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  3. What's a popular game series that you just can't understand the hype for?

What's a popular game series that you just can't understand the hype for?

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  • cm0002@lemmy.worldC [email protected]

    OQB @[email protected]

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    wrote last edited by
    #81

    Animal Crossing.

    The thought of it disgusts me. Don't know exactly why.

    H M 2 Replies Last reply
    5
    • nexguy@lemmy.worldN [email protected]

      All first person shooters. I grew up with original wolfenstien, doom, rise of the triad, unreal tournament, quake... Modding each was pretty popular.

      Now all fps feel like mods of those games.

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      wrote last edited by
      #82

      UT2k4 was awesome.

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      • tattorack@lemmy.worldT [email protected]

        Halo. I've been hearing about how cool and just good the games are. How deep and interesting the lore is.

        I was visiting old games I heard good things about but never played. I had finished with the Half Life games and enjoyed them.

        Then I decided to get the Master Chief Collection.

        Started with Reach. Shooting immediately felt bad. The characters started dying off almost immediately after meeting them. Then the game was finished.

        That was... Disappointing.

        Well alright. Maybe Reach is a black sheep.

        Onto Halo CE. Shooting felt even worse. The open areas were pretty cool, but there were a lot of small frustrations with the game. Story wasn't anything special. Certainly none of that "deep lore".

        Well... Halo 2 then? Felt a lot like Halo 1. More story, yes, but it was as if the game assumed I was already invested in the story. About two thirds in I realised I was still waiting for Halo to finally become cool or good.

        I stopped playing.

        Decided Halo as a whole is very overrated.

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        wrote last edited by
        #83

        Personally, I think Halo's heyday was decades ago when Halo first came out. It was a huge success back then, and I'd argue that's half the reason it's enjoyed by some today. Halo 2 was also very excellent. Halo 3 came out on the Xbox 360, so it had a different feel to it since it was on a different platform. The other games (Reach, 4, ODST) couldn't even hold a candle to the literal monumental success that the original Halo was.

        1 Reply Last reply
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        • M [email protected]

          Hollow Knight.

          There's a couple of things the devs could have done to make things way more tolerable, like not putting the fucking shades in the middle of platforming challenges and giving health bars to bosses so you can tell when you should go somewhere else instead of face-tanking them for 3 hours.

          But god forbid anyone says anything even remotely disparaging against the game, as they're quickly mobbed by fanboys and told to "git gud" because they treat masochistic games like HK as some perverse dick-measuring contest.

          And unfortunately I can't away from hearing about it with everyone sperging out over the upcoming sequel.

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          wrote last edited by
          #84

          Imma just lump all souls like into this category tbh.

          M 1 Reply Last reply
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          • cm0002@lemmy.worldC [email protected]

            OQB @[email protected]

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            wrote last edited by
            #85

            “Souls-like” games - memorise attack patterns, the game. Not hard, just tedious.

            “Tactics” style games, just don’t see the fun in that sort of game.

            Sony’s bread and butter for the last 20 years, the ultra-linear handholding cinematic hold-forward-to-win games. Just watch a direct-to-digital movie if you want to watch a terrible D-grade tier movie.

            Persona, Ace Attorney etc type games. Just literally do not see the appeal in these at all.

            isyasad@lemmy.worldI buboscandiacus@mander.xyzB J snowpix@lemmy.caS 4 Replies Last reply
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            • devolution@lemmy.worldD [email protected]

              Call of Duty. Yeah I liked the original modern warfare games but not enough to like the hype.

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              wrote last edited by
              #86

              The original call of duty and battlefield games were revolutionary. If memory serves me correctly, they built off the success of Band of Brothers TV Show and gave a gritty representation of WWII in a first person shooter. Battlefield 1942's multiplayer was absolutely top notch too with its vehicles.

              They deserved their credit back then, but have been milked beyond belief. They are the new FIFA series where each game brings nothing new, but still costs $80...

              L 1 Reply Last reply
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              • ivanafterall@lemmy.worldI [email protected]

                Persona

                I don't dislike the series, per se, I literally just find the number of games with similar titles confusing. I have no idea what's what.

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                wrote last edited by
                #87

                I think I would have loved Persona if it wasn't a turn-based RPG. I like the artstyle, and I like visual novel games. I just really can't be bothered with turn-based RPGs.

                Perhaps I should just watch the anime adaptation.

                H 1 Reply Last reply
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                • H [email protected]

                  the act 1 finale twist was painfully telegraphed and i just wasn't feeling the new guy in act 2.

                  what got me to drop the game though was doing one of those extremely vertical platforming challenges and falling off on the very last jump. twice in a row. i know there's only cosmetics for finishing it but the platforming was so aggressively shitty that the prospect of having to do any more of it was enough to just move on.

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                  wrote last edited by
                  #88

                  I am blessed enough to love those things. A friend of mine who originally recommended the game hated those as well. They are made to be frustrating, made to be hated. After all, "you’re the second human to have ever completed this challenge“ I did everything on the first try while it took my friend 3 hours to do the tower of randomly placed objects.

                  I felt the same with the new guy, but it got a lot better when his flaws came out.

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                  • cm0002@lemmy.worldC [email protected]

                    OQB @[email protected]

                    goldholz@lemmy.blahaj.zoneG This user is from outside of this forum
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                    wrote last edited by
                    #89

                    FIFA and other sport team manager;
                    Farming Simulator;
                    Call of Duty;
                    Fortnite and other battle royals (its just not my game mode.

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                    • cm0002@lemmy.worldC [email protected]

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                      wrote last edited by
                      #90

                      Everything with round based battle mechanics.

                      1 Reply Last reply
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                      • F [email protected]

                        “Souls-like” games - memorise attack patterns, the game. Not hard, just tedious.

                        “Tactics” style games, just don’t see the fun in that sort of game.

                        Sony’s bread and butter for the last 20 years, the ultra-linear handholding cinematic hold-forward-to-win games. Just watch a direct-to-digital movie if you want to watch a terrible D-grade tier movie.

                        Persona, Ace Attorney etc type games. Just literally do not see the appeal in these at all.

                        isyasad@lemmy.worldI This user is from outside of this forum
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                        wrote last edited by
                        #91

                        I agree with your critique of souls-likes, but there was something really special about the original Dark Souls that none of its successors really captured. This was before they decided that "ultra-hard" was a good selling point and the attack patterns were far more simple. The atmosphere and difficulty were still there, but they made sense and fit with the rest of the game and its ideas very cohesively.

                        Not sure if anybody will understand this, but it's like the difference between spicy food that's spicy because it has peppers and spicy food that's spicy because they added a bunch of artificial stuff. Spicier usually means tastier, because it has more of the flavorful peppers. But in the case of, for example, Dark Souls 2 or Elden Ring, it's like they just added a bunch of capsaicin (difficulty) without including any more flavors of the peppers. The difficulty is beyond the degree to which it was artistically meaningful in the original Dark Souls.

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                        • cm0002@lemmy.worldC [email protected]

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                          wrote last edited by
                          #92

                          Most Bethesda games.

                          The quality is just so low, the issues so glaring, I can't. It's like reading a fine book riddled with so many typos you give up after 2 pages because you're so distracted.

                          Okay, to be fair, maybe the latest Skyrim iteration is better! I haven't tried. Wouldn't bet on it, though.

                          H snowpix@lemmy.caS 2 Replies Last reply
                          3
                          • M [email protected]

                            Hollow Knight.

                            There's a couple of things the devs could have done to make things way more tolerable, like not putting the fucking shades in the middle of platforming challenges and giving health bars to bosses so you can tell when you should go somewhere else instead of face-tanking them for 3 hours.

                            But god forbid anyone says anything even remotely disparaging against the game, as they're quickly mobbed by fanboys and told to "git gud" because they treat masochistic games like HK as some perverse dick-measuring contest.

                            And unfortunately I can't away from hearing about it with everyone sperging out over the upcoming sequel.

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                            wrote last edited by
                            #93

                            Yeah, I tried giving it a shot twice, but both times after 5-6 hours I just came to the conclusion that the game wasn't respecting my time, and was punishing me for exploring.

                            The worst part is that its popularity lead to other games copying it, meaning half of metroidvanias released after it have the same issues. I started to just filter out any game that had corpse runs as it was a good indicator of how much I'd hate it.

                            M A 2 Replies Last reply
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                            • M [email protected]

                              How deep and interesting the lore is.

                              Could the people telling you that have possibly been talking about the books? There's >20 books telling various storylines from the franchise and they go way deeper than the games.

                              I will agree that the games are pretty sparse for storytelling. They tend to go more "show, don't tell". The problem with that is that the lore of Halo needs to be told and can't really be shown

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                              wrote last edited by
                              #94

                              Yes, often books and movies are brought up when it comes to Halo, but I don't see the point at all. I have been shown a few "cool" or "epic" clips from the movies by Halo fans but... they looked pretty bad.

                              When I get interested in getting into the weeds of some lore, it's because the main-line (be it movies, or games) has made me interested to learn more. Halo never made me interested. Stuff just happened in cool alien environments, and it wouldn't be the first time I've played a shooter with little story in cool alien environments (even from the era Halo is from... probably especially in the era Halo is from).

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                              • O [email protected]

                                The original call of duty and battlefield games were revolutionary. If memory serves me correctly, they built off the success of Band of Brothers TV Show and gave a gritty representation of WWII in a first person shooter. Battlefield 1942's multiplayer was absolutely top notch too with its vehicles.

                                They deserved their credit back then, but have been milked beyond belief. They are the new FIFA series where each game brings nothing new, but still costs $80...

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                                wrote last edited by
                                #95

                                I really enjoyed COD: world at war. I don't think I cared for any after that.

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                                • cm0002@lemmy.worldC [email protected]

                                  OQB @[email protected]

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                                  wrote last edited by [email protected]
                                  #96

                                  Fromsoftware games

                                  Also some bethesda games, the soulless ones like skyrim and fallout 4

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                                  • F [email protected]

                                    “Souls-like” games - memorise attack patterns, the game. Not hard, just tedious.

                                    “Tactics” style games, just don’t see the fun in that sort of game.

                                    Sony’s bread and butter for the last 20 years, the ultra-linear handholding cinematic hold-forward-to-win games. Just watch a direct-to-digital movie if you want to watch a terrible D-grade tier movie.

                                    Persona, Ace Attorney etc type games. Just literally do not see the appeal in these at all.

                                    buboscandiacus@mander.xyzB This user is from outside of this forum
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                                    wrote last edited by
                                    #97

                                    memorise attack patterns, the game. Not hard, just tedious.

                                    This.

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                                    • cm0002@lemmy.worldC [email protected]

                                      OQB @[email protected]

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                                      wrote last edited by
                                      #98

                                      Apart from the endless EA, Ubisoft and similar AAA copy/paste titles I never understood the hype around MOBA games.

                                      I don't get it. Its not real time strategy, but not an ARPG either, you dont create a character, instead have an insane pool of unique characters with a few abilities each. Its just feels like someone wrote down some random game mechanics and choose 5 at random.

                                      All levels are basically the same with mild variations and the whole gameplay loop boils down to optimised fast clicking on abilities and to get strong asap.

                                      Its super boring for me and couldn't spend more than a couple hours with the games from the genre. Same goes for watching other people play.

                                      Its just a cherry on top to have the biggest tournaments and cash prices, while the top players are celebrated as superstars. Also somehow the biggest MOBA communities are infamous for toxicity.

                                      Definitely not my cup of tea.

                                      H H B 3 Replies Last reply
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                                      • B [email protected]

                                        Souls like. There are literally situations you cannot win on the first try, like when you walk through a door and something stabs you from behind because it was leaned against a wall out of sight.

                                        Also just don’t enjoy fighting gigantic things with ambiguous hitboxes.

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                                        wrote last edited by
                                        #99

                                        Exactly, when a game on purpose disrespects your time and forces you to repeat things for no reason.

                                        Some call it a difficulty curve, I don't call it anything, just uninstall it.

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                                        • B [email protected]

                                          its mindless shoot shit get loot fun. if that aint your bag you just wont get much out of it. handsome jack is hilarious though

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                                          wrote last edited by [email protected]
                                          #100

                                          The first time I played Borderlands 1, I didn’t understand what it was going for and I didn’t like it. I picked it up years later and blasted through the entire series. It was a riot! I’m older, so all of the stupid references are fucking hilarious to me like the ninja turtles, Star Wars, Frankenstein, Godzilla, Lord of the Rings, Moby Dick, etc.

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