What are your favorite games that you never see mentioned anywhere?
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Druidstone! It's a really great indie tactical RPG. Very fun and I never hear anyone talk about it.
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This post did not contain any content.wrote last edited by [email protected]
The Finals.
I love it, it's also among one of the most popular games right now.
Never see anyone talking about it.
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Escape Velocity and its open-source spiritual successor, Endless Sky.
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Druidstone! It's a really great indie tactical RPG. Very fun and I never hear anyone talk about it.
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Escape Velocity and its open-source spiritual successor, Endless Sky.
wrote last edited by [email protected]Escape Velocity also had a sequel or two done by Ambrosia Software themselves. I remember playing and enjoying them.
kagis
Escape Velocity Override and Escape Velocity Nova.
It looks like Ambrosia Software's website is now down, so I assume that one can't legally purchase it any more.
It looks like Escape Velocity was never ported to anything outside of classic MacOS, so playing it today probably entails obtaining a classic MacOS emulator and abandonware copies of the binaries.
While Endless Sky is neat and last I looked still getting expanded, it also didn't have as much story content as the Escape Velocity series either (again, at least last I looked).
The image of each planet in Escape Velocity series (not really worth keeping IMHO, as they were saved at 8-bit depth) were done with KPT Bryce, a now out-of-print terrain generation and rendering software package. Probably one of the better-suited applications for it, as it was pretty good at letting one quickly turn out alien-looking landscapes. While there are newer terrain generation software packages, I have to say that Bryce did a lot of neat stuff and I don't feel that there's something that quite fills its "exploration" role in modeling and rendering software today. For example, procedural generation of textures using slope and altitude (so, for example, you could get rocky faces where generated terain was steep, or snow at high altitude on mountains).
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Escape Velocity also had a sequel or two done by Ambrosia Software themselves. I remember playing and enjoying them.
kagis
Escape Velocity Override and Escape Velocity Nova.
It looks like Ambrosia Software's website is now down, so I assume that one can't legally purchase it any more.
It looks like Escape Velocity was never ported to anything outside of classic MacOS, so playing it today probably entails obtaining a classic MacOS emulator and abandonware copies of the binaries.
While Endless Sky is neat and last I looked still getting expanded, it also didn't have as much story content as the Escape Velocity series either (again, at least last I looked).
The image of each planet in Escape Velocity series (not really worth keeping IMHO, as they were saved at 8-bit depth) were done with KPT Bryce, a now out-of-print terrain generation and rendering software package. Probably one of the better-suited applications for it, as it was pretty good at letting one quickly turn out alien-looking landscapes. While there are newer terrain generation software packages, I have to say that Bryce did a lot of neat stuff and I don't feel that there's something that quite fills its "exploration" role in modeling and rendering software today. For example, procedural generation of textures using slope and altitude (so, for example, you could get rocky faces where generated terain was steep, or snow at high altitude on mountains).
wrote last edited by [email protected]Re. EV series ports - check the first link in my previous comment
And I had the same experience with Endless Sky when I first found out about it some years ago. It has gotten a lot of updates since then, but I am holding out for a 1.0 release
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Re. EV series ports - check the first link in my previous comment
And I had the same experience with Endless Sky when I first found out about it some years ago. It has gotten a lot of updates since then, but I am holding out for a 1.0 release
Ah, gotcha!
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The Finals.
I love it, it's also among one of the most popular games right now.
Never see anyone talking about it.
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Some more recent ones:
- Hammerfight (2009)
- Brigador (2016)
- CrossCode (2018)
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The original mass effect trilogy. I know they're very mainstream but no one talks about them anymore and I must have like 5k hours between the 3 games.
Perfect winter break games for just diving in and doing 20 hour long play sessions
Same reason people don't talk about Game of Thrones anymore. The last entry, Andromeda, was so disappointing it retroactively made people like the previous ones less
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Full Throttle.
That goddamn minefield bunny puzzle made me hate this game with every fibre of my being
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Board games or video games?
Why not both?
Slay the Spire - the video game based on board game mechanics
Slay the Spire the Board Game - based on the video game based on board game mechanics but in board game form!
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https://old.reddit.com/r/gaming/comments/vczi8d/someone_donated_cubivore_one_of_the_rarest/
Someone donated Cubivore, one of the rarest Gamecube games of all time, to the thrift store I work at. I got to take it home and play it for a night.
Non-japanese copies are rare. Only about 5,000 were released to western audiences.
Huh.
Yeah I used to rent it all the time, but never got a copy for myself which was a mistake. I doubt I'll ever afford a non-damaged copy lol
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That goddamn minefield bunny puzzle made me hate this game with every fibre of my being
It's definitely not a great moment for the game.
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Epistory and Nanotales
Both fantastic games with beautiful graphics and good for typing practice.
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Available on GOG too if anyone would prefer that.
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During lockdown I played ECHO, which had been in my backlog for a few years after a stray recommendation I saw on MetaFilter. It was a surprisingly tight integration of beautiful and intriguing environmental/UI/sound design, gorgeous music, compelling yet minimalist storytelling (and voice acting), and a really strong gameplay loop of stealth, puzzle-solving, and the occasional panicky run-and-gun. Imagine my surprise when I read up on it after and learned it only sold a few thousand copies!
I strongly recommend playing it blind, but this trailer gives a good overview of the style and mechanics.
I played a much different Echo with my partner during COVID hahaha
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I used to play the shit out of The Specialist, a HL1 mp mod.
Also while most were hooked on Twisted Metal my brother and I loved Vigilante 8.
I have a group of friends who still play The Specialists! It’s the only reason I can’t go full Linux—it does not work on Linux.
Been playing for almost 20 years.
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Blast Corps
Oh fuck yeah
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Sauerbraten FOSS FPS, available in your repo.
Single player racemaps are fun. Get to the podium in the quickest time.Try these servers:
-Racing#1 2021 [rev]-
or
Racing Reloaded
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0AD FLOSS RTS, also available in your repo.
Excellent theming and challenges.