Anon takes shots at Donkey Kong
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IMO, that's all a part of the Rare+Nintendo hype at the time. Killer Instinct was in the same campaign for these pre-rendered 3D graphics as the wave of the future. Don't forget, they had to go toe-to-toe with Sony's Playstationat that time, so bringing anything that looked like real 3D on a SNES was kind of a big deal.
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I didn't play it, watched a friend at his house play. Just wasn't my thing. Felt too close to SNES Mario Kart, which was way better.
I'd take Diddy Kong over any version of Mario Kart, any day. It's less random, with more streamlined items and tighter mechanics.
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I'd take Diddy Kong over any version of Mario Kart, any day. It's less random, with more streamlined items and tighter mechanics.
long sigh look. SNES Mario Kart kicks Diddy Kong on its worst day. Especially in the multiplayer battle arenas. It's just me spitting hard fax.
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Am I the only millennial that doesn't care for Nintendo?
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Am I the only millennial that doesn't care for Nintendo?
No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.
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The reward for 101% was getting 101% ya muppet. Does this idiot think people play games for intangible pointless achievements instead of having fun? It must fucking suck going through life needing an extra reward for doing something fun.
I'm trying to steer my younger (13) half-brother into thinking like this, that you're doing stuff for fun. There doesn't need to be instant (or not instant) rewards, especially the kinds that are so common now with many games that are made for kids and teens like a "billion zoomble bucks", ultra rare legendary gold skin (that is not actually rare in any way), digital stickers you can't even use for anything and whatever else. The reward should always be to have fun.
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Oof, I might be the fool thinkong of DKC 2
All the SNES DKC games were one player at a time only.
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DKC was a soundtrack with a game attached.
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Bad viewing angles, poor contrast ratios, poor refresh rate and poor display speed.
I was not saying that they were non existent or unreliable. The technology was just poor at that time and beaten by Plasma displays in those areas
Plasma displays had 2 problems though (besides cost) They were heavier than LCDs and their backlights would dim over time.
Edit: I was reading on wikipedia... they work like those plasma globes!
Plasma displays were affected by screen burn-in where as LCDs typically are not.
Also it seems like on Contrast ratio plasma still is not beaten by LCD displays
Though there are a lot of LED backlight technologies that help. Such as being able to only run a portion of the backlight for a given area.
For a while there were also Dual Layer LCD panels. They would effectively use one layer of LCD to control color and another to try to control brightness / prevent light bleed through. I think those are obsolete for the most part now.
I still have the plasma TV in my house my dad bought in 2007. The backlight is a little dim but not too much, and there is no significant screen burn-in to my knowledge.
It's great for mid-late 2000's consoles and TV shows.
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The sound design was amazing. I can still hear the boing from jumping on a tire. The success jingle echos still.
I found out recently that there are musicians remastering the songs from the soundtracks of our favorite childhood games. Stuff like this: https://youtu.be/39hGqV42CkM
The nostalgia hits hard.
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Played it all the way through but my snes platformer of choice is smw2: yoshi's island
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There we go again with that generational divide horseshit. Plenty of people from baby boomers to (probably) Gen Alpha have liked it, for various reasons. Stop trying to pin your ridicule on whatever generation you happen to dislike.
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I'm glad to see pushback on DKC, like I was about DK64. DKC2 is the only one I really enjoyed, the rest aren't great. Being honest, I think Rare has been overhyped for years.
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I found out recently that there are musicians remastering the songs from the soundtracks of our favorite childhood games. Stuff like this: https://youtu.be/39hGqV42CkM
The nostalgia hits hard.
Oh yeah, there's been some guys doing this for Amiga games for a while.
Check these bad boys out
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IMO, that's all a part of the Rare+Nintendo hype at the time. Killer Instinct was in the same campaign for these pre-rendered 3D graphics as the wave of the future. Don't forget, they had to go toe-to-toe with Sony's Playstationat that time, so bringing anything that looked like real 3D on a SNES was kind of a big deal.
Killer Instinct was one of the flagship titles for the Ultra 64, running on next Gen hardware in the arcade. The SNES version was basically a demake to get a 64 bit game to run on 16 bit hardware, which is a pretty big technical marvel if you ask me.
Still have my OG Black cartridge!
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https://knowyourmeme.com/memes/xbox-360-kid
This meme is almost 20 years old
first off - don't get me wrong - i love the history for this
but how many times do you think people have done a repost post like yours?
is that n-1?
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I'm glad to see pushback on DKC, like I was about DK64. DKC2 is the only one I really enjoyed, the rest aren't great. Being honest, I think Rare has been overhyped for years.
Konker is a fun concept, but it's honestly a pretty bad game. And I've played it through and through a few times. It feels bad giving any sort of criticism to developers who absolutely pushed the hardware limits of their consoles.
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I still have the plasma TV in my house my dad bought in 2007. The backlight is a little dim but not too much, and there is no significant screen burn-in to my knowledge.
It's great for mid-late 2000's consoles and TV shows.
wrote last edited by [email protected]I bet, they are still technically good displays that can potentially surpass most modern LCDs.
OLED does beat them in every way now though
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No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.
Damn, what a wild take.
Nintendo might not be as innovative as some indie games but they constantly innovate and define new genres.
I mean, look at the consoles. Wii, Wii U, and Switch are all crazy innovative.
Some of their more innovative stuff might not be as popular, e.g., ARMS and LABO. Even their mainline series have some innovative mechanics for the genre.
Serious question. What company is more innovative than Nintendo?
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No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.
That is a wild take.