The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That
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Anything to avoid discussing TES6.
What, the announcement trailer from 2018 isn't enough to hold you over until it launches in 2029?
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Are they still using their twenty year old engine?
Noooo, creation engine 2 is new, it definitely not a ball of bandaids wrapped around the netimmerse engine that was released in 1997.
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Oh man, I can't wait for them to reveal it, so I can finally know about it.
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I mean, Starfield should have been my dream game, but after that...
I dunno. All my enthusiasm for BGS has been sapped, and I adored Oblvion.
The remake is not developed by Bethesda Game Studios
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Noooo, creation engine 2 is new, it definitely not a ball of bandaids wrapped around the netimmerse engine that was released in 1997.
Twenty eight year old engine?
Leonardo DiCaprio would be mortified.
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The remake is not developed by Bethesda Game Studios
I bet the remake will be fine, it's just technical upgrades, no new writing or anything. Maybe not as "soulful" as Skyblivion, but fine.
What I am more worried about is "fun" writing and storytelling in new games.
EDIT: Wrong reply, but you get the idea @[email protected]
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What, the announcement trailer from 2018 isn't enough to hold you over until it launches in 2029?
I kinda wonder if they even have any good ideas left after Starfield was such a disappointment in the creativity department.
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Or, perhaps optimistically, it's to prepare themselves to transition off of their absurdly dated engine.
Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it's now the creation engine 2... and that was for starfield and ES6. And it seemed like the same engine for starfield.
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I kinda wonder if they even have any good ideas left after Starfield was such a disappointment in the creativity department.
It's still going to sell really well even if it's just pretty Skyrim.
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Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it's now the creation engine 2... and that was for starfield and ES6. And it seemed like the same engine for starfield.
This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.
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That’s exciting. I wanted to play this again recently. I wanted specifically to play with a controller comfortably on a couch. This isn’t as easy as it sounds. My best bet was going to be getting the Xbox 360s digital version.
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Can't wait for them to remaster skyrim again before TES6
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Wait a moment. Oblivion is turning 20 years old ???
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This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.
If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.
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Eh. I just want OGblivion on Android, since that's all I seem to get to play anymore.
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Twenty eight year old engine?
Leonardo DiCaprio would be mortified.
The thing is, the age of the engine doesn't say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn't have Fortnite money for that.
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If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.
Why? I've definitely installed mods for Unreal games.
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oblivion is my favorite in the series, but goddammit bethesda stop making remakes. make a make.
I don't think they've ever realized that Skyrim was a disappointment with better advertising.
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Why? I've definitely installed mods for Unreal games.
Well, I mainly mean that they'd need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they'd put that much work in for a cash grab remaster/remake.
I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.
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The thing is, the age of the engine doesn't say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn't have Fortnite money for that.
No, they have Skyrim money for that. Imagine making money off of a game for over a decade, while barely putting money towards rereleases/ports. Didn’t even need a team for patches or content updates.