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  3. Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

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  • yungonions@lemmy.worldY [email protected]

    If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

    https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

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    Guest
    wrote on last edited by
    #122

    Rogue Trader is actually good, but people who eat up medieval fantasy slop like BG3 will probably hate it.

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    • ? Guest

      It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

      Morrowind is one of the weirdest and most ambitious games of that era.

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      Guest
      wrote on last edited by
      #123

      I find it bizarre that people think Starfield isn't "weird and ambitious". Starfield is absolutely weird and ambitious, that's why people didn't like it, it tried to do something new and that something new turned out to not be fun.

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      • P [email protected]

        Skyrim wasn't "weird" by any definition I'd use. More like bland.

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        Guest
        wrote on last edited by
        #124

        We're talking about an article that considers Baldur's Gate 3 to be weird and ambitious. Words don't have meanings anymore.

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        • H [email protected]

          I wish there were more new sci-fi RPGs of that quality.

          I do hear CP2077 is good now and I keep meaning to play it.

          TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

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          Guest
          wrote on last edited by
          #125

          The problem is that gamers hate anytging that isn't generic medieval fantasy.

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          • H [email protected]

            Its mostly just that I want a Morrowind/Oblivion/Skyrim with a sci-fi setting. A solid story, lots of side-quests, and a dynamic world that reacts to the player. I'd probably enjoy a modern metropolitan criminal setting as well for an RPG like GTA's settings but Elder-Scrolls/3D-Fallout gameplay but you never see that at all.

            Space is cool though.

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            Guest
            wrote on last edited by
            #126

            I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

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            • somethingburger@jlai.luS [email protected]

              Yes! BG3 and KC2 devs made amazing games but for some reason decided to have them take place in the most generic, boring medieval/fantasy setting.

              I want a pirate RPG, or sci-fi, heck even a hardcore Mario CRPG.

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              Guest
              wrote on last edited by
              #127

              It's BECAUSE of the generic, boring medieval fantasy settings that they were successful.

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              • P [email protected]

                shut your whore mouth about faerun

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                Guest
                wrote on last edited by
                #128

                Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.

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                • T [email protected]

                  Should I buy Baldurs Gate 3, its extremely expensive still.

                  C This user is from outside of this forum
                  C This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #129

                  I will always recommend the game. But holding to a budget is not important.

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                  • ? Guest

                    Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.

                    P This user is from outside of this forum
                    P This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #130

                    literally the best crpg games have been set in faerun

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                    • P [email protected]

                      literally the best crpg games have been set in faerun

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                      Guest
                      wrote on last edited by
                      #131

                      No they haven't. Because they're set in Faerun.

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                      • ? Guest

                        Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

                        A This user is from outside of this forum
                        A This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #132

                        List some RPGs that are better and lets discuss.

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                        • ? Guest

                          Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

                          M This user is from outside of this forum
                          M This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #133

                          Are you serious? Do you need help understanding the definitions of ambitious, weird, and unexpected?

                          Do you need a run down of all generic clones of games bioware and bethesda have released in recent times?

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                          • ? Guest

                            I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

                            M This user is from outside of this forum
                            M This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #134

                            It failed because it was boring.

                            It famously had people saying "once you get past the first 12 hours, it gets good" it had nothing to do with the setting. The sci-fi setting was literally what drew people to play it in the first place....

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                            • ? Guest

                              It's BECAUSE of the generic, boring medieval fantasy settings that they were successful.

                              M This user is from outside of this forum
                              M This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #135

                              You are all over this thread. We get it, you dont like medievil fantasy.... clearly not a popular opinion.

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                              • T [email protected]

                                Is it insanely good, like Factorio level polish, or was it just hyped due to recency bias?

                                D This user is from outside of this forum
                                D This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #136

                                70% good, 30% hype

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                                • M [email protected]

                                  Are you serious? Do you need help understanding the definitions of ambitious, weird, and unexpected?

                                  Do you need a run down of all generic clones of games bioware and bethesda have released in recent times?

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #137

                                  They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn't it you dunce.

                                  Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

                                  Weird? If you think these games are weird I'll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

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                                  • C [email protected]

                                    They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn't it you dunce.

                                    Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

                                    Weird? If you think these games are weird I'll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

                                    R This user is from outside of this forum
                                    R This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #138

                                    This would be a great reply if you didn't call him a dunce which will likely get your comment deleted.

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                                    • ? Guest

                                      Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

                                      tattorack@lemmy.worldT This user is from outside of this forum
                                      tattorack@lemmy.worldT This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #139

                                      "Aggressively cliché" huh?

                                      So... Where are all the realistic medieval sandbox RPGs? You know, of the kind set in an actual historical period?

                                      Or... Or... How often has capturing the freedom and complexity of D&D in a videogame been attempted so accurately?

                                      For something to even approach becoming a cliché there'd have to be a lot of that particular something done in exactly that particular way. So please do give a nice long list of games exactly like Kingdom Come Deliverence and Baldur's Gate 3, because clearly everyone must've missed them.

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                                      • M [email protected]

                                        You are all over this thread. We get it, you dont like medievil fantasy.... clearly not a popular opinion.

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                                        Guest
                                        wrote on last edited by
                                        #140

                                        Exactly.

                                        K 1 Reply Last reply
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                                        • P [email protected]

                                          I've had cyberpunk since launch and the only thing that has improved is stability. The game is still a hodgepodge of half baked RPG systems, most of which aren't even necessary to interact with. No amount of polish can change the fact that it's a turd underneath.

                                          B This user is from outside of this forum
                                          B This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #141

                                          I found a combat mod completely changed the game for me. By making it brutally damaging instead of so bullet spongy and deleveling it, it simplifies all that crap away. Perks and guns are for play styles, and it lets one enjoy the game instead of worrying about them.

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