New Portal pinball table may be the closest we’re gonna get to Portal 3
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wrote on 19 Mar 2025, 17:09 last edited byThis post did not contain any content.
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This post did not contain any content.wrote on 19 Mar 2025, 17:41 last edited by
For people that don't know about this: If you want the unofficial Portal 3 check out Portal Reloaded. It's a crazy mod for Portal 2 with excellent puzzles, new mechanics and a really polished feel to it. It's probably as close as we are ever going to get to a Portal 3.
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This post did not contain any content.wrote on 19 Mar 2025, 18:17 last edited by
Please don't make Portal 3.
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Please don't make Portal 3.
wrote on 19 Mar 2025, 18:25 last edited byHow come?
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How come?
wrote on 19 Mar 2025, 18:30 last edited byWe can't keep sucking Chell back into the lab. Let her be.
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We can't keep sucking Chell back into the lab. Let her be.
wrote on 19 Mar 2025, 18:44 last edited byI'm leaving a note here to come back and check when not on mobile, unfortunately just doesn't work.
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I'm leaving a note here to come back and check when not on mobile, unfortunately just doesn't work.
wrote on 19 Mar 2025, 18:58 last edited by:::It's some cute fan art of Chell and her companion cube basking in the rain in the wheat field at the end of Portal 2 while Exile Vilify plays:::
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:::It's some cute fan art of Chell and her companion cube basking in the rain in the wheat field at the end of Portal 2 while Exile Vilify plays:::
wrote on 19 Mar 2025, 19:00 last edited byTook me 5 minutes to learn spoiler tags, hope I didn't ruin it for anybody.
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This post did not contain any content.wrote on 19 Mar 2025, 19:05 last edited by
I need an bigger living room
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We can't keep sucking Chell back into the lab. Let her be.
wrote on 19 Mar 2025, 19:21 last edited byI mean, they could introduce a new character who takes shelter in a mysterious, dilapidated research facility during the 7 hour war and finds themselves in a hellish labyrinth of puzzles. Maybe said character finds Chell in the field and helps release her (there's some speculation Chell never made it out, but was actually in some kind of biosphere based on some in-game hints).
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How come?
wrote on 19 Mar 2025, 20:11 last edited bywhy do you want it? the story was finished and the characters were resolved well. it's okay for things to end.
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For people that don't know about this: If you want the unofficial Portal 3 check out Portal Reloaded. It's a crazy mod for Portal 2 with excellent puzzles, new mechanics and a really polished feel to it. It's probably as close as we are ever going to get to a Portal 3.
wrote on 19 Mar 2025, 20:34 last edited byI recommend Portal Revolution too. It felt closer to a genuine 3 story.
Portal Reloaded was great but also quite complex compared to the first two games and I think most people who liked 1 and 2 would find it frustratingly difficult at times.
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why do you want it? the story was finished and the characters were resolved well. it's okay for things to end.
wrote on 19 Mar 2025, 21:01 last edited byHonestly, because I had a great time playing both of them and have faith that the particular type of puzzles present in the game could still be expanded upon in an interesting, entertaining and wonderful way.
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Honestly, because I had a great time playing both of them and have faith that the particular type of puzzles present in the game could still be expanded upon in an interesting, entertaining and wonderful way.
wrote on 20 Mar 2025, 00:53 last edited byi frankly don't see anything they could do that wouldn't be copying mods that already exist.
imo they should have injected the portal gun into half life 3 and carried it on from there, but I'm just some guy on the internet.
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This post did not contain any content.wrote on 20 Mar 2025, 00:55 last edited by
Man I wish I had $11k to just blow right now...
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i frankly don't see anything they could do that wouldn't be copying mods that already exist.
imo they should have injected the portal gun into half life 3 and carried it on from there, but I'm just some guy on the internet.
wrote on 20 Mar 2025, 04:47 last edited byThe portal gun doesn't really fit in a Half-Life game. The mechanics of the gun almost demand an enclosed space, with flat surfaces and puzzles that require the player to understand that they're solving a puzzle. The portal gun would break the outside world too easily, as players figure out how to just zoom past everything, and not follow the linear path that FPSs like Half-Life guide towards. Testing surfaces for game breaks and boundary checks would be a QA nightmare. It doesn't kill enemies in any useful way, which is the primary function of a FPS weapon.
It is a puzzle gun, in a puzzle game. And that's okay.
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The portal gun doesn't really fit in a Half-Life game. The mechanics of the gun almost demand an enclosed space, with flat surfaces and puzzles that require the player to understand that they're solving a puzzle. The portal gun would break the outside world too easily, as players figure out how to just zoom past everything, and not follow the linear path that FPSs like Half-Life guide towards. Testing surfaces for game breaks and boundary checks would be a QA nightmare. It doesn't kill enemies in any useful way, which is the primary function of a FPS weapon.
It is a puzzle gun, in a puzzle game. And that's okay.
wrote on 20 Mar 2025, 22:02 last edited byi disagree and think it would have been really neat if they explored that idea. they use the portal gun all the time in Garry's mod maps and plenty of them have great gameplay.
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i frankly don't see anything they could do that wouldn't be copying mods that already exist.
imo they should have injected the portal gun into half life 3 and carried it on from there, but I'm just some guy on the internet.
wrote on 21 Mar 2025, 04:15 last edited byStory-wise I'm not sure there's much more that needs to be said for GlaDOS, but I think tech-wise they could advance it some. Currently players can build testing chambers. It'd be cool if you could build entire complexes consisting of several chambers, with your own (optionally voiced) personality core running the tests. Then the base game could pick up between facilities and whisk you away to new testing places. Basically, make it easier for players to make their own full mods. Especially if you allowed custom hooks for your ins and outs between facilities.
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This post did not contain any content.wrote on 26 Mar 2025, 15:30 last edited by
That looks awesome. It would look a little out of place next to my other pinball machines, as they're vintage. But I'd still love it. I don't want to have to sell two watches to afford it, though. That's pretty expensive.
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