EA releases another shameless IP flip with Sims 1/2 Legacy
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[email protected]replied to [email protected] last edited by
Yes, I've used both on Windows 11. Unfortunately, does nothing for the User Interface size. But that's exactly what I had to do to get the original games to run before this shameless flip.
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[email protected]replied to [email protected] last edited by
I wonder if the Clean UI mod would help with your issue. Have you tried just adjusting your resolution though? I've heard 720p is the optimal resolution to avoid various bugs
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[email protected]replied to [email protected] last edited by
The issue is probably denuvo related. Or people can't get it to run because they pirated it not know it has denuvo and are trying to playing off as a bad launch lmao.
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[email protected]replied to [email protected] last edited by
The product does work. Wdym? Lots of people got it and are playing it.
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[email protected]replied to [email protected] last edited by
Why would they even add Denuvo to a 30 year old game anyway...
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[email protected]replied to [email protected] last edited by
Money. They released it again because it will give them more money.
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[email protected]replied to [email protected] last edited by
The denuvo note on steam was a mistake, it doesn't have it and the note was removed
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[email protected]replied to [email protected] last edited by
The alternative is the game stays unavailable, people like you will bitch either way.
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[email protected]replied to [email protected] last edited by
Funnily enough, the Sims 2 shipped with SecureROM which really pissed the community off then. A literal root kit which could interfere with legitimate software. I get a desire for anti piracy measures - but the game was offered for free officially for like 5+ years.
I distantly remember a guy who was dying of cancer, but kept up an absolute tirade against EA. There was so much ill will then, it would be funny if they made the same mistake.
The Sims series is itself a story of how fucking shit EA is. Killing Maxis, driving off the original creatorsโฆ even in Sims 2 days you had the IKEA and H&M expansion packs - ads that you paid for (even if tbh the furniture and clothes are good). Sims 3 had features stripped and added back in expansion packs. Getting all of the expansions is ridiculously expensive and running all of them at the same time will wreck your game. Sims 3 also started putting micro transaction ads into your fucking build/buy mode.
Sims 4 shipped without toddlers and every expansion pack seems to have made the game actively worse. The base game is so bare that it isnโt worth playing, but the expansions and stuff are often released entirely broken, and then never fixed. โWedding Storiesโ was so disastrous even the Pollyanna YouTubers were pissed.
And now - folks realizing that there is nothing to be had in the new garbage game, that the Sims 5/Project Renee is never going to come out (or be some kind of mobile shit) - they try an easy cash grab of rereleasing two games with zero improvements and even more broken. When the Sims 2 had been legally available for free for the better part of a decade and you could download and install a Sims 1 iso in less time than Iโve spent writing this comment.
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[email protected]replied to [email protected] last edited by
Thanks for informing me. I heard that through other people on reddit and here as well.
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[email protected]replied to [email protected] last edited by
As a (almost) lifelong TS2 fan, even I would be hard pressed to pay what they're charging.
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[email protected]replied to [email protected] last edited by
They didn't, the listing was wrong and has been updated
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[email protected]replied to [email protected] last edited by
There are a lot of bugs that crash the game. It's barely functional for most. Just look at the Steam reviews.
These games were free before, and with a community patch were still playable. This rerelease somehow got a worse patch than the community patch and costs 40 bucks.
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[email protected]replied to [email protected] last edited by
The games were free for a long time, and a community patch made them work. That was a significantly better deal than having to pony up 40 bucks for an EA patch that's barely functional.