What's a popular game series that you just can't understand the hype for?
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damn, should have started in order of release instead of jumping straight into reach. love halo
I highly doubt that would've changed anything.
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I really wanted to like Baldur's Gate 3. I didn't play the prior games in the series, but I know a bunch of people who brim with excitement about it.
I've not really been involved in DnD in any form. I played the original Warcraft RTS as a kid, I've read everything from Tolkien, and I love some of the Elder Scrolls games, but that's about it. I'd always got the impression that a lot of it was a bit hammy and amateur on the writing side, but I assumed BG3 would buck the trend.
...I just didn't vibe with it at all. I found the combat exasperating, I didn't mesh with the character motivations, and I failed to really get immersed. Maybe I really needed more backstory than a couple of lore lessons over beers.
It's obviously a great game, but it was such a miss for me, and I wish that weren't the case.
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People KEEP saying that they “fixed” that game but every time I try it it’s still a pretty generic survival game in space. I don’t see how it’s even close to what they promised.
It's really not even a survival game.
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wrote last edited by [email protected]
Everyone is going gaga for Peak rn (including my BF) and I don't see the appeal at all other than maybe the social aspect. The game itself looks boring AF.
I also haven't liked many AAA games since graduating high school. All these things that are cultural phenomena like The Last of Us just... Didnt like 'em. I feel like most of the AAA games that blow up in popularity are only applauded for the story and dialogue, because the game itself tends to be generic and mid and does nothing special, unique or interesting at all.
I want to see a shift from focusing on telling a story or trying to be High Art and just make a thing that is fun to play as a game that also isn't loaded with MTX and is only fun to play because it psychologically addicts you.
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wrote last edited by [email protected]
Gacha.
For most anything else, I can simply chalk it up as a difference in tastes when I don't like the gameplay, or art style, or whatever. Even those shitty horror games for babies I despise are perhaps fun if you dive into the lore at the right age, who knows. I certainly have obsessed for less than mediocre games.
But no one likes gacha, or at least should like it. It's gambling marketed to kids, preying on the people without impulse control. No "you can spend 2 hours of your life every day on this and save up 2$ in currency" is changing that, in fact that is even worse.
And yet they give hoyoverse a pass for their series, because everything around it is so high quality. Open your fucking eyes! Games are not supposed to punish you for not playing!
But of course, no accusation without confession, I am quite fond of the yugioh simulator, and used to defend it the same way. I try to resolve this double standard by doing what I feel they should do: Never gush about it, only mention it in shame, and always warn people to not pick it up.
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Everyone is going gaga for Peak rn (including my BF) and I don't see the appeal at all other than maybe the social aspect. The game itself looks boring AF.
I also haven't liked many AAA games since graduating high school. All these things that are cultural phenomena like The Last of Us just... Didnt like 'em. I feel like most of the AAA games that blow up in popularity are only applauded for the story and dialogue, because the game itself tends to be generic and mid and does nothing special, unique or interesting at all.
I want to see a shift from focusing on telling a story or trying to be High Art and just make a thing that is fun to play as a game that also isn't loaded with MTX and is only fun to play because it psychologically addicts you.
I love the devs previous game, Another Crab’s Treasure, for its tough but fair gameplay, and really well implemented progression. I was a little disappointed to discover that Peak leans more into the multiplayer, emergent gameplay, “eternal beta” feel of many indie games today. The concept seems fun, and it can apparently be played solo, but all of the gameplay footage I have seen from non-devs is people screaming frantically at each other about some new feature while nothing happens.
I might be a hypocrite though, because I am interested in the upcoming game Big Walk from House House.
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Horizon series. Retried multiple times on horizon zero dawn, probably got close to 15 hours and just didn't care for the story. Gameplay was what kept me playing but after a while, I didn't feel compelled to continue if I had no interest in anything else that was happening. Heard Forbidden West is better but I couldn't care less
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It's really not even a survival game.
You right, you right.
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Call of Duty. Yeah I liked the original modern warfare games but not enough to like the hype.
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I really tried, maybe 20-30 hours, but didn't enjoy it much.
Playing as a spellcaster was maybe a mistake.
I recognize it's a quality game though. I might try again with a melee character. Maybe modded?Dex/arcane bleed builds. Beautiful.
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Souls like. There are literally situations you cannot win on the first try, like when you walk through a door and something stabs you from behind because it was leaned against a wall out of sight.
Also just don’t enjoy fighting gigantic things with ambiguous hitboxes.
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wrote last edited by [email protected]
Persona
I don't dislike the series, per se, I literally just find the number of games with similar titles confusing. I have no idea what's what.
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Gacha.
For most anything else, I can simply chalk it up as a difference in tastes when I don't like the gameplay, or art style, or whatever. Even those shitty horror games for babies I despise are perhaps fun if you dive into the lore at the right age, who knows. I certainly have obsessed for less than mediocre games.
But no one likes gacha, or at least should like it. It's gambling marketed to kids, preying on the people without impulse control. No "you can spend 2 hours of your life every day on this and save up 2$ in currency" is changing that, in fact that is even worse.
And yet they give hoyoverse a pass for their series, because everything around it is so high quality. Open your fucking eyes! Games are not supposed to punish you for not playing!
But of course, no accusation without confession, I am quite fond of the yugioh simulator, and used to defend it the same way. I try to resolve this double standard by doing what I feel they should do: Never gush about it, only mention it in shame, and always warn people to not pick it up.
wrote last edited by [email protected]Which is why limbus will always be the best game in the gacha genre, it rewards you beautifully for barely playing the game and ensures you can get almost everything for free if u work for it
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Borderlands, I always found the art style a bit off-putting.
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Which is why limbus will always be the best game in the gacha genre, it rewards you beautifully for barely playing the game and ensures you can get almost everything for free if u work for it
wrote last edited by [email protected]I can't even make the most explicit Gacha hating post without you guys saying how yours is the one, the special one that's good.
I hate the concept. They are designed to obfuscate how much money and time you spend on them with different currencies that don't feel like real money. They are dark pattern after dark pattern, trying to get you to look at the shop every time you boot up, and entice you with limited offers every chance they get. And this all is then defended by well meaning people like you and me with "Well, you can play for free if you grind hard".
And when I look up if the different in-game currency thing applies to this game, I find out I have heard of Limbus company as the Korean one that got a "radical feminist" artist fired because a swimsuit didn't reveal enough skin for the fanbase's liking.
You misunderstood my comment. Fuck off with your recommendation.
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Borderlands, I always found the art style a bit off-putting.
its mindless shoot shit get loot fun. if that aint your bag you just wont get much out of it. handsome jack is hilarious though
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Halo. I've been hearing about how cool and just good the games are. How deep and interesting the lore is.
I was visiting old games I heard good things about but never played. I had finished with the Half Life games and enjoyed them.
Then I decided to get the Master Chief Collection.
Started with Reach. Shooting immediately felt bad. The characters started dying off almost immediately after meeting them. Then the game was finished.
That was... Disappointing.
Well alright. Maybe Reach is a black sheep.
Onto Halo CE. Shooting felt even worse. The open areas were pretty cool, but there were a lot of small frustrations with the game. Story wasn't anything special. Certainly none of that "deep lore".
Well... Halo 2 then? Felt a lot like Halo 1. More story, yes, but it was as if the game assumed I was already invested in the story. About two thirds in I realised I was still waiting for Halo to finally become cool or good.
I stopped playing.
Decided Halo as a whole is very overrated.
wrote last edited by [email protected]How deep and interesting the lore is.
Could the people telling you that have possibly been talking about the books? There's >20 books telling various storylines from the franchise and they go way deeper than the games.
I will agree that the games are pretty sparse for storytelling. They tend to go more "show, don't tell". The problem with that is that the lore of Halo needs to be told and can't really be shown
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Darksiders. Shit is ass.
Agreed. I got about halfway through the first one before I quit
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Hollow Knight.
There's a couple of things the devs could have done to make things way more tolerable, like not putting the fucking shades in the middle of platforming challenges and giving health bars to bosses so you can tell when you should go somewhere else instead of face-tanking them for 3 hours.
But god forbid anyone says anything even remotely disparaging against the game, as they're quickly mobbed by fanboys and told to "git gud" because they treat masochistic games like HK as some perverse dick-measuring contest.
And unfortunately I can't away from hearing about it with everyone sperging out over the upcoming sequel.
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It was better in the beginning I think… they gave you more control now but honestly it feels less satisfying
You need a feeling of momentum, like spiderman swinging or the space battles in battle star galactica