Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5
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I mean, the ages thing grew on me. It was way too common in other civs to just snowball early and dominate the rest. Any modern civilization was just bad, because by the time they got online it was over.
Yeah, I am enjoying the age mechanic as a new approach to the formula. It's not without its flaws, but in previous Civs after a certain point I just stopped playing/didn't finish games when the outcome was clear. I'm doing that less now.
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Isn't this the rule with every civ launch? They're all somewhat half-baked on launch (although 7 admittedly looks quite a bit less baked than the others).
That said, I feel Civ formula seems to be in decline. To me Call To Power was peak civ ( yeah, fight me ), but while 3,4 and 5 were great "second-bests", I couldn't really get into 6, and I"m not really planning on playing 7, not with this 3-age format anyway.
Yeah releasing an unfinished game without any exciting new changes and adding more dlc each iteration has been killing new civ releases and burning many long term fans who get hyped for a new civ. Paradox, Ubisoft, MicroProse, etc pull the same predatory monetization shit and when the price tag is 70 USD their half baked, missing ingredients cake just doesn't look appetizing to most.
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Yeah, I am enjoying the age mechanic as a new approach to the formula. It's not without its flaws, but in previous Civs after a certain point I just stopped playing/didn't finish games when the outcome was clear. I'm doing that less now.
Honestly the flaws I have the biggest complaints about is the God awful UI.
Incorrect tool tips, no drag and drop, no ui for city connectivity, no renaming cities, disappearing entities.
It's genuinely painful at times.
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Honestly the flaws I have the biggest complaints about is the God awful UI.
Incorrect tool tips, no drag and drop, no ui for city connectivity, no renaming cities, disappearing entities.
It's genuinely painful at times.
Big agree. Figuring out over building with the interface was so frustrating! Seeing city connectivity too.
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What makes you think that? It's possible that they did it in-house, of course, but there's no precedent for it. No previous Civ had a linux version done in-house.
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I'm sure I'll move on at some point, but I'm currently running maybe 30 mods on civ 6, and they are mostly QoL.
Parts of both gameplay and UI are just poorly thought out even to this day.
So I was expecting the new game to be released in a state I'd dislike. It might take longer to improve than I thought, though. -
It's honestly been one of the most disappointing games I've ever picked up. Civ 6 was my first. I would play it well into the night. I was addicted.
At this point I forgot civ 7 even came out until I saw this to remind me. I played maybe 250 turns total over a couple games and dropped it. I have no desire to pick it up. The map generation is bad and the age system is formulaic. Makes it feel like on the rails for the same thing every single game.
I haven't played it and hate nearly everything I have seen about the age system, but they did make the map generation more varied in the latest patch. They've called the map inadequacies a priority to work on, so it will probably get better if you return to it down the line.
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Yeah that's honestly the main thing for me too. It's $120 Canadian for the Deluxe version. My price point is like... $30, especially since by all accounts it's not even finished.
Why would you ever buy the deluxe version of any game?
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Aren’t they the same company who made the abysmal Star Wars Battlefront remaster?
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What makes you think that? It's possible that they did it in-house, of course, but there's no precedent for it. No previous Civ had a linux version done in-house.
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Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
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I mean, the ages thing grew on me. It was way too common in other civs to just snowball early and dominate the rest. Any modern civilization was just bad, because by the time they got online it was over.
It also speeds up the games a bit. I simply do not have the time as a full adult to sink 10+ hours into a single game. I have actually finished every game of Civ 7 I've played so far, which has never happened with any prior Civ installments at my current playtime.
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I haven't tried civ7 yet but I really like humankind, the only 4x game that I actually finished thrice. If only Humankind didn't die, maybe it would have had more content added.
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Isn't this the rule with every civ launch? They're all somewhat half-baked on launch (although 7 admittedly looks quite a bit less baked than the others).
That said, I feel Civ formula seems to be in decline. To me Call To Power was peak civ ( yeah, fight me ), but while 3,4 and 5 were great "second-bests", I couldn't really get into 6, and I"m not really planning on playing 7, not with this 3-age format anyway.
At a certain point they're beating a dead horse. Outside of graphical updates (which I thought the cartoon-y look of the leaders in civ 6 was a huge downgrade), the core gameplay is still mostly the same throughout the series.
I watched a video on civ 7 and it seems like they really tried to shake up a lot in the game, I think for this reason that they needed to try something fresh to stay relevant. But really this is to its detriment rather than benefit.
I'm not sure if the three age thing is to "even the playfield" on those marathon long sessions when one civ runs away with the ball so to speak, but really that's one of my favorite parts of the series. Like it's awesome to take out some cavemen with navy seals or launch nukes when everyone is cowering in fear. If everything gets massively reset, then why even try to get ahead? I've not played the game so there could be more nuance but that's my general impression.
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Aren’t they the same company who made the abysmal Star Wars Battlefront remaster?
They do more Linux and Mac porting than any other company I know. Back in the day I believe they were actually game developer, but they seem to have become specialized in porting games specifically.
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The game is lietarlly half cooked, and they clearly wanted to sell the other half piecemeal as DLC.
The game literally only has 3 eras. Every other civ game has 6.
That felt like Civ 5.
Playing it on launch, it was so bare.
Playing the Complete version, it was finally fun to play.
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As always the best route is to wait for first expansion and buy it then for like $40. Most of the bugs should be worked out by then, and the first expansion usually has all the original planned content that they ran out of time and rushed the game out before it was ready to go.
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Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
5 is the best one imo
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Nope. Paradox and EA are the same.
EA is about mtx, not dlc
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Everyone knows you don't buy a Civ game the first few years it's out.
As far as I'm concerned, they are still in the beta test for at least the next 2 years, then MAYBE I'll think about grabbing it.
I own 6 but still havent played it much.5, on the other hand, I still play a few hours a week.