] Pretty sure that ignoring micro-transactions has always been "a thing" to take a stand against. But of course, when it comes to the general public, no one ever does.
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[email protected]replied to [email protected] last edited by
FC 24 did well even after they lost the FIFA license. Something else going on here.
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[email protected]replied to [email protected] last edited by
Yeah ngl, I don't really care for the more Elvish focus that Inquisition (and now I guess Veilguard) has. The best part of DA was always the mix of all the lores clashing.
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[email protected]replied to [email protected] last edited by
Oh no. Won't someone think of the shareholders.
Well, at least they were pioneers in the art of enshittification.
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[email protected]replied to [email protected] last edited by
They won't say that though, because they have a built in narrative of "we were too woke"; convenient excuse for a less micro transaction heavy game to be blamed, as well as an excuse to be more strict on themes in their games. None of the problems are solved, but they have a scapegoat.
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[email protected]replied to [email protected] last edited by
I don't think this is a narrative EA is leaning into. Frankly, even if it sold less than they forecast, I'm sure they were happy they sold as much as they did given the troubled production it was converted from.
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[email protected]replied to [email protected] last edited by
Dragon Age Veilguard was a bastardization of Dragon Age. Of course it was going to fail. You failed your core audience, you idiots.
If you wanted to make a Marvel version of a dark fantasy game, you could’ve made a new IP, instead of leeching off the brand.