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  3. Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

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  • P [email protected]

    Skyrim wasn't "weird" by any definition I'd use. More like bland.

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    Guest
    wrote on last edited by
    #124

    We're talking about an article that considers Baldur's Gate 3 to be weird and ambitious. Words don't have meanings anymore.

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    • H [email protected]

      I wish there were more new sci-fi RPGs of that quality.

      I do hear CP2077 is good now and I keep meaning to play it.

      TBH I'll probably end up enjoying Starfield once I get around to trying it as well.

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      Guest
      wrote on last edited by
      #125

      The problem is that gamers hate anytging that isn't generic medieval fantasy.

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      • H [email protected]

        Its mostly just that I want a Morrowind/Oblivion/Skyrim with a sci-fi setting. A solid story, lots of side-quests, and a dynamic world that reacts to the player. I'd probably enjoy a modern metropolitan criminal setting as well for an RPG like GTA's settings but Elder-Scrolls/3D-Fallout gameplay but you never see that at all.

        Space is cool though.

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        Guest
        wrote on last edited by
        #126

        I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

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        • somethingburger@jlai.luS [email protected]

          Yes! BG3 and KC2 devs made amazing games but for some reason decided to have them take place in the most generic, boring medieval/fantasy setting.

          I want a pirate RPG, or sci-fi, heck even a hardcore Mario CRPG.

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          Guest
          wrote on last edited by
          #127

          It's BECAUSE of the generic, boring medieval fantasy settings that they were successful.

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          • P [email protected]

            shut your whore mouth about faerun

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            Guest
            wrote on last edited by
            #128

            Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.

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            • T [email protected]

              Should I buy Baldurs Gate 3, its extremely expensive still.

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              [email protected]
              wrote on last edited by
              #129

              I will always recommend the game. But holding to a budget is not important.

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              • ? Guest

                Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.

                P This user is from outside of this forum
                P This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #130

                literally the best crpg games have been set in faerun

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                • P [email protected]

                  literally the best crpg games have been set in faerun

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                  Guest
                  wrote on last edited by
                  #131

                  No they haven't. Because they're set in Faerun.

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                  • ? Guest

                    Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

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                    wrote on last edited by
                    #132

                    List some RPGs that are better and lets discuss.

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                    • ? Guest

                      Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

                      M This user is from outside of this forum
                      M This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #133

                      Are you serious? Do you need help understanding the definitions of ambitious, weird, and unexpected?

                      Do you need a run down of all generic clones of games bioware and bethesda have released in recent times?

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                      • ? Guest

                        I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

                        M This user is from outside of this forum
                        M This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #134

                        It failed because it was boring.

                        It famously had people saying "once you get past the first 12 hours, it gets good" it had nothing to do with the setting. The sci-fi setting was literally what drew people to play it in the first place....

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                        • ? Guest

                          It's BECAUSE of the generic, boring medieval fantasy settings that they were successful.

                          M This user is from outside of this forum
                          M This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #135

                          You are all over this thread. We get it, you dont like medievil fantasy.... clearly not a popular opinion.

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                          • T [email protected]

                            Is it insanely good, like Factorio level polish, or was it just hyped due to recency bias?

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                            wrote on last edited by
                            #136

                            70% good, 30% hype

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                            • M [email protected]

                              Are you serious? Do you need help understanding the definitions of ambitious, weird, and unexpected?

                              Do you need a run down of all generic clones of games bioware and bethesda have released in recent times?

                              C This user is from outside of this forum
                              C This user is from outside of this forum
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                              wrote on last edited by
                              #137

                              They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn't it you dunce.

                              Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

                              Weird? If you think these games are weird I'll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

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                              • C [email protected]

                                They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn't it you dunce.

                                Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

                                Weird? If you think these games are weird I'll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

                                R This user is from outside of this forum
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                                wrote on last edited by
                                #138

                                This would be a great reply if you didn't call him a dunce which will likely get your comment deleted.

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                                • ? Guest

                                  Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way "ambitious, weird, and unexpected"?

                                  tattorack@lemmy.worldT This user is from outside of this forum
                                  tattorack@lemmy.worldT This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #139

                                  "Aggressively cliché" huh?

                                  So... Where are all the realistic medieval sandbox RPGs? You know, of the kind set in an actual historical period?

                                  Or... Or... How often has capturing the freedom and complexity of D&D in a videogame been attempted so accurately?

                                  For something to even approach becoming a cliché there'd have to be a lot of that particular something done in exactly that particular way. So please do give a nice long list of games exactly like Kingdom Come Deliverence and Baldur's Gate 3, because clearly everyone must've missed them.

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                                  • M [email protected]

                                    You are all over this thread. We get it, you dont like medievil fantasy.... clearly not a popular opinion.

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                                    Guest
                                    wrote on last edited by
                                    #140

                                    Exactly.

                                    K 1 Reply Last reply
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                                    • P [email protected]

                                      I've had cyberpunk since launch and the only thing that has improved is stability. The game is still a hodgepodge of half baked RPG systems, most of which aren't even necessary to interact with. No amount of polish can change the fact that it's a turd underneath.

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                                      wrote on last edited by
                                      #141

                                      I found a combat mod completely changed the game for me. By making it brutally damaging instead of so bullet spongy and deleveling it, it simplifies all that crap away. Perks and guns are for play styles, and it lets one enjoy the game instead of worrying about them.

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                                      • P [email protected]

                                        Morrowind is over 20 years old, and there hasn't been a FO game with compelling plot lines since New Vegas. You are living in the past.

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                                        wrote on last edited by
                                        #142

                                        They have some good main quest writing, sure, but I feel like the nostalgia glasses factor is big, especially with NV.

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                                        • ashtear@lemm.eeA [email protected]
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                                          wrote on last edited by
                                          #143

                                          People understandably love to hate Oblivion and Fallout 3, but I feel the side quest writing had heart, like groups of devs got to go wild within their own little dungeons. Their exploitable mechanics were kinda endearing.

                                          …And I didn’t get that from Starfield? I really tried to overlook the nostalgia factor, but all the writing felt… corporate. I abandoned it early and tried to see what I was missing on YouTube, but didn’t get it?

                                          If you want a big walking sandbox in that vein, I feel like No Man's Sky would scratch the itch far better, no?

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