13 skeletons
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Another old shitpost I don't think I posted anywhere.
Wish, but for emulating other spells. Literally anything I want, of 8th level or lower, as if it was already prepared? So handy.
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Another old shitpost I don't think I posted anywhere.
Is there a requirement that there needs to be 13 skeletons readily available? Also, does it work on fossilized remains?
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Is there a requirement that there needs to be 13 skeletons readily available? Also, does it work on fossilized remains?
wrote on last edited by [email protected]As a DM, my answer would be yes because it says animate not will into existence and yes because fossilized skeletons would look awesome.
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Is there a requirement that there needs to be 13 skeletons readily available? Also, does it work on fossilized remains?
Yes, and, surprisingly enough, also yes.
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Wish, but for emulating other spells. Literally anything I want, of 8th level or lower, as if it was already prepared? So handy.
"I wish for an army of skeletons!"
"Granted! Your army of 13 skeletons stands up from the battlefield..."
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"I wish for an army of skeletons!"
"Granted! Your army of 13 skeletons stands up from the battlefield..."
Ah, that's the risky use of Wish though. It comes with a chance of losing the spell forever.
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As a DM, my answer would be yes because it says animate not will into existence and yes because fossilized skeletons would look awesome.
And also because Animate Dead, the spell the blurb in the meme is from, reads:
Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature's game statistics).
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And also because Animate Dead, the spell the blurb in the meme is from, reads:
Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature's game statistics).
Interestingly, as written the pile of bones can be any pile of bones, since the Humanoid restriction parses to only being applied to the corpse section, confirmed in the Sage Advice Compendium for 5e (the wording of the spell has not been substantially changed in 5.5 for that part, only changing what the group does when you don't issue a command. Though I don't think that's included in 5.5's SAC so far). So if you have enough, like, chicken bones to arrange into the size for the skeleton statblock, that RAW works.
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"I wish for an army of skeletons!"
"Granted! Your army of 13 skeletons stands up from the battlefield..."
This is why I instead opt to carry scrolls of damn near every spell 8th level or lower.
It's a little bootleg compared to a real Wish, but in average circumstances I can give Batman a run for his money on being prepared for literally any eventuality.
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Another old shitpost I don't think I posted anywhere.
wrote on last edited by [email protected]Wait. Doesn't that mean If you slot it in a lvl 9 slot you will animate9 + ( 2 additional per level slot over 4 = 10 ) = 19 skeletons?Edit: Never mind. It's 1 skeleton and 12 extra for being level 9. I assumed every level would also increase the number of skellies raised. My bad
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Interestingly, as written the pile of bones can be any pile of bones, since the Humanoid restriction parses to only being applied to the corpse section, confirmed in the Sage Advice Compendium for 5e (the wording of the spell has not been substantially changed in 5.5 for that part, only changing what the group does when you don't issue a command. Though I don't think that's included in 5.5's SAC so far). So if you have enough, like, chicken bones to arrange into the size for the skeleton statblock, that RAW works.
If I was DM'ing, I might let you reanimate a pile of chicken bones, but you get a chicken skeleton with a chicken stat block.
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Is there a requirement that there needs to be 13 skeletons readily available? Also, does it work on fossilized remains?
Always bring a cart full of bones with you everywhere you go. You will certainly not regret having a cart full of bones.
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Another old shitpost I don't think I posted anywhere.
Best part of skeletons? They don't get a share of party loot when the encounter is over, they just go back to dirtnap.
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I never regret fireball.
Never? Your Wizard wearing two Rings of Fire Resistance?
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As a DM, my answer would be yes because it says animate not will into existence and yes because fossilized skeletons would look awesome.
+1 to AC because grave dirt is now rocks. I like it.
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If I was DM'ing, I might let you reanimate a pile of chicken bones, but you get a chicken skeleton with a chicken stat block.
If I animate a wolf skeleton does it get a wolf statblock?
A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.
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Never? Your Wizard wearing two Rings of Fire Resistance?
the only hit point that matters is the last one.
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If I animate a wolf skeleton does it get a wolf statblock?
A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.
You get a wolf-sized humanoid skeleton
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"I wish for an army of skeletons!"
"Granted! Your army of 13 skeletons stands up from the battlefield..."
Wish can consequence-free emulate any level 8 or lower spell. So you could get 11 worry-free skeletons, or risk never casting wish again if you need 13.
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If I animate a wolf skeleton does it get a wolf statblock?
A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.
I'd say sure. It's not like the wolf statblock is crazy different from regular skeleton stats; it wouldn't be game breaking or anything.
RAW on Animated Dead doesn't strictly limit the size of the creature when it's a pile of bones, but I think keeping it to small/medium creatures is reasonable.