Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo

agnos.is Forums

  1. Home
  2. Games
  3. Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

Scheduled Pinned Locked Moved Games
games
44 Posts 31 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest

    Would you recommend DRG? I've heard some good things, but never tried it.

    ? Offline
    ? Offline
    Guest
    wrote on last edited by
    #41

    It's extremely fun with friends. I've got probably 100+ hours in it

    1 Reply Last reply
    0
    • isyasad@lemmy.worldI [email protected]

      Yes I know. I just mean that the multiple currencies is something I didn't like and is a downside of the game for me. Not only because I think they are not fun to collect, but because they aesthetically remind me of pay-to-win currencies and it's a slight ick. As they say in the article, they deliberately copy elements from other games to add to their own. That's cool, but I don't like the specific things they copied: battle passes and multiple-currency upgrade trees.

      R This user is from outside of this forum
      R This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #42

      Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

      A isyasad@lemmy.worldI 2 Replies Last reply
      0
      • R [email protected]

        Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

        A This user is from outside of this forum
        A This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #43

        To be fair, a game giving you bad vibes is a valid reason not to play it. It's not a piece of software developed with a practical task in mind.

        1 Reply Last reply
        0
        • R [email protected]

          Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

          isyasad@lemmy.worldI This user is from outside of this forum
          isyasad@lemmy.worldI This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #44

          I don't believe I misrepresented anything, I never said that the currencies or battle passes were paid. OC asked if people would recommend, and I think I wouldn't recommend because I didn't enjoy it and I described the reasons I didn't enjoy it, which as I said in my comment were aesthetic complaints (rather than monetary or gameplay or anything).

          My objection is based on vibes because I think vibes and aesthetics and artistic direction are important to me, and those are the grounds on which I don't like Deep Rock Galactic

          1 Reply Last reply
          0
          • System shared this topic on
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • World
          • Users
          • Groups