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  3. Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

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  • sigmaklimgrindset@sopuli.xyzS [email protected]

    Kingdom Come Deliverance wasn't even on my radar and now I'm obsessed. The NPCs are so fucking funny

    lennnny@lemmy.worldL This user is from outside of this forum
    lennnny@lemmy.worldL This user is from outside of this forum
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    wrote on last edited by
    #72

    If I were in your shoes...

    sigmaklimgrindset@sopuli.xyzS 1 Reply Last reply
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    • yungonions@lemmy.worldY [email protected]

      If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

      https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

      K This user is from outside of this forum
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      wrote on last edited by
      #73

      Owlcat in general, despite their buggy releases, make absolutely ambitious and exciting games that are terrifically well written. Wrath of the Righteous is my favorite CRPG out there, and Rogue Trader is close to that as well.

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      • T [email protected]

        Should I buy Baldurs Gate 3, its extremely expensive still.

        L This user is from outside of this forum
        L This user is from outside of this forum
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        wrote on last edited by
        #74

        Its a regular price these days. Tho if your not in a hurry just wait for a pricr drop (can wishlist it on deals.gg to get notifed)

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        • kingthrillgore@lemmy.mlK [email protected]

          Interestingly, Avowed is completely missing from this discussion.

          A This user is from outside of this forum
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          wrote on last edited by
          #75

          I want to play it but it seems like a $40 game

          ampersandrew@lemmy.worldA 1 Reply Last reply
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          • ? Guest

            I concur; we need more of this new breed of aggressively strange RPG's, like earthbound/mother, planescape:torment, and morrowind.

            icastfist@programming.devI This user is from outside of this forum
            icastfist@programming.devI This user is from outside of this forum
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            wrote on last edited by
            #76

            The freedom that Morrowind gives you has never been matched by other Bethesda titles. I think the only path that's blocked to the player is joining the Sixth House, but at least you can kill Vivec before confronting Dagoth Ur

            I can't speak for Daggerfall's freedom as I haven't really delved into it, but I know it has 6 different endings depending on which faction you ally with.

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            • ampersandrew@lemmy.worldA [email protected]

              With its nuanced characters, wonderfully layered world, and incredible depth of interactions, it was natural to feel the game had set a new bar for the whole genre—but it was pointed out that declaring it the new standard was unreasonable and unsustainable given how few other developers could possibly rise to meet it.

              You could make a game a third of the size of BG3, and it would still be excellent value for BG3's asking price. And no, you shouldn't attempt to make a competitor with BG3 on your first try. Nor should you try to make a competitor to Elden Ring on your first try; FromSoft had been making those games for the better part of 15 years, building and iterating on what came before. I do think more RPG developers should strive to follow the systems-driven approach that Larian has and be cognizant of what it is that we all like about BG3, but it can be sustainable if you don't try to hit a home run on the first pitch.

              icastfist@programming.devI This user is from outside of this forum
              icastfist@programming.devI This user is from outside of this forum
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              wrote on last edited by
              #77

              FromSoft had been making those games for the better part of 15 years, building and iterating on what came before.

              Longer, if we really want to get pedantic. King's Field, the game and series that is now the spiritual predecessor to the Souls genre, is from 1994, so we could probably say they have been refining their own flavor of action RPG for over 30 years now.

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              • sundrei@lemmy.sdf.orgS [email protected]

                the future of RPGs

                Or, hear me out, the future might be 2D pixel-art games made by one or two people in a bedroom -- not by critical acclaim or player sentiment, but just by sheer volume, filling up digital storefronts.

                E This user is from outside of this forum
                E This user is from outside of this forum
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                wrote on last edited by
                #78

                Im almost done playing crosscode and i was floored away by how engaging and fun it is. I never thought id invest 60+ hours in it so willingly and eagerly. Honestly the best time ive had in gaming in a long time.

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                • T [email protected]

                  Youve never played the original FF 7?

                  icastfist@programming.devI This user is from outside of this forum
                  icastfist@programming.devI This user is from outside of this forum
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                  wrote on last edited by
                  #79

                  Half the options of the original FF7

                  I'm pretty sure nobody had the option to save Aeris, side with Sephiroth, finish blowing up Shinra before having to change to disc 2, etc

                  1 Reply Last reply
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                  • N [email protected]

                    I'm talking about the definition of the words "deep" and "shallow", here. Nobody said bg3 was the best or the worst game. Just that it's shallow. And most people agree that it's not.

                    And yes, there's issues, but none of the ones you've brought up make it a shallow game. And honestly, outside of act 3, and more specifically the ending, I haven't noticed any of the stuff you're talking about.
                    And what game gives you a more "evil" path than the one where you help the goblins kill a bunch of druids and refugees and get minthara as a companion. You can convince gale to sacrifice himself and blow up the whole party just for lulz. You can become an assassin of bhaal. You can get shadowheart to and astarion to become evil too, since those are choices as well. All the dark urge stuff, there's the kid in the druid grove that stole the idol which you can either save or let the mean druid bitch kill her. You can choose to either save or destroy the last light inn in act 2, bunch of people will die there as well.
                    Remember scratch? You can return him to his abusive owner. You can kill karlach.

                    You can take over the netherbrain and use the absolute's army to conquer the world, you can wipe out Baldur gate's citizens memory and rule over them or you can make them kill each other. Or you can become a mind flayer and get everyone in BG to do the same and make them serve you

                    I could go on. But you've obviously made up your mind and I'm probably just wasting my time. We're not arguing opinions here, we're arguing facts. And apparently, for some people, fallout and kingdom come are deeper games even tho your second playthrough will be 90% the same and you only have like 4-5 meaningful decisions to make that only amount to whether you kill or not some guy and whether you side with some guy or another and then you get an either sad or happy or angry or neutral prologue at the end.

                    Is bg3 he deepest game ever? No, but it's not shallow either. In most RPGs, 1 playthrough or 2 are enough to see everything. Or better yet, 1 playthrough plus a 10 minute YouTube video or one wiki page that explains it in a few lines.

                    Only other game where the my second playthrough was more different than the first one was disco Elysium and even that wasn't like a whole other game or anything.

                    imecth@fedia.ioI This user is from outside of this forum
                    imecth@fedia.ioI This user is from outside of this forum
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                    wrote on last edited by
                    #80

                    I'm talking about the definition of the words "deep" and "shallow", here.

                    Giving you choices does not add depth, it substracts it, the developers have to write twice as much content that you won't see, and because they have to account for each choice the story is much stricter in how it can evolve. Choices and replayability are opposites to story depth.

                    Anyhow, my argument was more about the fact that they don't delve beyond the surface of things much, even companions barely have a single questline each. It's very much a theme park crpg, everything has to be short lived and interesting lest they bore the audience.

                    N 1 Reply Last reply
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                    • kingthrillgore@lemmy.mlK [email protected]

                      Interestingly, Avowed is completely missing from this discussion.

                      venicon@lemmy.worldV This user is from outside of this forum
                      venicon@lemmy.worldV This user is from outside of this forum
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                      wrote on last edited by
                      #81

                      Avowed is fantastic IMO. It's been handcrafted and feels like a living place as opposed to Starfield which was expansive, siloed and impersonal. As a massive Skyrim and Mass Effect fan it is easily my fave game since BG3, probably even more than it in fact.

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                      • A [email protected]

                        I want to play it but it seems like a $40 game

                        ampersandrew@lemmy.worldA This user is from outside of this forum
                        ampersandrew@lemmy.worldA This user is from outside of this forum
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                        wrote on last edited by
                        #82

                        It's been worth every penny at $70 to me.

                        1 Reply Last reply
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                        • imecth@fedia.ioI [email protected]

                          I'm talking about the definition of the words "deep" and "shallow", here.

                          Giving you choices does not add depth, it substracts it, the developers have to write twice as much content that you won't see, and because they have to account for each choice the story is much stricter in how it can evolve. Choices and replayability are opposites to story depth.

                          Anyhow, my argument was more about the fact that they don't delve beyond the surface of things much, even companions barely have a single questline each. It's very much a theme park crpg, everything has to be short lived and interesting lest they bore the audience.

                          N This user is from outside of this forum
                          N This user is from outside of this forum
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                          wrote on last edited by
                          #83

                          See, we've come full circle back to my previous argument that we're simply disagreeing on the definition of the word deep. For me, a deep game is a game where there's many choices. For you, that's a game with a lot of detail to every bit.

                          Most people, in my experience, agree with my definition.

                          What makes deus ex deep? The amount of choices you have. Your choices don't change the plot. The only thing you change is how you finish the game. You still end up in the same place.

                          Think of it this way: there's a slider for choices and one for story detail and length.

                          Which one is the deeper game, the one with no choices but with a long and detailed story? Like a really long walking simulator, for example.

                          Or a game with 10 levels that you can approach in 10 different ways each? Sort of like a hitman game or something?

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                          • underpantsweevil@lemmy.worldU [email protected]

                            The joke of these games is that they aren't notably more weird than titles Bethesda and Bioware were famous for turning out. Hard to get more weird than Fallout's more esoteric vaults or Morrowind's bizarre cults and exotic cultures.

                            BG3/KC:D have been, if anything, a direct successors to the old classics. They're faithfully propagating the ideas these old titles represented in a way the new studios are unable to reproduce.

                            D This user is from outside of this forum
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                            wrote on last edited by
                            #84

                            It's also ironic that BG3 is continuation of Bioware's own franchise.

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                            • ashtear@lemm.eeA [email protected]
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                              wrote on last edited by
                              #85

                              I wish there were more new sci-fi RPGs of that quality.

                              I do hear CP2077 is good now and I keep meaning to play it.

                              TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

                              J A P somethingburger@jlai.luS C 6 Replies Last reply
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                              • H [email protected]

                                I wish there were more new sci-fi RPGs of that quality.

                                I do hear CP2077 is good now and I keep meaning to play it.

                                TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

                                J This user is from outside of this forum
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                                wrote on last edited by
                                #86

                                CP2077's story is nice but short (for an RPG these days) but the meat is in the world and side missions.

                                jackbydev@programming.devJ C H 3 Replies Last reply
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                                • kingthrillgore@lemmy.mlK [email protected]

                                  Interestingly, Avowed is completely missing from this discussion.

                                  ? Offline
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                                  wrote on last edited by
                                  #87

                                  Personally I just want another RtwP CRPG.

                                  I loved PoE1, didn't care much about PoE2, and will probably care less about Avowed. There's something magical about a map full of tiles that aren't revealed immediately compared to a world map that you can immediately tell how much has been explored.

                                  Same thing for BG3. I love Larian (been a Kickstarter backer since the original D:OS days, been playing almost every one of their games on release day since Dragon Commander) and BG3's a great RPG, but it doesn't feel like a good BG game. BG2 gave an immediate sense of "I have no idea where to go so I can do whatever I want". BG3 is always nudging you to uncover the map and clear all the quests.

                                  B 1 Reply Last reply
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                                  • J [email protected]

                                    CP2077's story is nice but short (for an RPG these days) but the meat is in the world and side missions.

                                    jackbydev@programming.devJ This user is from outside of this forum
                                    jackbydev@programming.devJ This user is from outside of this forum
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                                    wrote on last edited by
                                    #88

                                    Doesn't "nice but short but the meat is in the world and side missions" describe most RPGs nowadays?

                                    J ashtear@lemm.eeA 2 Replies Last reply
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                                    • H [email protected]

                                      I wish there were more new sci-fi RPGs of that quality.

                                      I do hear CP2077 is good now and I keep meaning to play it.

                                      TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

                                      A This user is from outside of this forum
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                                      wrote on last edited by
                                      #89

                                      I've heard people take that approach with Starfield and still be very disappointed. If it's space you want and are ok with creating your own story, Elite Dangerous is getting a pretty big revival

                                      H P 2 Replies Last reply
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                                      • J [email protected]

                                        CP2077's story is nice but short (for an RPG these days) but the meat is in the world and side missions.

                                        C This user is from outside of this forum
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                                        wrote on last edited by
                                        #90

                                        As I've grown older and busier, I now prefer shorter games. Even when I intentionally try to play games, I may get 2-3 hours a week most weeks. A 100-hour campaign takes me a year to play through.

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                                        • yungonions@lemmy.worldY [email protected]

                                          If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

                                          https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

                                          D This user is from outside of this forum
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                                          wrote on last edited by
                                          #91

                                          That game was far better then it had any right to be.

                                          Still waiting on an imperial guard focused game though.

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