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  3. Are there any games you don't play as it was intended to be played? If so, what game and how?

Are there any games you don't play as it was intended to be played? If so, what game and how?

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  • E [email protected]

    I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

    mynameisatticus@lemmy.worldM This user is from outside of this forum
    mynameisatticus@lemmy.worldM This user is from outside of this forum
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    wrote on last edited by
    #106

    Red Dead Online is almost always my go to Fishing Game with friends. It just does the fishing aspect really well. Bonus points when the camp is setup near a river or pond

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    • V [email protected]

      Battlefield One

      I don't play it anymore, but when I did with a friend, I broke the healer mechanic.

      I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.

      In a Match I ressurected up to 70 people, making us pretty much an undying army.

      I would always top the leader Board in any game Mode.

      A couple months in I saw copycats, but nobody came close to my insanity.

      The next Iterations of the game sucked for me because they nerfed the mechanic extremely.

      nostradavid@programming.devN This user is from outside of this forum
      nostradavid@programming.devN This user is from outside of this forum
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      wrote on last edited by
      #107

      I think I've seen a video showcasing this tactic. Dude with a Syringe just running around, picking up his teammates as soon as they downed. It was great šŸ˜„

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      • D [email protected]

        The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don't know what Americans call them).

        Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.

        nostradavid@programming.devN This user is from outside of this forum
        nostradavid@programming.devN This user is from outside of this forum
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        wrote on last edited by
        #108

        big yellow skips

        A trash container? I'm neither Bri'ish, or 'Murican, so I have no idea šŸ˜‚

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        • D [email protected]

          Because most of the people you interact with online, in English, tend to be Americans, so it often helps to clarify your point in terms that are more familiar with Americans to save confusion. I've been completely misinterpreted in the past by talking about pants (meaning underpants) where my audience thought I was talking about pants (meaning trousers).

          And as if to prove my point, there is in fact a different word, though it seems a more generic term than the rather specific British English skip, that is dumpster.

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          wrote on last edited by
          #109

          were the big yellow skips (don’t know what Americans call them)

          American here! I was reading your first comment, and I was mildly curious what a "skip" is. I guessed "school bus" and oh wow was I wrong. But hey, still a (probably?) public-funded vehicle that's bigger than a normal car and thus something my 5-year old self thought would be fun to drive.

          Differences in uses of the English language in primarily English-speaking countries always fun, I 100% agree with your point about clarifying. Thanks for explaining nicely to the person above šŸ™‚

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          • nostradavid@programming.devN [email protected]

            big yellow skips

            A trash container? I'm neither Bri'ish, or 'Murican, so I have no idea šŸ˜‚

            D This user is from outside of this forum
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            wrote on last edited by
            #110

            Dumpster apparently

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            • acefuzzlord@lemm.eeA [email protected]

              Not AkatsukiLevi, but probably just finish the enemy waves as fast as possible, followed by tearing everything down and rebuilding for maximum efficiency since you can always leave and come back without ever having to worry about enemies after clearing a level*.

              *assuming there isn't a feature where enemies can respawn and retake levels that I haven't reached far enough to find exists

              akatsukilevi@lemmy.worldA This user is from outside of this forum
              akatsukilevi@lemmy.worldA This user is from outside of this forum
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              wrote on last edited by
              #111

              Nah, custom game. Edit a existing map to have 0 waves and you're Gucci
              In campaign tho, I have found there's a few commands you can use to instantly conquer a map. It's cheating, but it let's me focus on what I want

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              • J [email protected]

                Sounds like Blame! which is one of my favorite graphic novels

                akatsukilevi@lemmy.worldA This user is from outside of this forum
                akatsukilevi@lemmy.worldA This user is from outside of this forum
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                wrote on last edited by
                #112

                Y E E E E E E E E E E E Blame! is just so good
                d293bb9e8ca8bef0db89a6033686cf26-3453513990
                7b4245371badb695b44a8ada0ad95699--blame-850480121
                1d0fd250232e25a8f009c371d900902a-1449213255

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                • umbraroze@slrpnk.netU [email protected]

                  Most of my time in Elden Ring has been 1) ogling at the landscapes going "Holy shit this is metal", and 2) bravely running away.

                  toribor@corndog.socialT This user is from outside of this forum
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                  wrote on last edited by
                  #113

                  Bravely running away is the quintessential FromSoft experience. The ultimate flex on enemies is to not even bother attacking them and just rolling to dodge occasionally while you grab items and run past them to the next checkpoint.

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                  • mojofrododojo@lemmy.worldM [email protected]

                    The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.

                    lolwtf

                    A This user is from outside of this forum
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                    wrote on last edited by
                    #114

                    The prison mod is great for running the ā€œre educationā€ camps in the Handmaid’s Tale scenarios. I usually rezone all of the lots in Downtown to residential, and then explode a series of bombs across them (+ enhance with some assets ripped from the Fallout games). Occasionally I add in a zombie apocalypse to shake it up.

                    My Utah Mormons I play out the generation after they moved from Nauvoo. Clothing is period accurate, as much as possible. The goal is to populate an empty map, and find something to do with all of the extra men (wars, Indian raids…)

                    When I was ten and playing the original Sims, it was Roman families with historically accurate slavery (minus the sex stuff.)

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                    • morefpsmorebetter@lemmy.zipM [email protected]

                      I like playing games that incentivise stealth as Michael Bay films. Give me rocket launchers and c4. Yeah I don't have the high score for the level but I will kill literally every single non-vital NPC.

                      D This user is from outside of this forum
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                      wrote on last edited by
                      #115

                      Any "stealth optional" mission in Cyberpunk 2077 basically goes that way for me...

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                      • C [email protected]

                        People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren't really into american movies about cars half the stuff on the list was kind of gibberish.

                        kratoz29@lemm.eeK This user is from outside of this forum
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                        wrote on last edited by
                        #116

                        And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain't funny anymore and they wouldn't do that with arguably the most expected game of the decade.

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                        • F [email protected]

                          Like playing Gwent instead of fighting monsters as the witcher?

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                          wrote on last edited by
                          #117

                          I felt that way about blitzball in final fantasy 10 (I think). Never finished the actual game.

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                          • M [email protected]

                            Gwent is actually a slight hack of an existing board game called Condottiere, which is IMO the better game.

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                            wrote on last edited by
                            #118

                            This one?

                            https://boardgamegeek.com/boardgame/112/condottiere

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                            • A [email protected]

                              Oil is where Factorio becomes factoriohno

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                              wrote on last edited by
                              #119

                              The updated fluid mechanics are a lot more forgiving and basically have infinite throughput. It's still a whole new layer of complexity but doesn't have nearly as many confusing limitations as it used to.

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                              • M [email protected]

                                Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.

                                I will blame Skyrim for this behaviour

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                                wrote on last edited by
                                #120

                                I think I did that a few times in ZD when I first played. You likening it to Skyrim for that makes sense. The classic "if I stand on this rock, the giant can't launch me into space"

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                                • sendpicsofsandwiches@sh.itjust.worksS [email protected]

                                  The Ship. It's normally supposed to be a social deduction game, but some friends and I all get together in a private server and basically just play deathmatch. It's hilarious because most of fhe weapons are really hard to kill with and you still have to be sneaky because if you get caught, you go to jail (which is also full of shanks). It always leads to some great chaos, especially with more people.

                                  rebekahwsd@lemmy.worldR This user is from outside of this forum
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                                  wrote on last edited by
                                  #121

                                  Whenever I played The Ship back in the day or always seemed it was mostly murder and no deduction other than "did my target change outfits"?

                                  Good game though. Very fun.

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                                  • A [email protected]

                                    I play heavily modded Elder Scrolls, where my character never touches the main story.

                                    My favorite Morrowind run was a princess who ended up creating an agricultural baron, buying up every plantation and owning probably hundreds of slaves. She also got into the skooma business on the side (needed money for all of her dresses). Morrowind had a ton of wacky mods that were just fun to play in general - people made Star Wars and LOTR questlines. There’s also the work of Tommy Khajiit (RIP), which is something unique and which has never gotten the respect it deserved. (Or Lady Rae - she liked to recollect the game bright neon colors, and basically got bullied out of the modding community.)

                                    Skyrim is a hunting/vagrant simulator for me. I usually play a Dunmer refugee and avoid the in-game quests entirely. Survival and economy mods to make the focus of the gameplay getting enough gold to afford a room for the night, tweaks to loot to make things more ā€œmundane.ā€

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                                    wrote on last edited by
                                    #122

                                    I thought that was the Sims intended playstyle?

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                                    • akatsukilevi@lemmy.worldA [email protected]

                                      Y E E E E E E E E E E E Blame! is just so good
                                      d293bb9e8ca8bef0db89a6033686cf26-3453513990
                                      7b4245371badb695b44a8ada0ad95699--blame-850480121
                                      1d0fd250232e25a8f009c371d900902a-1449213255

                                      B This user is from outside of this forum
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                                      wrote on last edited by
                                      #123

                                      Oh shit. I need to watch this.

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                                      • kratoz29@lemm.eeK [email protected]

                                        Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?

                                        If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.

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                                        wrote on last edited by
                                        #124

                                        Fucking driver! WTF is solemn‽

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                                        • P [email protected]

                                          Assassin's Creed. The actual gameplay is almost never as interesting as just walking around a meticulous recreation of ancient civilizations as a digital tourist.

                                          heythisisnttheymca@lemmy.worldH This user is from outside of this forum
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                                          wrote on last edited by
                                          #125

                                          you and i play the same. I'm never getting to venice before it sinks, but i got my digital museum

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