Anon loves The Lord of the Rings
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No one mentions Red dead redemption. This world doesn't have any change.
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I have no idea. Only recently tried an expansion mod for the first time. I never even considered conversion mods might be a thing for this game.
I was just reminiscing on how people used to do stuff like that for the early FPSes. And honestly, since I never really got into Stardew, I thought it might be cool to see a totally different world.
Hope you’re enjoying the expansion!
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I'm under the impression that because of how hyped the game was on release they realized they all had it made and can more or less run the company off that financial momentum. After all it was a fairly small team. Which is still a really admirable thing to do when comparing it to what most major developers do with their titles upon success...
Milk that DLC cow and move straight onto the sequel baby! Shareholders must receive value and number must go up!
Privately owned (no shareholders), small team that seems to love what they're doing, they can likely go on forever. Strange how a lack of shareholders correlates with good games (/platforms, Valve!) isn't it ?
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Surprised no-one pitched Elite:Dangerous. Certainly a labour of love to begin with, incredibly talented sound design, first space sim to VR, truly devoted to the original material... Still going pretty strong (had a few weak years) with updates (only 2 DLC-ish major updates of which were paid) a decade later...
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I was just reminiscing on how people used to do stuff like that for the early FPSes. And honestly, since I never really got into Stardew, I thought it might be cool to see a totally different world.
Hope you’re enjoying the expansion!
Yeah it's been great. Stardew Valley Expanded adds areas and characters and stuff to the game that feels like they belong in the original world. The creator did an amazing job.
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The original, not human revolution...
Yeah ofc
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Lost Odyssey. I haven't played Clair Obscur yet, so I one know how it compares, but for me Lost Odyssey is the pinnacle of turn based RPGs.
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It's for sure more in the hack and slash style of game play, which I can understand doesn't fit into the witcher world that well. I just feel there is a balance to be had. I have not played the any of the dark souls series yet but I have played Sekiro, and while I think for my preference it could be a bit more responsive, I feel it achieved a good balance and is very playable.
I haven't played Sekiro yet, but it's built from the bones of the Souls games and shares a lot of the controls just like Eldin Ring. I'd say the only major difference is you don't have as heavy of an emphasis on parry/counter timing (although it's still there) and stealth isn't built into the games (although you can slowly walk up behind enemies).
To me, I think that style of combat is "grounded" enough to fit well into The Witcher. Geralt is faster and stronger than normal humans, but not extremely so and some noteworthy humans have given him a run for his money or whooped his ass outright. I think Soils Style combat could do a good job of representing that.
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Privately owned (no shareholders), small team that seems to love what they're doing, they can likely go on forever. Strange how a lack of shareholders correlates with good games (/platforms, Valve!) isn't it ?
Yuuuup, at least in the modern times that rings true. There was a time when publicly traded companies were measured by their success as a business and not solely by the "value" they generated for shareholders. We can thank Jack Welch for fucking all that up, rest in Piss asshole.
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No icewind Dale 1&2 mentioned‽ o.0
Blasphemy!!!
Solidly built games, but they lack the player-characters at the center.
They're great games, pinnacles of the form, but I don't think they hit the same as Planescape: Torment.
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Not every game needs an endless depth of lore that only those without jobs or have other things that fill up their days can dive into. Stardew Valley is a farming simulator, it doesn't need hundreds or thousands of years of history for you to study up on, and thank the dieties it doesn't. It meets the prompt provided in the original post.
Not bagging on people who enjoy deep lore in games, you do you, but I only get about 1-3 hours a week to play so that shit is not for me anymore. I need a game I can very easily pick up, get some shit done, and be okay putting it back down again before not too much time is up.
You can add layers to the lore; Minecraft as the first layer, Mass Effect as the second and Warhammer 40k as last. It takes as much time as the last though. But it doesn't go the extent of all of those. I think Mass Effect did pretty well in that regard
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Mass Effect. I know some will disagree, the third game has a lot of glaring issues, and EA really fucked up the ending, but as far as a fully fleshed out story and universe with a multitude of unique and independently structured species, characters, and cultures I think it’s one of the best. The writing and possible story outcomes and decisions that vastly and permanently affect the story from the first to the third game are insane.
We don't talk about Andromeda anymore... (And such a fucking lost chance at continuing the franchise) I agree. At the time of release, it sucked all your choices where concentrated to three at most. Actually it still sucks. Buy the whole experience from 1 to 3.... It takes space in my mind you know. Its the peak of escapism for me. 3 should have been a lesson to learn from going forward with the franchise... But EA mauled all of it... The worst part is, with such strong connection to the world, lore and characters you can't just make a "spiritual successor". The same formula wouldn't work without preexisting lore.
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We don't talk about Andromeda anymore... (And such a fucking lost chance at continuing the franchise) I agree. At the time of release, it sucked all your choices where concentrated to three at most. Actually it still sucks. Buy the whole experience from 1 to 3.... It takes space in my mind you know. Its the peak of escapism for me. 3 should have been a lesson to learn from going forward with the franchise... But EA mauled all of it... The worst part is, with such strong connection to the world, lore and characters you can't just make a "spiritual successor". The same formula wouldn't work without preexisting lore.
I agree, it’s all or nothing with Mass Effect, you have to play all three games, especially with the third one because that game is trash if you haven’t imported a save from the previous games, it simply does not stand on it’s own like 2 does. Andromeda had a lot of amazing gameplay mechanics that I felt were a big upgrade from the Shepard saga, but every other aspect of that game was just so awful that I can’t even think of it as canon to the original series. They could have done some cool shit with it, but instead we just got a castrated rip off version of the original trilogy story, but with less species and absolutely no consequences for your decisions, and crew interactions were utter bullshit, everything lead to the exact same thing. Fuck EA. The online co-op stuff was pretty dope, though.
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Just a side note I wouldn't necessarily put Witcher 1 on the same pedestal as witcher 2 and 3. You could enjoy it, thematically and story wise it's spot on Witcher, but it's pretty klunky mechanically speaking and really shows its age. 2 and 3 are Fantastic in every way though. I hear they're potentially remaking 1 and I'm all for it if it's in a style similar to 2 or 3.
I am very much looking forward to that remake.
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Outer Wilds is best started on rainy evenings around late summer, it took me a couple of tries to get into it as well, i bounced off at least 2 times. but the 3rd time it grabbed me and now it's my all time favourite game.
basically, don't stress it
it's a brilliant game and honestly after you finish it one day you'll long for the time when it was still ahead of you as you can only play it once for the first time
wrote on last edited by [email protected]I love Outer Wilds. I'll never forgot the moment of resignation when the all too familiar music starts playing only to realize, Oh no, it's quite different this time.
The DLC though... not for me. It's like a completely different game, different genre, with the only thing in common being the looping.
I started feeling like such a chore that I just installed some mods to blaze through it and at least see the conclusion. -
This post did not contain any content.wrote on last edited by [email protected]
Puzzle Pirates, frankly. Made by people who knew what they were doing, were extremely talented, independent, although eventually tried to hook onto Sega as publisher, almost killed the game and then re-purchased the game from Sega to continue as "re-indie" devs. Still going to this day with a stable player base of a few hundred. The game itself is very clearly hand-crafted and every one of the (few) developers left their mark on it. Feels completed and polished.
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One Shot
Outer Wilds
PortalOuter wilds is just ridiculously good. Somehow the DLC matches the OG story's level of insanely good. Best game I've ever played, or probably ever will.
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No icewind Dale 1&2 mentioned‽ o.0
Blasphemy!!!
wrote last edited by [email protected]All very good games but mind that BG I was released in 1998, IWD two years later. I see some people playing BG I for the first time and then saying stuff like "it is quite dull compared to BGII" but when BG I was first released, I think it was the first isometric computer rpg (in a fantasy setting) ever of that scale (taking into consideration not just the story and the world for which there were probably precedents but also graphics, music, voice acting, npc interactions etc etc). There was fallout I that came out in 1997 (what a golden age for computer games!) but again that is a different context.
I remember the first time I played it as a kid (coming from table top rpgs), I might have peed a little from excitement seeing how detailed the game was. IWD I was more like a small scale repeat of BG I in a different context. So can't really call that genre defining. If anything I would put Divine Divinity before IWD I (it was also released in 2002) but had a higher level of physical interactivity with the world than BG I.
Similar story with BG II and IWD II. BG II took style of BG I and built an even grander RPG with more detail in NPC interactions and the world. I don't think one can even compare IWD II to BG II despite it being a very good game. I am not even sure there has been an isometric game of that scale in a fantasy setting for the like following 10-20 years after BG II.
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I’m going to have to try that game. I played a bunch of the original but I think nothing in between.
Pretty much same for me! Not sure if I played the actual first or just one of the real early ones, but that def drew me to this one. You should play it! I paid full price and would have paid double, knowing now how thoughtfully made it was.
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Pretty much same for me! Not sure if I played the actual first or just one of the real early ones, but that def drew me to this one. You should play it! I paid full price and would have paid double, knowing now how thoughtfully made it was.
Oh nice, thanks for coming back and replying!
Back on that day I did go check out the store page for it. It looks pretty dang good!
I’ve been spending all my free time busy with stuff other than gaming recently, but once there’s some down time due to completed projects or bad weather I’m going to look into this more.