[Solved] Gamepad input gone in Clair Obscur: Expedition 33 after standby
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wrote on last edited by [email protected]
Does anyone else see this? Every time I wake up my Deck to continue playing no gamepad input is accepted by the game only keyboard and mouse.
Might be because I'm not running SteamOS but OpenSUSE and start the game from KDE Plasma. But maybe this is an issue on regular Steam Decks as well I can report.
Edit: It's a bug in Proton 10. Thanks guys!
Edit 2: I opened an issue at https://github.com/ValveSoftware/Proton/issues/8729
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Does anyone else see this? Every time I wake up my Deck to continue playing no gamepad input is accepted by the game only keyboard and mouse.
Might be because I'm not running SteamOS but OpenSUSE and start the game from KDE Plasma. But maybe this is an issue on regular Steam Decks as well I can report.
Edit: It's a bug in Proton 10. Thanks guys!
Edit 2: I opened an issue at https://github.com/ValveSoftware/Proton/issues/8729
i noticed this happening too with ffvii rebirth. turned out to be an issue with proton, because the issue disappeared after i switched to the latest proton-GE (9.2X or something around that number)
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Does anyone else see this? Every time I wake up my Deck to continue playing no gamepad input is accepted by the game only keyboard and mouse.
Might be because I'm not running SteamOS but OpenSUSE and start the game from KDE Plasma. But maybe this is an issue on regular Steam Decks as well I can report.
Edit: It's a bug in Proton 10. Thanks guys!
Edit 2: I opened an issue at https://github.com/ValveSoftware/Proton/issues/8729
I get the same running rdr2 through steam OS and whenever i wake up from sleep and toggle my bluetooth, the game no longer recognises the controller.