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  3. What are some old games that are hard to revisit, because a more modern and superior version exists?

What are some old games that are hard to revisit, because a more modern and superior version exists?

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  • kratoz29@lemm.eeK [email protected]

    I haven't played it, I guess this one should come after Metroid II shouldn't it?

    Anyway, yeah, I obviously know about Super Metroid and it is one of the prettiest games even today.

    I This user is from outside of this forum
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    wrote on last edited by
    #100

    I don't know if it really matters if you play them in any sort of order - Super Metroid really perfected the style and set the standard for the rest of the games

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    • skulblaka@sh.itjust.worksS [email protected]

      Perfect Dark, on the other hand, totally still holds up today in my opinion, and there's a decompilation project that works great on PC and Steam Deck.

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      wrote on last edited by
      #101

      Yeah, I felt that way about GoldenEye after getting used to PD. GoldenEye was one of the GOATs in its day, but that day passed pretty quickly. Halo then further improved on the controls and CoD improved on the multiplayer mechanics.

      When that GoldenEye for PC project released some years ago, I was excited to download and install it (because PC port meant it would get PC controls, which have always been superior to console controls, even after Halo fixed them) but I think I only played one game before remembering that you start with nothing and have to find guns and the port was more crowded than the 2-4 player games back in the day where you could at least spawn away from the action and get a chance to arm up before others made their way to where you were.

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      • E [email protected]

        The early Pokemon games are pretty rough, after you get used to improvements from the GBA era, particularly the remakes.

        Likewise, the original NES Metroid after playing Zero Mission? Takes some getting used to.

        W This user is from outside of this forum
        W This user is from outside of this forum
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        wrote on last edited by
        #102

        That's just crazy talk. Pokémon Blue is my favourite, although I've only played up to gen 4 (Diamond, I think is the name). It's not as good as the previous generations and the physical special split is just weird IMO. I'm sure that's an unpopular opinion for people who are used to playing like that though, I think it would make more sense to me if it was how it had always been. Abilities were a neat addition though, I'll give you that

        E dreaming_novaling@lemmy.zipD 2 Replies Last reply
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        • dantheclamman@lemmy.worldD [email protected]

          I have set up the original Fallout (fully modded and running through Fallout 1n2), but it's pretty hard to get into. Not because of the graphics, which are actually fine, but just because the mechanics are quite intricate and I think my ability to learn new gameplay mechanics is declining (I've only played Fallout starting with Fallout 3). I'm going to keep trying to get into it!

          cilethesane@lemmy.caC This user is from outside of this forum
          cilethesane@lemmy.caC This user is from outside of this forum
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          wrote on last edited by
          #103

          As someone who played Fallout 2 as a teen it's not your age, the first 2 have a lot of little things that end up having a big effect, and they are difficult. They do not pull their punches and will happily smack you around.

          I restarted Fallout 2 many times when I was first playing it trying to figure out a build I liked.

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          • V [email protected]

            I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

            Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

            But Stardew Valley does so many things that it is easier to revisit.

            N This user is from outside of this forum
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            wrote on last edited by
            #104

            Mount and Blade. Warband is just the better version all around. It works in reverse too cause Warband is better than Bannerlord.

            D 1 Reply Last reply
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            • C [email protected]

              Silent Hill 2 remake has achieved a superior game in all aspects that it's nosense now playing the original one

              noxypaws@pawb.socialN This user is from outside of this forum
              noxypaws@pawb.socialN This user is from outside of this forum
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              wrote on last edited by
              #105

              I think they knocked the SH2 remake out of the park too, but I would absolutely still recommend playing the original as well. Especially the PC enhanced edition.

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              • V [email protected]

                I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                But Stardew Valley does so many things that it is easier to revisit.

                noxypaws@pawb.socialN This user is from outside of this forum
                noxypaws@pawb.socialN This user is from outside of this forum
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                wrote on last edited by
                #106

                After playing Megazeux, going back to ZZT just was never the same

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                • V [email protected]

                  I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                  Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                  But Stardew Valley does so many things that it is easier to revisit.

                  ? Offline
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                  wrote on last edited by
                  #107

                  Super Mario Bros 3 after playing the all stars version.

                  P 1 Reply Last reply
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                  • skulblaka@sh.itjust.worksS [email protected]

                    Perfect Dark, on the other hand, totally still holds up today in my opinion, and there's a decompilation project that works great on PC and Steam Deck.

                    ? Offline
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                    wrote on last edited by
                    #108

                    Perfect dark holds up even better if you use two n64 controllers. Basically modern FPS style controls! I think Golden Eye had the same option?

                    A 1 Reply Last reply
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                    • V [email protected]

                      I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                      Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                      But Stardew Valley does so many things that it is easier to revisit.

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                      wrote on last edited by
                      #109

                      I recently finished playing Breath of the Wild and declared it as one of my favorite games ever played. I just started Tears of the Kingdom, and it feels like I may not go back to BOTW, which is crazy that I could consider it one the best experiences ever, and also feel like I may never play it again so shortly after beating it. TotK seems to have everything in BotW and more, with quality of life changes on top of it all.

                      M 1 Reply Last reply
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                      • W [email protected]

                        That's just crazy talk. Pokémon Blue is my favourite, although I've only played up to gen 4 (Diamond, I think is the name). It's not as good as the previous generations and the physical special split is just weird IMO. I'm sure that's an unpopular opinion for people who are used to playing like that though, I think it would make more sense to me if it was how it had always been. Abilities were a neat addition though, I'll give you that

                        E This user is from outside of this forum
                        E This user is from outside of this forum
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                        wrote on last edited by
                        #110

                        Even though it's hard to go back, I think Gen I is still quite good. I replayed Red maybe 3ish years ago, and had a great time. It's just that it's very rough around the edges until I'm used to it again.

                        The main thing that made me bring it up actually was remembering going back after playing GSC, and really missing the in-battle exp bar.

                        I'm surprised to hear you didn't like the physical/special split, I think it makes much more sense the new way.

                        That split was great, the sp. atk/def split is very good, hold items and abilities added a lot. Inventory management got a lot better in later games. And monster sprites did too, although the bad sprites in Gen 1 have a lot of charm and nostalgic appeal of their own.

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                        • V [email protected]

                          I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                          Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                          But Stardew Valley does so many things that it is easier to revisit.

                          S This user is from outside of this forum
                          S This user is from outside of this forum
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                          wrote on last edited by
                          #111

                          OK, maybe a slight twist, but Left 4 Dead absolutely sucks vs. Left 4 Dead 2. Want L4D? Fine. Play it inside L4D2 with better guns and zombies.

                          S V 2 Replies Last reply
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                          • S [email protected]

                            This will be controversial but Hitman blood money.

                            I have put hundreds of hours into the Hitman trilogy, but no matter what I can't get past the first guard of blood money, that is if I can get past the clunkynes to even get to him in the first place.

                            I would like to try it as I have heard a lot of good about it, big portion of the fan base think it is the best game ever, but no matter how many time I trow that god dame coin the guard refuses to move and I can't progress and that combined with general age and clunkynes of the controls don't make it an enjoyable experience to try.

                            In the trilogy and Absultion if I got stuck it was at least enjoyable trying to get around it, this is just frustrating.

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                            wrote on last edited by
                            #112

                            I am an absolute die hard Hitman fan. I’ve played all of them. Replayed the whole series last year. Blood money was a better sandbox by far than the previous games. And it’s still a blast to go back and play just for the nostalgia and the vibes.
                            But the people who insist today that it’s better than the World of Assassination trilogy are smoking crack. Not only that, but in some ways Blood Money was a big downgrade from the previous games. Hitman 3 in its current state today incorporates all the best things about Blood Money, the games that came before it, the game came after it, while cutting out the negatives.

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                            • B [email protected]

                              I grew up playing King's Quest 5, 6, and 7. I was curious about the earlier ones and eventually found them on an abandonware site a while back and they didn't age very well. Turns out 5 was the first one that was all point and click based. Prior to that, they were text based and you needed to know the exact wording or alternatives that they had thought of or you couldn't do anything. I'm sure they were great games for their time but I just couldn't get into them.

                              More recently, I bought the collection on steam. I'm not sure how well someone who has never played them before would enjoy them, but I found 5 and 6 still stood up, despite being like 30 years old. Though it might also help that I could still remember a bunch of the puzzles, as they could be pretty unforgiving of mistakes. Save often because you could die at any moment, and hope you don't miss picking up an item you'll need later on or you might get eaten by a yeti or something.

                              A This user is from outside of this forum
                              A This user is from outside of this forum
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                              wrote on last edited by
                              #113

                              God, I still remember struggling for hours, days because zmI didn't specifically type "Get out from boat", in Kings Quest II.

                              You'd think "Get out of boat" would suffice, but nooooo.

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                              • ? Guest

                                OG XCOM has a really rough learning curve for sure. It is easy to understand the fundamentals of but it takes a lot longer to get it well enough to really enjoy. Once you do learn it I feel like it is different enough from new XCOM that you can enjoy both. I love new and old xcoms a ton.

                                M This user is from outside of this forum
                                M This user is from outside of this forum
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                                wrote on last edited by
                                #114

                                Old XCOM also likes to bend you over and fuck you over a lot. And that's the way we liked it!

                                ? H 2 Replies Last reply
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                                • skulblaka@sh.itjust.worksS [email protected]

                                  Perfect Dark, on the other hand, totally still holds up today in my opinion, and there's a decompilation project that works great on PC and Steam Deck.

                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #115

                                  I love love love perfect dark. But it's uhhh it does not hold up. The campaign starts fairly strong and craters pretty quick. It really feels like they just weren't able to really... Finish the game when it came out.

                                  Also, like GoldenEye, a huge component of Perfect Dark was multiplayer.

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                                  • ? Guest

                                    I recently finished playing Breath of the Wild and declared it as one of my favorite games ever played. I just started Tears of the Kingdom, and it feels like I may not go back to BOTW, which is crazy that I could consider it one the best experiences ever, and also feel like I may never play it again so shortly after beating it. TotK seems to have everything in BotW and more, with quality of life changes on top of it all.

                                    M This user is from outside of this forum
                                    M This user is from outside of this forum
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                                    wrote on last edited by
                                    #116

                                    Totk is.. more of an expansion/dlc than a sequel. Even the intro has near identical beats. The map is literally re used.

                                    Fun game still.

                                    1 Reply Last reply
                                    0
                                    • V [email protected]

                                      I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                      Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                      But Stardew Valley does so many things that it is easier to revisit.

                                      B This user is from outside of this forum
                                      B This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #117

                                      Call of Duty: World At War Zombies

                                      Every map in WaW zombies has been re-released at least twice. WaW zombies is cool because of how simple and barebones it is, but holy fucking hell that game was not coded for any sort of melee combat. The zombie bodies are so damn large, according to their hit boxes. Try to run past them but brush up against their pinky? Guess you’re done. Also for some reason the co-op splitscreen is not split vertically, and it’s not split horizontally, each of the two players just gets a quarter of the screen in a tiny box. Who knows why.

                                      I love it to death but it’s real hard to go back to it.

                                      1 Reply Last reply
                                      0
                                      • V [email protected]

                                        I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                        Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                        But Stardew Valley does so many things that it is easier to revisit.

                                        M This user is from outside of this forum
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                                        wrote on last edited by
                                        #118

                                        007 games. But the N64 soundtrack was great.

                                        W 1 Reply Last reply
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                                        • M [email protected]

                                          Old XCOM also likes to bend you over and fuck you over a lot. And that's the way we liked it!

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                                          wrote on last edited by
                                          #119

                                          I will say that new XCOM can be good at that too. It really is the most important part and I'm glad they didn't leave it out of the remake!

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