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  3. Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

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  • tonytins@pawb.socialT This user is from outside of this forum
    tonytins@pawb.socialT This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #1

    "It sounds weird but we try to keep our innovation as low as possible," the director explained. "We'll say 'it's this game but with that.' It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We're a studio of 50 people with bills to pay. So we can't do that."

    kolanaki@pawb.socialK snotflickerman@lemmy.blahaj.zoneS D I kingthrillgore@lemmy.mlK 8 Replies Last reply
    1
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    • tonytins@pawb.socialT [email protected]

      "It sounds weird but we try to keep our innovation as low as possible," the director explained. "We'll say 'it's this game but with that.' It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We're a studio of 50 people with bills to pay. So we can't do that."

      kolanaki@pawb.socialK This user is from outside of this forum
      kolanaki@pawb.socialK This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #2

      IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

      M sanctus@lemmy.worldS M F A 6 Replies Last reply
      0
      • kolanaki@pawb.socialK [email protected]

        IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

        M This user is from outside of this forum
        M This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #3

        Absolutely. I think most of us are excited for incremental evolution.

        And conversely a lack of that is the chief source of my frustration with games. Bethesda is another dev that comes to mind with the loading screen debacle that was Starfield.

        kolanaki@pawb.socialK D 2 Replies Last reply
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        • kolanaki@pawb.socialK [email protected]

          IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

          sanctus@lemmy.worldS This user is from outside of this forum
          sanctus@lemmy.worldS This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #4

          Its this game but with x is how we got most new genres.

          kolanaki@pawb.socialK 1 Reply Last reply
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          • tonytins@pawb.socialT [email protected]

            "It sounds weird but we try to keep our innovation as low as possible," the director explained. "We'll say 'it's this game but with that.' It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We're a studio of 50 people with bills to pay. So we can't do that."

            snotflickerman@lemmy.blahaj.zoneS This user is from outside of this forum
            snotflickerman@lemmy.blahaj.zoneS This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            If space dwarves drinking, burping, and dancing isn't innovation then who needs innovation?

            For Karl!

            M 1 Reply Last reply
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            • kolanaki@pawb.socialK [email protected]

              IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

              M This user is from outside of this forum
              M This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #6

              Or the EA Sports games: same game but with a different number on the box art.

              tonytins@pawb.socialT 1 Reply Last reply
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              • kolanaki@pawb.socialK [email protected]

                IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

                F This user is from outside of this forum
                F This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                It's evolution rather than revolution. Which is fine, not everything can be revolutionary.

                1 Reply Last reply
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                • M [email protected]

                  Or the EA Sports games: same game but with a different number on the box art.

                  tonytins@pawb.socialT This user is from outside of this forum
                  tonytins@pawb.socialT This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  Ugh. Sports games are the worst when it comes to that.

                  L 1 Reply Last reply
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                  • kolanaki@pawb.socialK [email protected]

                    IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

                    A This user is from outside of this forum
                    A This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #9

                    For sure. And I'd say most of us who like roguelikes and DRG both would just enjoy a good, faithful treatment of it that understands the genre. I don't expect innovation within a genre, I just want a solid implementation.

                    1 Reply Last reply
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                    • snotflickerman@lemmy.blahaj.zoneS [email protected]

                      If space dwarves drinking, burping, and dancing isn't innovation then who needs innovation?

                      For Karl!

                      M This user is from outside of this forum
                      M This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #10

                      Damn, there's a pebble in my boot.

                      1 Reply Last reply
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                      • tonytins@pawb.socialT [email protected]

                        Ugh. Sports games are the worst when it comes to that.

                        L This user is from outside of this forum
                        L This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #11

                        That’s one thing I’ve always really respected about the Forza/Forza horizon series. It’s familiar but each entry does kind of feel like its own thing. In particular the world they have you drive in

                        1 Reply Last reply
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                        • sanctus@lemmy.worldS [email protected]

                          Its this game but with x is how we got most new genres.

                          kolanaki@pawb.socialK This user is from outside of this forum
                          kolanaki@pawb.socialK This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #12

                          I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn't even new. They're Metroidvanias (or whatever you would classify the OG Castlevania as other than just "side scrolling platformer")! The only real difference is that you don't get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

                          C ? 2 Replies Last reply
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                          • M [email protected]

                            Absolutely. I think most of us are excited for incremental evolution.

                            And conversely a lack of that is the chief source of my frustration with games. Bethesda is another dev that comes to mind with the loading screen debacle that was Starfield.

                            kolanaki@pawb.socialK This user is from outside of this forum
                            kolanaki@pawb.socialK This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #13

                            Starfield was just weird. Like, I expected the load screens and all the other GameBryo/Creation jank. But that's not what made it disappointing. It was just... Boring. I couldn't get immersed in the world because nothing about it was interesting once you scratched deeper than the surface. Even the twist ending/NG+ system which is actually kind of a neat idea wasn't done well (like you might have to go through the entire, boring-ass game up to 7 times before you even see a difference).

                            C F 2 Replies Last reply
                            0
                            • kolanaki@pawb.socialK This user is from outside of this forum
                              kolanaki@pawb.socialK This user is from outside of this forum
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                              wrote on last edited by
                              #14

                              I honestly don't know why they don't simply make those a subscription service at this point. They change nothing but the stats to try and reflect real life in most iterations. Sports games are the one type of game that because of how they already do them would be perfect for the live service bullshit, and yet, inexplicably, they are the one genre that has next to no live service games. I can literally only think of one of the FIFA games which is free 2 play and live service.

                              S S 2 Replies Last reply
                              0
                              • kolanaki@pawb.socialK [email protected]

                                I honestly don't know why they don't simply make those a subscription service at this point. They change nothing but the stats to try and reflect real life in most iterations. Sports games are the one type of game that because of how they already do them would be perfect for the live service bullshit, and yet, inexplicably, they are the one genre that has next to no live service games. I can literally only think of one of the FIFA games which is free 2 play and live service.

                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #15

                                I've thought about this before, I think it's because the devs/publishers want to have their cake and eat it. They release a new game every year at full price for that up front cash then they nickle and dime you all year and then reset with a new full price game.

                                I'm pretty sure the amount of money EA makes from FIFA or Activision makes from COD would go down dramatically if they just had a single live service game.

                                1 Reply Last reply
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                                • kolanaki@pawb.socialK [email protected]

                                  Starfield was just weird. Like, I expected the load screens and all the other GameBryo/Creation jank. But that's not what made it disappointing. It was just... Boring. I couldn't get immersed in the world because nothing about it was interesting once you scratched deeper than the surface. Even the twist ending/NG+ system which is actually kind of a neat idea wasn't done well (like you might have to go through the entire, boring-ass game up to 7 times before you even see a difference).

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #16

                                  I don't know anything about the NG+ system because I steered way clear of Starfield, but it sounds like somebody at Bethesda saw people playing Skyrim over and over and thought "How can we monetize that", hence the grind you're alluding to. They expected you to encounter it organically because of course the game was such hot shit everyone was gonna play it forever. Oops.

                                  Call me a cynic if you want but these are the guys who invented paid cosmetics.

                                  C 1 Reply Last reply
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                                  • C [email protected]

                                    I don't know anything about the NG+ system because I steered way clear of Starfield, but it sounds like somebody at Bethesda saw people playing Skyrim over and over and thought "How can we monetize that", hence the grind you're alluding to. They expected you to encounter it organically because of course the game was such hot shit everyone was gonna play it forever. Oops.

                                    Call me a cynic if you want but these are the guys who invented paid cosmetics.

                                    C This user is from outside of this forum
                                    C This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #17

                                    call me a cynic

                                    You’re a cynic. Weird request but I hope you’re happy 🙂

                                    C 1 Reply Last reply
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                                    • kolanaki@pawb.socialK [email protected]

                                      I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn't even new. They're Metroidvanias (or whatever you would classify the OG Castlevania as other than just "side scrolling platformer")! The only real difference is that you don't get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

                                      C This user is from outside of this forum
                                      C This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #18

                                      Is it your first playthrough of Bloodborne? If so I’m so jelly. I’d do anything to play that game for the first time again!! Don’t forget to do the dlc 🙂

                                      1 Reply Last reply
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                                      • C [email protected]

                                        call me a cynic

                                        You’re a cynic. Weird request but I hope you’re happy 🙂

                                        C This user is from outside of this forum
                                        C This user is from outside of this forum
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                                        wrote on last edited by
                                        #19

                                        Ecstatic! I’m sure it will go bad somehow, though.

                                        1 Reply Last reply
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                                        • kolanaki@pawb.socialK [email protected]

                                          I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn't even new. They're Metroidvanias (or whatever you would classify the OG Castlevania as other than just "side scrolling platformer")! The only real difference is that you don't get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

                                          ? Offline
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                                          wrote on last edited by
                                          #20

                                          while metroidvania is an apt comparison souls-like games and specifically dark souls games feel a lot like classic dungeon crawlers ( but with real time combat instead of grids. Which in the case of fromsoftwares earlier games kingsfield, makes a lot of sense.

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