PSN Is Still Down After 14 Hours And No One Knows Why
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consoles are walled gardens that consumers pay to be in
Less and less as time goes on, is my point, for the reasons we've discussed. Maybe any one or two of those reasons aren't doing it on their own, but in the aggregate, it appears consumers are slowly deciding not to put up with the downsides anymore.
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Subscription fee? Is this true? Do they have a PC Game Pass service now?
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Yeah, if they're down for over three weeks then I imagine they'll be forced to refund at least some of the PS+ price.
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B..but 2011 was like 6years ago?? No?
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It also helps that consoles are becoming more and more PC-esque and expensive. Consoles were a good alternative because they were cheaper, had exclusive titles, and had the ability to couch game, and usually were just "pop disc in and play". They were also pretty stand-alone devices. My biggest issue with PC gaming prior to really this generation was I cannot stand M+KB, I like sitting back in a chair with a controller. But now, peripherals are more able to operate on multiple platforms, games do cross-platform releases, cross play is more prolific (and cross-saves as of late), and it's easier to switch now and not "lose" your friends. Plus, the cost of consoles anymore are much closer to equivalent PCs now.
Console positives are dwindling, or at least becoming neutral to PC.
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Unless the game has its own subscription, like Final Fantasy XIV.
Unless that has changed over the years. I'm not sure.
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I'd believe this in a heartbeat.
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Mouse and keyboard hasn't been so much a requirement for the better part of 20 years on PC, but the rest tracks.
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I think ARPANET will have something like this once they got it working
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I was just able to get into Helldivers II on my PS5, so it's either coming back, or it's going to real shit
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Been a minute (this was a nice reminder that I hadn't even booted up my PS5 in almost a year...), but I want to say it depends on if you have your console set as your primary console or not. Primary doesn't need to go online to authenticate. Secondary does.
Most people just have a single console so it is auto-primary. But people who bought a ps5 pro or who do super convoluted account sharing shenanigans always have trouble when auth servers are down.
Also, I think the PS+ IGC requires network to make sure you still have PS+?
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It is basically just a web form these days (just google "xfinity outage" or whatever).
They cut you off after a certain number of outages per quarter. And they decide how much money you get per outage. So if your next door neighbor has never reported an outage and you report every single one, they'll get more for that one report.
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As of about an hour ago, it is back up
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They gave out Wipeout and infamous for free out of that, I got a lot of play time out of those two games.
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I don't disagree completely, but it's not as easy as you think. We're not talking about server in the sense of a headless game client that will coordinate a match, we're talking about a whole infrastructure of micro services and a web of communications and APIs just to get a basic authentication working. Not to mention possibly encrypted hard coded addresses to contact. That being said I 100% agree that before a game is abandoned a plan should be put in place to allow people to keep playing it, even if it's complicated and cumbersome to setup, or even if it's as crude as removing authentication entirely.