Types of development but more realistic
-
This post did not contain any content.
-
This post did not contain any content.
This is unrealistic, agile stages aren't missing unusual pieces that aren't quite critical but probably should be there anyway.
-
This post did not contain any content.
More realistic versions:
Waterfall: the car is "finished" at the end, but replace the engine with a huge roaring fire. The Dev team continues to put the engine fire out and build the engine for 3x the original project duration.
Agile: replace the cute scooter and bicycle with the partial car graphics from Waterfall, but mount a uniccyle seat and then a park bench on top of the partially built car.
AI: the whole thing should always be on fire, and have several spies from different countries taking pictures of it constantly.
-
This is unrealistic, agile stages aren't missing unusual pieces that aren't quite critical but probably should be there anyway.
What’s not shown is that the car doesn’t have an engine. Management was really eager to release it to the customer. Don’t worry, it’s planned to get fixed later (spoiler: it’s never going to get fixed).
-
What’s not shown is that the car doesn’t have an engine. Management was really eager to release it to the customer. Don’t worry, it’s planned to get fixed later (spoiler: it’s never going to get fixed).
wrote on last edited by [email protected]We delivered the car to spec. We have a hamster on a spinning wheel in the engine block now. You can upgrade the engine as part of our enhancement package, which costs an order of magnitude more money for a linear scale in performance.
-
We delivered the car to spec. We have a hamster on a spinning wheel in the engine block now. You can upgrade the engine as part of our enhancement package, which costs an order of magnitude more money for a linear scale in performance.
wrote on last edited by [email protected]I'd like to think that hamster wheel to V12 isn't on a linear scale in terms of step-wise upgrades, but you're right that there's no guarantee that they wont just swap in a larger hamster.
-
I'd like to think that hamster wheel to V12 isn't on a linear scale in terms of step-wise upgrades, but you're right that there's no guarantee that they wont just swap in a larger hamster.
At some point going as far as trying to genetically engineer an even larger hamster instead of just changing the design so that it could use multiple smaller but parallel hamsters
-
This post did not contain any content.
Agile is the third row.
-
This post did not contain any content.wrote on last edited by [email protected]
Agile and AI rows look terribly optimistic.
In my experience, Agile you get skateboard wheels. Then you get one pair of skateboard wheels on a bike frame (no handles, wheels, seat, or pedals). Then you get a skateboard next to a bike without wheels, then you get a car with no doors, no transmission, no engine, and no gas tank, a bike with flat tires, a broken skateboard. Next you have a car engine in the car, and windows (but no doors), a duct taped skateboard, but the bike has air in the tires, but the chain is now missing, and one pedal fell off. Then you get a good portion of the car, except you forgot to account for an accelerator or brakes, you now have a bike that works though, except with only one pedal.
Finally you just end up putting the bike inside the car and it works almost Flintstone style. But you also have a new skateboard that is in pretty good shape.
-
At some point going as far as trying to genetically engineer an even larger hamster instead of just changing the design so that it could use multiple smaller but parallel hamsters
they could invest in hamster-breeder reactor engine, which with enough money injection could create an endless supply of hamsters on wheels competing only for space and attention
-
This is unrealistic, agile stages aren't missing unusual pieces that aren't quite critical but probably should be there anyway.
First thing I remember, was asking Scrum Master "Why"?
For there were many things I didn't know
And Scrummy always smiled, took me by the hand
Saying, "Someday you'll understand"Well I'm here to tell you now, each and every scrum,
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comesThe time and tears went by, and I collected story points
For there were many things I didn't know
When Scrummy went away, he said "Try to be a PM
And someday you'll understand"Well I'm here to tell you now, each and every scrum,
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comesAnd then, one day in April, I wasn't even there
For there were many things I didn't know
An intern was given to me, Scrummy held his hand,
Saying "Someday you'll understand"Well I'm here to tell you now, each and every scrum
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comes
Ooh, tech debt sprint never comes.Think it was September, the year I went away
For there were many things I didn't know
And I still see him standin', tryin' to be a PM
I said, "Someday you'll understand"Well here I am to tell you, each and every scrum
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comes.
Ooh, tech debt sprint never comes. -
More realistic versions:
Waterfall: the car is "finished" at the end, but replace the engine with a huge roaring fire. The Dev team continues to put the engine fire out and build the engine for 3x the original project duration.
Agile: replace the cute scooter and bicycle with the partial car graphics from Waterfall, but mount a uniccyle seat and then a park bench on top of the partially built car.
AI: the whole thing should always be on fire, and have several spies from different countries taking pictures of it constantly.
Add to waterfall that the dev team is replaced by a different team from India who don't speak the same language and are abysmally motivated by abysmal pay. The old devs didn't even leave the keys for the car, and the new ones are perfectly fine with just letting the engine fire exist because it was not in the management spec to put it out.
-
First thing I remember, was asking Scrum Master "Why"?
For there were many things I didn't know
And Scrummy always smiled, took me by the hand
Saying, "Someday you'll understand"Well I'm here to tell you now, each and every scrum,
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comesThe time and tears went by, and I collected story points
For there were many things I didn't know
When Scrummy went away, he said "Try to be a PM
And someday you'll understand"Well I'm here to tell you now, each and every scrum,
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comesAnd then, one day in April, I wasn't even there
For there were many things I didn't know
An intern was given to me, Scrummy held his hand,
Saying "Someday you'll understand"Well I'm here to tell you now, each and every scrum
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comes
Ooh, tech debt sprint never comes.Think it was September, the year I went away
For there were many things I didn't know
And I still see him standin', tryin' to be a PM
I said, "Someday you'll understand"Well here I am to tell you, each and every scrum
You'd better learn it fast, you'd better learn it young
'Cause tech debt sprint never comes.
Ooh, tech debt sprint never comes.Mm, yes. Such a wise pancake.
-
I'd like to think that hamster wheel to V12 isn't on a linear scale in terms of step-wise upgrades, but you're right that there's no guarantee that they wont just swap in a larger hamster.
No no of course not, please feel free to try our new "12 hamsters chained together" package
-
Agile and AI rows look terribly optimistic.
In my experience, Agile you get skateboard wheels. Then you get one pair of skateboard wheels on a bike frame (no handles, wheels, seat, or pedals). Then you get a skateboard next to a bike without wheels, then you get a car with no doors, no transmission, no engine, and no gas tank, a bike with flat tires, a broken skateboard. Next you have a car engine in the car, and windows (but no doors), a duct taped skateboard, but the bike has air in the tires, but the chain is now missing, and one pedal fell off. Then you get a good portion of the car, except you forgot to account for an accelerator or brakes, you now have a bike that works though, except with only one pedal.
Finally you just end up putting the bike inside the car and it works almost Flintstone style. But you also have a new skateboard that is in pretty good shape.
Besides, the waterfall style is that you get the perfect car... eventually... or rather, tomorrow, tomorrow you read this again and check if it's the day you'll get your car.
-
Besides, the waterfall style is that you get the perfect car... eventually... or rather, tomorrow, tomorrow you read this again and check if it's the day you'll get your car.
And when the car is drivable you do a demo for the customer to show what it'll look like, somebody in the room will ask what the flight ceiling is and things first go very quiet and then very loud. After much discussion it turns out they actually need a flying car. Of course there is no additional budget for that.
-
This is unrealistic, agile stages aren't missing unusual pieces that aren't quite critical but probably should be there anyway.
wrote on last edited by [email protected]we’ll just launch the
login feature
this month and put outsignup
next cycle -
This post did not contain any content.
I think this should show internals of the car and have them all have a finished car but agile is like 50% zipties and AI is just a bunch of wheels and screws in a car shaped contianer.
-
Agile and AI rows look terribly optimistic.
In my experience, Agile you get skateboard wheels. Then you get one pair of skateboard wheels on a bike frame (no handles, wheels, seat, or pedals). Then you get a skateboard next to a bike without wheels, then you get a car with no doors, no transmission, no engine, and no gas tank, a bike with flat tires, a broken skateboard. Next you have a car engine in the car, and windows (but no doors), a duct taped skateboard, but the bike has air in the tires, but the chain is now missing, and one pedal fell off. Then you get a good portion of the car, except you forgot to account for an accelerator or brakes, you now have a bike that works though, except with only one pedal.
Finally you just end up putting the bike inside the car and it works almost Flintstone style. But you also have a new skateboard that is in pretty good shape.
The real flaw in the diagram is that all the intermediate steps of Agile are usable products. All 5 of those are completed, sellable products. Agile pivots way before any of these become usable.
-
And when the car is drivable you do a demo for the customer to show what it'll look like, somebody in the room will ask what the flight ceiling is and things first go very quiet and then very loud. After much discussion it turns out they actually need a flying car. Of course there is no additional budget for that.
somebody in the room will ask what the flight ceiling is
Sir, this is a Wendy's