Anon takes shots at Donkey Kong
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Admittedly, this game doesn't look particularly good on a CRT, either.
The hype about the visuals being "3D" was so weird and misinformed, and you could absolutely tell at the time.
It was pseudo-3D, I remember reading an article about how they made the sprites, but can't find that... wikipedia has
Donkey Kong Country was one of the first games for a mainstream home video game console to use pre-rendered 3D graphics
and they used SGI workstations to create the models and animations before compressing/converting them to 2D sprites
Rare invested their NES profit in Silicon Graphics, Inc. (SGI) Challenge workstations with Alias rendering software to render 3D models. It was a significant risk, as each workstation cost ยฃ80,000.
(sharing bc I thought that's a crazy amount of money for 1992)
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has Diddy
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It was pseudo-3D, I remember reading an article about how they made the sprites, but can't find that... wikipedia has
Donkey Kong Country was one of the first games for a mainstream home video game console to use pre-rendered 3D graphics
and they used SGI workstations to create the models and animations before compressing/converting them to 2D sprites
Rare invested their NES profit in Silicon Graphics, Inc. (SGI) Challenge workstations with Alias rendering software to render 3D models. It was a significant risk, as each workstation cost ยฃ80,000.
(sharing bc I thought that's a crazy amount of money for 1992)
Meanwhile, Nintendo positioned this method to compete with Aladdin, which simply hired Walt Disney animators to do the sprites.
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I was a Genesis kid, but I played most of the SNES classics while it was still the 90s.
Donkey Kong Country has always been criminally overrated. Even on a CRT television it was just not that good.
In fact I'll go so far as to say that between the SNES and the N64, Rare made exactly two great games: Goldeneye and Diddy Kong Racing. Everything else was middling.
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I was a Genesis kid, but I played most of the SNES classics while it was still the 90s.
Donkey Kong Country has always been criminally overrated. Even on a CRT television it was just not that good.
In fact I'll go so far as to say that between the SNES and the N64, Rare made exactly two great games: Goldeneye and Diddy Kong Racing. Everything else was middling.
sega kid
shitty game takes
Many such cases
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The sound design was amazing. I can still hear the boing from jumping on a tire. The success jingle echos still.
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No pre-order bonus
No battle pass
not even skins
Video game disregarded.
the chain smoking and hard drugs of video game's
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I was a Genesis kid, but I played most of the SNES classics while it was still the 90s.
Donkey Kong Country has always been criminally overrated. Even on a CRT television it was just not that good.
In fact I'll go so far as to say that between the SNES and the N64, Rare made exactly two great games: Goldeneye and Diddy Kong Racing. Everything else was middling.
Uh... Perfect Dark and GoldenEye.
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I know this is rage bait, but DKC was fantastic. I remember when Blockbuster video held a contest where you could play a game, and if you had the best score in the entire store you could win free movie rentals for a year. And if you did good enough, you could qualify for a โThe Wizardโ style video game competition in California. I played the shit out of this game to practice for weeks. I learned all the spots where you could drop down a hole and instead of dying, you get some rewards. I went in to this blockbuster ready to get my family a year of free movie rentals and possibly a trip to California. The first hole I dropped down I died. They had a modified version of the game that didnโt have these secrets in it. I was entirely unprepared. I played my 3 turns and did pretty terrible. After we left the blockbuster my parents had to run into a store and I just waited in the car. I literally cried cause I was so disappointed in how bad I did.
Just FYI. I lucked out and won my local Blockbuster stores version of this contest
Made it to the state finals, but was too young to compete and got kicked out. (I was 11.)
But you better believe I rented a free movie every month. Sometimes got away with 2 haha -
Just FYI. I lucked out and won my local Blockbuster stores version of this contest
Made it to the state finals, but was too young to compete and got kicked out. (I was 11.)
But you better believe I rented a free movie every month. Sometimes got away with 2 hahaIโm so jealous!
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I canโt stand most platformers, but particularly older ones. Itโs maddening to play within such small visual areas. If I have to consistently guess whatโs on the other end of a jump in a game about controlling my jumps, youโve fucked up completely as a developer. Donkey Kong is awful at letting you know what exists in front of you within a timely manner.
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Yea, the graphics of this game (and Super Mario RPG) are nightmare inducing. I can only be onboard with anon about this. Plus, you had great point+click adventure games back then as well.
Also soundtrack is mid. It has no Bad Religion or Less Than Jake. Fight me!
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I was a Genesis kid, but I played most of the SNES classics while it was still the 90s.
Donkey Kong Country has always been criminally overrated. Even on a CRT television it was just not that good.
In fact I'll go so far as to say that between the SNES and the N64, Rare made exactly two great games: Goldeneye and Diddy Kong Racing. Everything else was middling.
Banjo kazooie and dk64 were tops, you take that back right now
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Yes, but... how likely do you think it is that Anon has even one friend?
Or a sibling for that matter
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Banjo kazooie and dk64 were tops, you take that back right now
I'd say those were solid games, but not great.
Rare games just had this style that made everything feel a little off.
Like eating a Subway sandwich. The ham doesn't just taste like ham; it tastes like ham + Subway. The turkey tastes like turkey + Subway. Banjo-Kazooie was the worst about this. It just had so much of this extra "Rare" flavor on top of it.
And like, you don't notice it at first until you try the breakfast sandwich, and when that tastes like egg + Subway, you can't eat there anymore because that's all you can taste.
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Uh... Perfect Dark and GoldenEye.
I mentioned Goldeneye.
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In that era you had CRTs or Rear Projection TVs.
Rear Projection was bigger (55" 4:3) but often times was susceptible to burn-in and had a worse quality picture compared to a CRT
Before LCDs it was plasma which until the the late 2000s had more technical advantages over LCD
Refresh rate, contrast. LCDs couldn't really match them until the 2010s
(I never had a plasma display though so I don't fully understand plasma)DLP was a thing and could get up to and over 80" while maintaining quality but DLP could not be wall mounted as they were quite big like rear projection screens
wrote last edited by [email protected]Before LCDs it was plasma which until the the late 2000s had more technical advantages over LCD
Refresh rate, contrast. LCDs couldn't really match them until the 2010sglances at Sharp Aquos 1080p LCD TV from 2007 currently in living room
still works really well
fucking 80 lbs
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Mine Cart Madness was one of the best levels in any game fight me.
Oh my god
I played that not too long ago. The muscle memory is still there
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Idk, I think the game was pretty sick
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On the one hand, I didn't like it that much when it came out. It's not that I hated it or hated on it, just wasn't my thing. Mario games were far superior platforming experience all around, in my opinion.
Graphics for the time and platform were great. If you weren't there at the time and your frame of reference is modern (32-bit or later) graphics, of course they suck. But that's hardly fair or objective, when it comes to understanding why they were well-regarded AT THAT TIME.
But, I'll add this: A number of my friends' kids were introduced to 8-bit and 16-bit games first, in lieu of exposing them to toxic modern phone/tablet games. And the SNES Donkey Kong game(s) were/are amongst the games that the kids enjoyed and played the most. So, there's something to that, if you ask me.