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  3. Have you ever cried because of a video game?

Have you ever cried because of a video game?

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  • samus12345@sh.itjust.worksS [email protected]

    I think Yakuza/Like a Dragon wins the crown for game series that's made me emotional the most times. Majima seeing Makoto in the ending of 0 and in 2, Kiryu seeing the message the orphanage kids left him in The Man Who Erased His Name, Kiryu going on a tour of his old haunts in Infinite Wealth, Majima visiting Kiryu in the hospital at the end of Pirate Yakuza in Hawaii...there are plenty more, but those all came to mind. They really use the fact that we've been following these characters for decades to the fullest extent.

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    wrote last edited by
    #214

    Interesting. I have the game but am still working through backlog before I play it. From the previews it always seemed kinda like absurdly humorous so I'm kinda surprised to hear that they mix in some more emotional chords

    samus12345@sh.itjust.worksS 1 Reply Last reply
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    • V [email protected]

      The end of Mass Effect 3 had me crying

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      wrote last edited by
      #215

      The actual ending? Mordin was pretty moving to me.

      "Had to be me. Someone else might have gotten it wrong"

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        wrote last edited by
        #216

        To The Moon, The Beginner's Guide, and Night in the Woods all made me cry like a lot. Probably have been a few others, but those were the big ones.

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        • S [email protected]

          There was this challenge in VVVVVV that left me with tears of rage in my fro

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          wrote last edited by
          #217

          Lol fuck that game. Also, I love that game.

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          • jerkface@lemmy.caJ [email protected]

            Drawing a blank on mostly the whole thing. You're an apprentice or acolyte or something. Magical powers come from an interaction between your "distaff" (something used in weaving) and melodies that the user must learn and perform. Something bad happens and you go on a quest. You end up back where you started. There's some kind of weaving metaphor. That's about all I got...

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            wrote last edited by
            #218

            I can't call to mind all of the weft, but most of the warp is still there. Little bits like why all the Weavers wear hoods; how to beat the game at the start; the copy protection scheme. 🙂

            The scene mentioned:

            :::spoiler I remember the Glassmakers being prissy.(maybe don't read this if you're going to replay the game)
            Bobbin gains the ability to heal even death at the end. He comes upon the corpse of the Glassmaker's leader and prepares to bring him back, but the Glassmaker hasn't yet passed on. He explains that in the last battle the Glassmakers held fast to their ideals (I can't remember what exactly that was, but I remember being greatly affected by that choice). As he tells Bobbin "Tell them we chose death with Clarity", he disappears.
            :::

            Now, it may be that wasn't how it actually was, but that's what got dredged out of memory with your single word comment.

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              wrote last edited by
              #219

              RDR2. Miss you, Hamish, thanks for the good times.

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                To the Moon

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                wrote last edited by
                #220

                I convinced my partner to play to the moon. The sound of crying was how I knew she'd reached the end.

                The music still gets me a little bit sometimes.

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                  wrote last edited by
                  #221

                  Shadow of the Colossus. Hands down one of the saddest games I’ve ever played.

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                    wrote last edited by
                    #222

                    Ending of the Transistor, I did not seet that coming. I just sat there in stunned silence for a few minutes.

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                    • T [email protected]

                      Celeste is so. fucking. good.

                      absolutely amazing game in every way

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                      wrote last edited by [email protected]
                      #223

                      I second this. Didn't cry while playing it but did tear up listening to the Farewell soundtrack on full blast in my car.

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                      • T [email protected]

                        Celeste is so. fucking. good.

                        absolutely amazing game in every way

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                        wrote last edited by
                        #224

                        I wanna finish it but I'm stuck finding all the secret strawberries

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                        • megaultrachicken@lemmy.worldM [email protected]

                          Played through Before Your Eyes and it absolutely broke me. I'd 1000% recommend using a camera and going in blind. Very emotional experience.

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                          wrote last edited by
                          #225

                          I'm surprised I had to scroll this much down to find this. I have played the vast majority of the games people have mentioned here, and yes some are sad, but I don't think I cried in any of them. I don't know if it's the story on its own or if the gimmick of the camera makes you feel a lot more connected to it, but I played through the entire game in one go, couldn't stop playing and after a certain point couldn't stop crying.

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                          • Q [email protected]

                            Brothers: A Tale of Two Sons, right near the end. I don't want to spoil too much, but I never thought a game mechanic would make me emotional.

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                            wrote last edited by
                            #226

                            Game: Press this button to trigger this game mechanic

                            Me: Starts ugly crying

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                              wrote last edited by
                              #227

                              Clair Obscur: Expedition 33

                              An absolute emotional rollercoaster start to end.

                              33/33 would recommend

                              woodenskewer@lemmy.worldW artvandelay@lemmy.worldA 2 Replies Last reply
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                                wrote last edited by
                                #228

                                I've only seen it in the s thread once, and just up voting it didn't seemed enough. I've played the majority of games people are mentioning here, some of them are quite sad and hit you like a punch in the stomach. Another one I also didn't cried but felt very strongly about it and I don't think I've seen it mentioned here was Life is Strange, there's one particular scene that got me very hard.

                                All of this is to say, I don't usually cry on movies, books or games, it's not a "boys don't cry" kind of thing, I don't have a problem with crying or with getting in touch with my feelings, I just don't cry very often or for any reason. However, I don't know if it was the story on its own or the blinking mechanic but Before your eyes had me crying, and wasn't just a couple tears either, I only held myself together because I couldn't leave the game until it finished. That game was an experience, I recommend going in blind and using the camera.

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                                  wrote last edited by
                                  #229

                                  Braid's ending.

                                  Tim (the player) is likely the villain. His quest was never about saving the princess but about his own selfish desire to reclaim something/someone that no longer wants him. The game masterfully subverts expectations, making players reflect on perspective, responsibility, and consequences.

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                                    wrote last edited by
                                    #230

                                    I cried when I wasn't able to play League of Legends anymore because of Vanguard.

                                    Other than that, I think I cried a little with Life is Strange.

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                                      wrote last edited by
                                      #231

                                      Many times in many games.

                                      Probably the most in Mass Effect series, so many emotional moments. ME2: Overlord's end hits the hardest.

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                                      • J [email protected]

                                        When I played Hell blade: Senua's Sacrifice.

                                        The symbology and story made me understand the struggles of a close friend, who succumbed to her psychosis many years ago. Felt like more than just a game.

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                                        wrote last edited by [email protected]
                                        #232

                                        Playing this game in the darkness with headphones is an unforgettable experience. I'll hopefully never know what it's like to suffer from psychosis, but I don't think there is anything that comes closer.

                                        ...and I just read that they added VR support. Holy shit.

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                                          wrote last edited by
                                          #233

                                          I'm late but here's an oddball.

                                          Pokemon Mystery Dungeon: Explorers of Time

                                          If you've never played the mystery dungeon games, you never really see your character actually speak to anyone. You have internal thoughts you can read but when you talk to others you just kinda wiggle around.

                                          After you beat the final boss, you finally see your character speak with your partner and god damn it hit hard when I was a lad.

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