Got Kingdom Come Deliverance 2 (retail, PS5) early, AMA
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I can’t imagine myself streaming to an audience, just not my thing I guess.
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To be honest, it’s still a little hectic for me, but I feel the most notable change is that you can avoid being countered / masterstriked. By positioning your weapon, you can block, perfect block (allows you to strike back) or masterstrike which remains unblockable.
There is now an interesting back and forth between blocking, striking back and being blocked, which can go on forever - until someone has no stamina left or someone pulls off a masterstrike. -
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Interesting! Is it still hard as heck in 1v2? The first game lock your target in combat by default and it's hard to see, react, or shift between enemies, the game simply not allow me to do so reliably that i keep dying very early into the game. I remember i have to mod it to make it so it's easier to do so.
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Yes, you don’t want to fight against more than one enemy, the game even has a tutorial with a stylistic drawing of you lining up the enemies in a line, so that only one can engage you at any time.
I managed to pull this off with two enemies, with three you would need to tank some hits. -
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Does the crosshair remain active when you aim using the bow?
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Do NPCs get angry even though your charisma is high but the moment you engage in dialogue they get very sweet to you?
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No. But the arrow tip points towards the center. Weapon sway makes it nigh impossible to aim on the controller.
I think, can’t relate to KCD1 since I played that on PC. -
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I think the NPCs did that in KCD1 if you were dirty, had high charisma but a fancy armor or similar. It feels like it works similarly in KCD2, since their demeanor changes significantly when switching from peasant clothes to a proper armor. Don’t have knights armor or any other fancy outfits yet though, so I can’t tell for KCD2.
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Ah damn. I wish they add an option for that
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I kind of don’t (yet) get the stealth / thievery mechanics. I broke into a place, stole something for a quest, and although not getting any indication of someone noticing me, I got a ridiculously high bounty.
That’s the kind of things I disliked in the first game. You kill a thieve in the middle of a forest and still get bad reputation…