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  3. Romero Games Update (July 7, 2025)

Romero Games Update (July 7, 2025)

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  • woelkchen@lemmy.worldW [email protected]

    We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight.

    • The funding for our project was pulled, and our game was canceled.

    • Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information.

    • As a result, we now have to reassess the entire staffing of our studio.

    • Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

    • We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities.

    We appreciate the outpouring of support and will share further updates as we are able.

    Romero Games

    bjoern_tantau@swg-empire.deB This user is from outside of this forum
    bjoern_tantau@swg-empire.deB This user is from outside of this forum
    [email protected]
    wrote last edited by
    #4

    Funny, first time I'm hearing of Romero Games and it's such bad news. But I guess they can stay afloat with the name.

    B 1 Reply Last reply
    5
    • woelkchen@lemmy.worldW [email protected]

      We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight.

      • The funding for our project was pulled, and our game was canceled.

      • Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information.

      • As a result, we now have to reassess the entire staffing of our studio.

      • Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

      • We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities.

      We appreciate the outpouring of support and will share further updates as we are able.

      Romero Games

      M This user is from outside of this forum
      M This user is from outside of this forum
      [email protected]
      wrote last edited by
      #5

      Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He's basically one of the inventors of the FPS genre. Way to go, Microsoft...

      C B 2 Replies Last reply
      19
      • M [email protected]

        Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He's basically one of the inventors of the FPS genre. Way to go, Microsoft...

        C This user is from outside of this forum
        C This user is from outside of this forum
        [email protected]
        wrote last edited by
        #6

        Well yes, but also let us not forget he made us his bitches.

        T 1 Reply Last reply
        11
        • woelkchen@lemmy.worldW [email protected]

          We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight.

          • The funding for our project was pulled, and our game was canceled.

          • Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information.

          • As a result, we now have to reassess the entire staffing of our studio.

          • Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

          • We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities.

          We appreciate the outpouring of support and will share further updates as we are able.

          Romero Games

          M This user is from outside of this forum
          M This user is from outside of this forum
          [email protected]
          wrote last edited by
          #7

          "We can't even say who just fucking fired us" is a sign that NDAs are broken.

          D 1 Reply Last reply
          21
          • woelkchen@lemmy.worldW [email protected]

            We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight.

            • The funding for our project was pulled, and our game was canceled.

            • Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information.

            • As a result, we now have to reassess the entire staffing of our studio.

            • Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

            • We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities.

            We appreciate the outpouring of support and will share further updates as we are able.

            Romero Games

            R This user is from outside of this forum
            R This user is from outside of this forum
            [email protected]
            wrote last edited by
            #8

            Isn't this game 25 years delayed?

            1 Reply Last reply
            3
            • C [email protected]

              Well yes, but also let us not forget he made us his bitches.

              T This user is from outside of this forum
              T This user is from outside of this forum
              [email protected]
              wrote last edited by
              #9

              The whole Daikatana story is wild

              1 Reply Last reply
              9
              • M [email protected]

                "We can't even say who just fucking fired us" is a sign that NDAs are broken.

                D This user is from outside of this forum
                D This user is from outside of this forum
                [email protected]
                wrote last edited by
                #10

                NDAs have always been bullshit. Any obligations that I have to a company ends as soon as they terminate me. Want me quiet? Keep me on the payroll.

                M 1 Reply Last reply
                10
                • D [email protected]

                  NDAs have always been bullshit. Any obligations that I have to a company ends as soon as they terminate me. Want me quiet? Keep me on the payroll.

                  M This user is from outside of this forum
                  M This user is from outside of this forum
                  [email protected]
                  wrote last edited by
                  #11

                  I mean, if some guy gropes a coworker, a box filled with the contents of his desk is not carte blanche to spoil an upcoming announcement. But even his ass should be able to say 'I got fired from [blank].'

                  1 Reply Last reply
                  3
                  • M [email protected]

                    Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He's basically one of the inventors of the FPS genre. Way to go, Microsoft...

                    B This user is from outside of this forum
                    B This user is from outside of this forum
                    [email protected]
                    wrote last edited by [email protected]
                    #12

                    Also, Empire of Sin (I don't know what his specific role was in that game). So I wouldn't let nostalgia cloud modern releases that have ended up being flops from his studio. In fact, I wouldn't want him around solely for nostalgia, or yes, but stick to that and not putting out lackluster games while trying to play up your name.

                    1 Reply Last reply
                    0
                    • bjoern_tantau@swg-empire.deB [email protected]

                      Funny, first time I'm hearing of Romero Games and it's such bad news. But I guess they can stay afloat with the name.

                      B This user is from outside of this forum
                      B This user is from outside of this forum
                      [email protected]
                      wrote last edited by
                      #13

                      That's what I thought and picked up Empire of Sin. Mistake.

                      1 Reply Last reply
                      2
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