I remember when they said "players should get used to not owning their games".
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[email protected]replied to [email protected] last edited by
Gamers are not always the most unfrozen pogos of the box.
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[email protected]replied to [email protected] last edited by
Or as I like to say, two buns short of a hamburger
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[email protected]replied to [email protected] last edited by
I may be misremembering but don't some steam games have no drm? KSP1 and Ultrakill come to mind, are they still on a licence like games with drm?
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[email protected]replied to [email protected] last edited by
You are right - https://www.pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games_on_Steam.
My main arguement though was that it's not like your steam library is yours without restrictions. You're agreeing to Steams terms and services and there are lots of ways they can prevent you from playing (most) games you "own".
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[email protected]replied to [email protected] last edited by
Don't bother reading the EULA for all commercial software then. You don't actually own anything you purchase.
Unless you have the code there is no freedom and it is all an illusion.
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[email protected]replied to [email protected] last edited by
the downvotes are because it's borderline misinformation:
whether a game comes with DRM or not has nothing to do with steam, and everything to do woth the publisher.
plenty of games on steam are completely DRM free!
(...but the majority does have DRM, which, again, is on the publisher, not steam)
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[email protected]replied to [email protected] last edited by
Yea, but the whole notion that Steam just lets developers do this, sometimes repeatedly...
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[email protected]replied to [email protected] last edited by
What are you talking about? If the developer says XYZ are stolen/bla keys of course steam has to do that? Stop trying to put blame on steam here, they did everything right. First help the developer and then go back once it was clear they were doing bullshit. Not saying steam is a saint, but holy fuck are they the best of all of them by a long shot.
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[email protected]replied to [email protected] last edited by
Yeah, that's the point I and the person above were stating.
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[email protected]replied to [email protected] last edited by
I was pretty sure Steam was getting dunked on because you don't actually own the games according to the contract. I was just pointing out this is also true of any commercial piece of software.
For example, you go to GameStop and buy a physical copy of your favorite game. When you install it he EULA makes it clear you don't actually own the product, just a license.
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[email protected]replied to [email protected] last edited by
True but if I own the .exe or physical disk, it's going to be a lot harder to stop me playing the game than if I'm accessing it through a platform.
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[email protected]replied to [email protected] last edited by
That is a good point.