What are your favorite games that you never see mentioned anywhere?
-
This post did not contain any content.wrote last edited by [email protected]
Guardian Heroes was an outstanding RPG beat 'em up on Sega Saturn. It had
-
a two player co-op storyline with branching choices to get alternate endings
-
unlockable characters for a 6-player arena mode
-
incredibly unique characters to unlock, spellcasting with
️
️
️
️ input
-
and a kick ass soundtrack.
Nothing has really scratched the same itch since (yes, I'm aware there's a sequel, but it's terrible).
-
-
This post did not contain any content.
Cyber Empires (PC), Shadowrun (Genesis), Betrayal at Krondor (PC).
-
Kenshi has so much scale and depth it's hard to explain what you "do" in the game I love it
Die.
A LOT
-
This post did not contain any content.
Balrum
Beautiful isometric game inspired by 80's and 90's CRPGs.
-
This post did not contain any content.
Mars: War Logs, and Technomancer
-
Same reason people don't talk about Game of Thrones anymore. The last entry, Andromeda, was so disappointing it retroactively made people like the previous ones less
The combat in Andromeda was pretty sweet though even though the story sucked. I have it another shot not that long ago and once I figured out some of the profile swapping stuff the combat was really fun.
-
Freedom Fighters. Some mechanics were clunky but most were great and I really can't think of any other games with such a good mix of strategy and quick-thinking/reaction gameplay. I've played it through at least 3 times!
wrote last edited by [email protected]I randomly came across this game back when it came out on ps2 and I loved it. They set it up for a sequal and im still waiting 2 decades later.
-
This post did not contain any content.
Strife - last commercial release (at least until a recent retro game using it) of the Doom Engine. Picked it up for £3.50 or something about '97.
Think Hexen but plot, charming pixel-comic art, and some potentially frustrating boss fights and rpg lite elements.
Lots of fun, and does interesting stuff. I quote the voice acting quite a lot, but no one notices. -
Druidstone! It's a really great indie tactical RPG. Very fun and I never hear anyone talk about it.
Sounds up my street, when I next have time to game I'll consider getting it.
Thanks.
-
This post did not contain any content.
Tactics Ogre. I see people drop Final Fantasy Tactics as the greatest tactics game of all time. Then you always see Fire Emblem, Advance Wars, and Disgaea after. People sleep on Tactics Ogre. It's a mechanically superior game to all of the mentioned. It's story is equally as good as FFT. I think the graphics are better. It's a challenging game from the start. FFT was created with the Tactics Ogre director and lead artist to be a more accessible version of TO. People see 90s golden era Final Fantasy and automatically put FFT on a pedestal. TO is like Undertaker stalking AJ Styles ready to obliterate whatever is in its way.
-
Guardian Heroes was an outstanding RPG beat 'em up on Sega Saturn. It had
-
a two player co-op storyline with branching choices to get alternate endings
-
unlockable characters for a 6-player arena mode
-
incredibly unique characters to unlock, spellcasting with
️
️
️
️ input
-
and a kick ass soundtrack.
Nothing has really scratched the same itch since (yes, I'm aware there's a sequel, but it's terrible).
That sounds great. The kind of game I'd've loved but never had any Sega consoles (and no one really spoke about emulating them) so missed all of it.
-
-
Kinetica - a racing game where the 'vehicles' are people in mechanical suits that make them look like sexy mecha, racing to old techno
Bloody Roar - a series of fighting games where you fight as people who can suddenly shift into other forms, some recognizable animals and some abstract, and with the ability in some arenas to kick people through walls or over ledges into new arenas
Forsaken - 3D hover vehicle battles
Tiny Tank - a game where you play as a sweary AI tank
Megaman Legends 1 and 2 - Megaman as a 3d adventure game with a storyline and characters
Gitaroo Man - a rhythm game I enjoyed, later imitated by some others
Shadow of the Colossus - more known but not cared for these days. A game in which there are only boss battles. A subtly told story. Part of the ICO universe.
Titan Souls - One boy, one bow, one arrow that can be magically recalled to the bow, and giant stone destroyers that he must conquer with nothing more. Kind of a 2D Shadow of the Colossus
BPM: Bullets Per Minute - everyone has the idea for a rhythm FPS. This is the only one that does a good job of it.
Receiver - a game in which you don't just hit R to reload, but have to go through the full manual of arms, dropping the clip, holstering the weapon, loading each round into the clip, drawing the weapon, seating the clip, racking the round, checking the chamber to make sure it fed correctly, aiming, firing, clearing the jam, all while worrying about killer robots.
Valley - a movement game that has such an amazing feeling of freedom in its movement
Tunnet - lovecraftian network technician game
Did you see the GDQ run of Bullets Per Minute? That's what sold me on the game last year, such a cool game
-
Kinetica - a racing game where the 'vehicles' are people in mechanical suits that make them look like sexy mecha, racing to old techno
Bloody Roar - a series of fighting games where you fight as people who can suddenly shift into other forms, some recognizable animals and some abstract, and with the ability in some arenas to kick people through walls or over ledges into new arenas
Forsaken - 3D hover vehicle battles
Tiny Tank - a game where you play as a sweary AI tank
Megaman Legends 1 and 2 - Megaman as a 3d adventure game with a storyline and characters
Gitaroo Man - a rhythm game I enjoyed, later imitated by some others
Shadow of the Colossus - more known but not cared for these days. A game in which there are only boss battles. A subtly told story. Part of the ICO universe.
Titan Souls - One boy, one bow, one arrow that can be magically recalled to the bow, and giant stone destroyers that he must conquer with nothing more. Kind of a 2D Shadow of the Colossus
BPM: Bullets Per Minute - everyone has the idea for a rhythm FPS. This is the only one that does a good job of it.
Receiver - a game in which you don't just hit R to reload, but have to go through the full manual of arms, dropping the clip, holstering the weapon, loading each round into the clip, drawing the weapon, seating the clip, racking the round, checking the chamber to make sure it fed correctly, aiming, firing, clearing the jam, all while worrying about killer robots.
Valley - a movement game that has such an amazing feeling of freedom in its movement
Tunnet - lovecraftian network technician game
Receiver
So good. The slight differences between weapons means that the muscle memory you've built up ends up tripping you on the next run.
-
This post did not contain any content.
Dead Head Fred, that game is awesome and sadly forever locked to the PSP. That it has never gotten a console port is nothing short of criminal.
-
Cyber Empires (PC), Shadowrun (Genesis), Betrayal at Krondor (PC).
Shadowrun for Genesis was amazing! Ahead of its time. The way it semi randomly generated jobs for you to do was pretty unique. Like Bethesda radiant quests, but decades earlier and better. I really enjoyed rising up from the weakest street runner to someone with enough reputation to skip the line at the expensive club.
The leveling system was also pretty advanced for Genesis.
Also the cyberspace hacking was wacky and fun.
-
Some more recent ones:
- Hammerfight (2009)
- Brigador (2016)
- CrossCode (2018)
CrossCode has such charm. The puzzles are good, but I find myself tired after playing it in a way other games don't give me. I should finish it.
-
This post did not contain any content.
Dark Fall 1 & 2 (specifically not 3)
couple of my favorite point and click adventures, and I've played a lot
-
- Brave Fencer Musashi
- Limbo
- ReCore
- The Way
- Inside
- Unravel
- Cat Quest
- Death Squared
Is ReCore really worth the play? It was on my list when it came out, but got very mixed reviews.
-
Katamari Damacy
These are apparently the remasters of the first two games for PC:
https://store.steampowered.com/app/848350/Katamari_Damacy_REROLL/
https://store.steampowered.com/app/1730700/We_Love_Katamari_REROLL_Royal_Reverie/
From looking at Wikipedia and Steam, I don't think that there's a PC version of Me & My Katamari.
Cattails (especially the sequel, Cattails: Wildwood Story)
https://store.steampowered.com/app/634160/Cattails__Become_a_Cat/
https://store.steampowered.com/app/1882500/Cattails_Wildwood_Story/
The Katamari remasters are very well done as these things go. Just the right amount of graphical and compatibility boosting while not screwing with the gameplay, audiovisuals, or quirky vibes which made the originals so great.
-
Honestly, Ghost Trick: Phantom Detective.
The remaster got some attention, but it still feels pretty niche for a game made by the Ace Attorney guy. I never felt like it got its "moment" in the same way as, say, Blue Prince.
And yet, from the moment the 15-year-old announcement trailer dropped, I knew it was going to be in "top 5 of all time" territory for me.
Really wish there were more games like this.