average c++ dev
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But it will let you do it if you really want to.
Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.
WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!
when life gives you restrictive compilers, don't request permission from them! make life take the compilers back! Get mad! I don’t want your damn restrictive compilers, what the hell am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give BigDanishGuy restrictive compilers! Do you know who I am? I’m the man who’s gonna burn your house down! With the compilers! I’m gonna get my engineers to invent a combustible compiler that burns your house down!
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They know. It's a comment from the code.
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Rust isn't memory safe because you can invoke another program that isn't memory safe?
My comment is sarcastic, obviously. The argument Kairos gave is similar to this. You can still introduce vulnerabilities. The issue is normally that you introduce them accidentally. Rust gives you safety, but does not put your code into a sandbox. It looked to me like they weren't aware of this difference.
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But it will let you do it if you really want to.
Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.
WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!
Soldiers are supposed to question potentially-illegal orders and refuse to execute them if their commanding officer can't give a good reason why they're justified. Being in charge doesn't mean you're infallible, and there are plenty of mistakes programmers make that the compiler can detect.
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People just think that applying arbitrary rules somehow makes software magically more secure, like with rust, as if the compiler won't just "let you" do the exact same fucking thing if you type the
unsafe
keywordYou don't need
unsafe
to write vulnerable code in rust. -
Soldiers are supposed to question potentially-illegal orders and refuse to execute them if their commanding officer can't give a good reason why they're justified. Being in charge doesn't mean you're infallible, and there are plenty of mistakes programmers make that the compiler can detect.
I get the analogy, but I don't think that it's valid. Soldiers are, much to the chagrin of their commanders, sentient beings, and should question potentially illegal orders.
Where the analogy doesn't hold is, besides my computer not being sentient, what I'm prevented from doing isn't against the law of man.
I'm not claiming to be infallible. After all to err is human, and I'm indeed very human. But throw me a warning when I do something that goes against best practices, that's fine. Whether I deal with it is something for me to decide. But stopping me from doing what I'm trying to do, because it's potentially problematic? GTFO with that kinda BS.
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Ok gramps now take your meds and off you go to the retirement home
Stupid cloud, who's laughing now?
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
"C++ compilers also warn you..."
Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?
I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.
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Not only that, but everyone who sees that code later is going to waste so much time trying to understand it. That includes future you.
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But it will let you do it if you really want to.
Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.
WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!
wrote on last edited by [email protected]This comment makes me want to reformat every fucking thing i use and bend it to -my- will like some sort of technomancer
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"C++ compilers also warn you..."
Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?
I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.
You shouldn't have any warnings. They can be totally benign, but when you get used to seeing warnings, you will not see the one that does matter.
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I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".
C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.
That's why I love C++
As it should be. Airbags should go off when you crash, not when you drive near the edge of a cliff.
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"C++ compilers also warn you..."
Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?
I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.
Ignoring warnings is really not a good way to deal with it. If a compiler is bitching about something there is a reason to.
A lot of times the devs are too overworked or a little underloaded in the supply of fucks to give, so they ignore them.
In some really high quality codebases, they turn on "treat warnings as errors" to ensure better code.
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"C++ compilers also warn you..."
Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?
I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.
wrote on last edited by [email protected]Depends on the age of the codebase, the age of the compiler and the culture of the team.
I’ve arrived into a team with 1000+ warnings, no const correctness (code had been ported from a C codebase) and nothing but C style casts. Within 6 months, we had it all cleaned up but my least favourite memory from that time was “I’ll just make this const correct; ah, right, and then this; and now I have to do this” etc etc. A right pain.
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Safe in what regards? You're being cagey on purpose. In terms of memory there is a guarantee that Rust is automatically safer than c++, period. Im business Logic? Sure you're right
wrote on last edited by [email protected]No there is not. Borrow checking and RAII existed in C++ too and there is no formal axiomatic proof of their safety in a general sense. Only to a very clearly defined degree.
In fact, someone found memory bugs in Rust, again, because it is NOT soundly memory safe.
Dart is soundly Null-safe. Meaning it can never mathematically compile null unsafe code unless you explicitly say you're OK with it. Kotlin is simply Null safe, meaning it can run into bullshit null conditions.
The same thing with Rust: don't let it lull you into a sense of security that doesn't exist.
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My issue is C++ will "let me do it", and by that I mean "you didn't cast here (which is UB), so I will optimize out a null check later, and then segfault in a random location"
wrote on last edited by [email protected]Always check your programs on -O0 or pay the price
Shit gets really fun when you find out your code is a edge case for compiler optimization and should never be optimized away (although this is very very rare for -O2)
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But does it have cargo-mommy
TIL there's more than one kind of "vibe" coding.
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But does it have cargo-mommy
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I actually do like that C/C++ let you do this stuff.
Sometimes it's nice to acknowledge that I'm writing software for a computer and it's all just bytes. Sometimes I don't really want to wrestle with the ivory tower of abstract type theory mixed with vague compiler errors, I just want to allocate a block of memory and apply a minimal set rules on top.
wrote on last edited by [email protected]100%. In my opinion, the whole "build your program around your model of the world" mantra has caused more harm than good. Lots of "best practices" seem to be accepted without any quantitative measurement to prove it's actually better. I want to think it's just the growing pains of a young field.
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You shouldn't have any warnings. They can be totally benign, but when you get used to seeing warnings, you will not see the one that does matter.
I know, that's why it bothered me that it seemed to be "policy" to just ignore them.