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average c++ dev

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  • V [email protected]

    You use it to "pack" bitfields, bytes etc together in structs/classes (wo functions), otherwise the computer usually align every variable on a 32bit boundary for speed.

    T This user is from outside of this forum
    T This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #99

    You don't need that pragma to pack bitfields.

    V 1 Reply Last reply
    0
    • T [email protected]

      You don't need that pragma to pack bitfields.

      V This user is from outside of this forum
      V This user is from outside of this forum
      [email protected]
      wrote on last edited by [email protected]
      #100

      With say a 3bit int, then a 2bit int and various char, int etc and so on you did have to use the pragma with gcc & visual around 2012 at least

      T 1 Reply Last reply
      1
      • merc@sh.itjust.worksM [email protected]

        "C++ compilers also warn you..."

        Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?

        I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.

        C This user is from outside of this forum
        C This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #101

        A production code should never have any warning left. This is a simple rule that will save a lot of headaches.

        P 1 Reply Last reply
        4
        • L [email protected]

          "washing your hands isn't a guarantee that the patient isn't going to get an infection, they could get infected some other way too".

          Every single doctor should know this yes.

          It seems people are adding a sentence I didn't say "rust can be unsafe and thus we shouldn't try" on top of the one I did say "programmers should be aware that rust doesn't automatically mean safe".

          B This user is from outside of this forum
          B This user is from outside of this forum
          [email protected]
          wrote on last edited by [email protected]
          #102

          You didn't say "programmers should be aware that rust doesn’t automatically mean safe". You said:

          People just think that applying arbitrary rules somehow makes software magically more secure...

          You then went on to mention unsafe, conflating "security" and "safety"; Rust's guarantees are around safety, not security, so it sounds like you really mean "more safe" here. But Rust does make software more safe than C++: it prohibits memory safety issues that are permitted by C++.

          You then acknowledged:

          I understand that rust forces things to be more secure

          ...which seems to be the opposite of your original statement that Rust doesn't make software "more secure". But in the same comment:

          It’s not not like there’s some guarantee that rust is automatically safe...

          ...well, no, there IS a guarantee that Rust is "automatically" (memory) safe, and to violate that safety, your program must either explicitly opt out of that "automatic" guarantee (using unsafe) or exploit (intentionally or not) a compiler bug.

          ...and C++ is automatically unsafe.

          This is also true! "Safety" is a property of proofs: it means that a specific undesirable thing cannot happen. The C++ compiler doesn't provide safety properties[1]. The opposite of "safety" is "liveness", meaning that some desirable thing does happen, and C++ does arguably provide certain liveness properties, in particular RAII, which guarantees that destructors will be called when leaving a call-stack frame.

          [1] This is probably over-broad, but I can't think of any safety properties C++ the language does provide. You can enforce your own safety properties in library code, and the standard library provides some; for instance, mutexes have safety guarantees.

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          • C [email protected]

            A production code should never have any warning left. This is a simple rule that will save a lot of headaches.

            P This user is from outside of this forum
            P This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #103

            Neither should your development code, except for the part where you're working on.

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            • danhab99@programming.devD [email protected]

              I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".

              C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.

              That's why I love C++

              S This user is from outside of this forum
              S This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #104

              Aand what is wrong with that?

              1 Reply Last reply
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              • B [email protected]

                But it will let you do it if you really want to.

                Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.

                WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!

                S This user is from outside of this forum
                S This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #105

                Yup, I am with you on this one

                1 Reply Last reply
                0
                • danhab99@programming.devD [email protected]

                  I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".

                  C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.

                  That's why I love C++

                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #106

                  Did you know 100% of C programmers were sex offenders?

                  1 Reply Last reply
                  3
                  • B [email protected]

                    But it will let you do it if you really want to.

                    Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.

                    WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!

                    C This user is from outside of this forum
                    C This user is from outside of this forum
                    [email protected]
                    wrote on last edited by [email protected]
                    #107

                    Yeah, but there's some things computers are genuinely better at than humans, which is why we code in the first place. I totally agree that you shouldn't ever be completely controlled by your machine, but strong nudging saves a lot of trouble.

                    1 Reply Last reply
                    1
                    • merc@sh.itjust.worksM [email protected]

                      "C++ compilers also warn you..."

                      Ok, quick question here for people who work in C++ with other people (not personal projects). How many warnings does the code produce when it's compiled?

                      I've written a little bit of C++ decades ago, and since then I've worked alongside devs who worked on C++ projects. I've never seen a codebase that didn't produce hundreds if not thousands of lines of warnings when compiling.

                      A This user is from outside of this forum
                      A This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #108

                      My team uses the -Werror flag, so our code won't compile if there are any warnings at all.

                      1 Reply Last reply
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                      • A This user is from outside of this forum
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                        [email protected]
                        wrote on last edited by
                        #109

                        Debugging code is always harder that writing it in the first place. If you make it as clever as you can, you won't be clever enough to debug it.

                        1 Reply Last reply
                        1
                        • danhab99@programming.devD [email protected]

                          I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".

                          C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.

                          That's why I love C++

                          O This user is from outside of this forum
                          O This user is from outside of this forum
                          [email protected]
                          wrote on last edited by [email protected]
                          #110

                          The problem is that it's undefined behavior. Quake fast inverse square root only works before the types just happen to look that way. Because the floats just happens to have that bit arrangement. It could look very different on other machines! Nevermind that it's essentially always exactly the same on most architectures. So yeah. Undefined behavior is there to keep your code usable even if our assumptions about types and memory change completely one day.

                          1 Reply Last reply
                          1
                          • danhab99@programming.devD [email protected]

                            I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".

                            C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.

                            That's why I love C++

                            lillypip@lemmy.caL This user is from outside of this forum
                            lillypip@lemmy.caL This user is from outside of this forum
                            [email protected]
                            wrote on last edited by [email protected]
                            #111

                            Why use a strongly typed language at all, then?

                            Sounds unnecessarily restrictive, right? Just cast whatever as whatever and let future devs sort it out.

                            $myConstant = ‘15’;
                            $myOtherConstant = getDateTime();
                            $buggyShit = $myConstant + $myOtherConstant;

                            Fuck everyone who comes after me for the next 20 years.

                            1 Reply Last reply
                            6
                            • V [email protected]

                              With say a 3bit int, then a 2bit int and various char, int etc and so on you did have to use the pragma with gcc & visual around 2012 at least

                              T This user is from outside of this forum
                              T This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #112

                              OK, I use the Keil ARM compiler, and never needed to push anything.

                              V 1 Reply Last reply
                              1
                              • B [email protected]

                                But it will let you do it if you really want to.

                                Now, I've seen this a couple of times in this post. The idea that the compiler will let you do anything is so bizarre to me. It's not a matter of being allowed by the software to do anything. The software will do what you goddamn tell it to do, or it gets replaced.

                                WE'RE the humans, we're not asking some silicon diodes for permission. What the actual fuck?!? We created the fucking thing to do our bidding, and now we're all oh pwueez mr computer sir, may I have another ADC EAX, R13? FUCK THAT! Either the computer performs like the tool it is, or it goes the way of broken hammers and lawnmowers!

                                P This user is from outside of this forum
                                P This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #113

                                New copypasta just dropped

                                1 Reply Last reply
                                0
                                • T [email protected]

                                  OK, I use the Keil ARM compiler, and never needed to push anything.

                                  V This user is from outside of this forum
                                  V This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #114

                                  Then I'd make a unit test, there is no requirement to do so by the compiler (not even the order).

                                  1 Reply Last reply
                                  0
                                  • danhab99@programming.devD [email protected]

                                    I don't think that casting a range of bits as some other arbitrary type "is a bug nobody sees coming".

                                    C++ compilers also warn you that this is likely an issue and will fail to compile if configured to do so. But it will let you do it if you really want to.

                                    That's why I love C++

                                    K This user is from outside of this forum
                                    K This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #115

                                    Guys hi, just looking for some support share, a Fantasy Adventure Story, for all ages and just some entertain with some storyes: https://www.youtube.com/watch?v=_mVIvQ1wsgg - maybe you are curious

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                                    0
                                    • merc@sh.itjust.worksM [email protected]

                                      So, did you get it down to 0 warnings and manage to keep it there? Or did it eventually start creeping up again?

                                      S This user is from outside of this forum
                                      S This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #116

                                      Once we were at zero warnings, we enabled warnings as errors, despite the protestation of the grognards on the team.

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