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  3. The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

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  • ampersandrew@lemmy.worldA [email protected]

    Or, perhaps optimistically, it's to prepare themselves to transition off of their absurdly dated engine.

    J This user is from outside of this forum
    J This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #21

    Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it's now the creation engine 2... and that was for starfield and ES6. And it seemed like the same engine for starfield.

    ampersandrew@lemmy.worldA 1 Reply Last reply
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    • kolanaki@pawb.socialK [email protected]

      I kinda wonder if they even have any good ideas left after Starfield was such a disappointment in the creativity department.

      O This user is from outside of this forum
      O This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #22

      It's still going to sell really well even if it's just pretty Skyrim.

      1 Reply Last reply
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      • J [email protected]

        Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it's now the creation engine 2... and that was for starfield and ES6. And it seemed like the same engine for starfield.

        ampersandrew@lemmy.worldA This user is from outside of this forum
        ampersandrew@lemmy.worldA This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #23

        This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.

        E 1 Reply Last reply
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        • ? Guest
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          W This user is from outside of this forum
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          wrote on last edited by
          #24

          That’s exciting. I wanted to play this again recently. I wanted specifically to play with a controller comfortably on a couch. This isn’t as easy as it sounds. My best bet was going to be getting the Xbox 360s digital version.

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          • ? Guest
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            yokozuna@lemmy.worldY This user is from outside of this forum
            yokozuna@lemmy.worldY This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #25

            Can't wait for them to remaster skyrim again before TES6

            ? 1 Reply Last reply
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              nuko147@lemm.eeN This user is from outside of this forum
              nuko147@lemm.eeN This user is from outside of this forum
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              wrote on last edited by
              #26

              Wait a moment. Oblivion is turning 20 years old ??? 😥

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              • ampersandrew@lemmy.worldA [email protected]

                This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.

                E This user is from outside of this forum
                E This user is from outside of this forum
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                wrote on last edited by
                #27

                If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.

                ampersandrew@lemmy.worldA 1 Reply Last reply
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                • ? Guest
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                  B This user is from outside of this forum
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                  wrote on last edited by
                  #28

                  Eh. I just want OGblivion on Android, since that's all I seem to get to play anymore.

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                  • S [email protected]

                    Twenty eight year old engine?

                    Leonardo DiCaprio would be mortified.

                    E This user is from outside of this forum
                    E This user is from outside of this forum
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                    wrote on last edited by
                    #29

                    The thing is, the age of the engine doesn't say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn't have Fortnite money for that.

                    F 1 Reply Last reply
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                    • E [email protected]

                      If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.

                      ampersandrew@lemmy.worldA This user is from outside of this forum
                      ampersandrew@lemmy.worldA This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #30

                      Why? I've definitely installed mods for Unreal games.

                      E 1 Reply Last reply
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                      • A [email protected]

                        oblivion is my favorite in the series, but goddammit bethesda stop making remakes. make a make.

                        B This user is from outside of this forum
                        B This user is from outside of this forum
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                        wrote on last edited by
                        #31

                        I don't think they've ever realized that Skyrim was a disappointment with better advertising.

                        A 1 Reply Last reply
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                        • ampersandrew@lemmy.worldA [email protected]

                          Why? I've definitely installed mods for Unreal games.

                          E This user is from outside of this forum
                          E This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #32

                          Well, I mainly mean that they'd need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they'd put that much work in for a cash grab remaster/remake.

                          I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

                          ampersandrew@lemmy.worldA 1 Reply Last reply
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                          • E [email protected]

                            The thing is, the age of the engine doesn't say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn't have Fortnite money for that.

                            F This user is from outside of this forum
                            F This user is from outside of this forum
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                            wrote on last edited by
                            #33

                            No, they have Skyrim money for that. Imagine making money off of a game for over a decade, while barely putting money towards rereleases/ports. Didn’t even need a team for patches or content updates.

                            1 Reply Last reply
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                            • E [email protected]

                              Well, I mainly mean that they'd need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they'd put that much work in for a cash grab remaster/remake.

                              I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

                              ampersandrew@lemmy.worldA This user is from outside of this forum
                              ampersandrew@lemmy.worldA This user is from outside of this forum
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                              wrote on last edited by
                              #34

                              Gotcha. Yeah, I'd expect minimum mod support for this one, but if the next Bethesda game switches to Unreal along with this one, I'd expect normal support for modding that they usually provide.

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                              • S [email protected]

                                Are they still using their twenty year old engine?

                                virkkunen@fedia.ioV This user is from outside of this forum
                                virkkunen@fedia.ioV This user is from outside of this forum
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                                wrote on last edited by
                                #35

                                Unreal Engine is 26 years old. id Tech is 30 years old. What's your point?

                                tattorack@lemmy.worldT 1 Reply Last reply
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                                • B [email protected]

                                  Aww man, are they going to take down Skyblivion right when its done?

                                  vindictivejudge@lemmy.worldV This user is from outside of this forum
                                  vindictivejudge@lemmy.worldV This user is from outside of this forum
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                                  wrote on last edited by
                                  #36

                                  Bethesda has actually been consistently supportive of Skyblivion, Morroblivion, and Skywind.

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                                  • virkkunen@fedia.ioV [email protected]

                                    Unreal Engine is 26 years old. id Tech is 30 years old. What's your point?

                                    tattorack@lemmy.worldT This user is from outside of this forum
                                    tattorack@lemmy.worldT This user is from outside of this forum
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                                    wrote on last edited by
                                    #37

                                    But it's not made on UE 1, now, is it?

                                    virkkunen@fedia.ioV 1 Reply Last reply
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                                    • tattorack@lemmy.worldT [email protected]

                                      But it's not made on UE 1, now, is it?

                                      virkkunen@fedia.ioV This user is from outside of this forum
                                      virkkunen@fedia.ioV This user is from outside of this forum
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                                      wrote on last edited by
                                      #38

                                      No, just like how the current Creation Engine version is not the same as the first one from 20 years ago.

                                      tattorack@lemmy.worldT 1 Reply Last reply
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                                      • virkkunen@fedia.ioV [email protected]

                                        No, just like how the current Creation Engine version is not the same as the first one from 20 years ago.

                                        tattorack@lemmy.worldT This user is from outside of this forum
                                        tattorack@lemmy.worldT This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #39

                                        That's the issue with the current creation engine; it kind of is. That is what's meant with "20 year old engine".

                                        The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

                                        virkkunen@fedia.ioV 1 Reply Last reply
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                                        • tattorack@lemmy.worldT [email protected]

                                          That's the issue with the current creation engine; it kind of is. That is what's meant with "20 year old engine".

                                          The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

                                          virkkunen@fedia.ioV This user is from outside of this forum
                                          virkkunen@fedia.ioV This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #40

                                          UE doesn't get "near rebuilt from the ground up every major release", that would be an absurd waste of time and resources every time. It's being updated and iterated over, just like how CE is.

                                          The problem here is that you don't like Bethesda games and jumped on the bandwagon of armchair developers using the engine as a scapegoat, ignoring the fact that many other mainstream game engines are just as old or more.

                                          Creation Engine is the least of Bethesda's games problems, it's their game design that's the big issue and the reason why thinks are so bleak.

                                          tattorack@lemmy.worldT 1 Reply Last reply
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