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  3. Oscar-winning animated film 'Flow' created entirely with free and open-source software Blender

Oscar-winning animated film 'Flow' created entirely with free and open-source software Blender

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  • T [email protected]

    It's a simpler animation style so don't expect Pixar level stuff

    One of the things you learn in art school is that if you aim for something like realism (or Pixar, in this case), but you fail to get there, people will notice and critique you for it. If you aim for a style you can do well, on the other hand, nobody will care that you didn't do Realism (or Pixar).

    Up and coming artists in any genre would do well to remember that it's okay not to be Pixar or Capcom or whatever. Sometimes working within your limitations can inspire truly creative works.

    E This user is from outside of this forum
    E This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #19

    I refer to this as the Wind Waker effect.

    Before Wind Waker was announced, Nintendo did a reel showing off the power of the GameCube that included a "realistic" (for the time) fight scene between Link and Ganondorf. So when they announced a new Zelda game, people were hyped for a gritty realistic Zelda, and when the first trailers appeared, people hated it.

    For years after its release, Wind Waker's art style was dragged on by people, but today, it's remembered as one of the most iconic Zelda games from that time period and a major influence on the aesthetic of many Zelda games after it.

    Today, its art style looks just as good as it did when the game first launched, while most other games from that time period - especially those that went for high fidelity and realistic graphics - look outdated.

    A good art style is timeless and will always age better than trying to push the envelope on graphical fidelity or realism.

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    • R [email protected]

      Nuh uh, headline. I bet the soundtrack wasn't made in Blender

      E This user is from outside of this forum
      E This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #20

      There was somebody crazy enough to make an entire game in Blender, I don't doubt that somebody has at least tried to make a soundtrack in Blender.

      deceptichum@quokk.auD U 2 Replies Last reply
      0
      • P [email protected]

        It's a very simple film without much depth to be honest. Memoir of a snail was far better.

        timesquirrel@kbin.melroy.orgT This user is from outside of this forum
        timesquirrel@kbin.melroy.orgT This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #21

        without much depth

        How much "depth" do you expect to get out a group of animals acting "mostly" natural and without a single line of human dialog? With those limitations, I think it excelled. There were even a couple tearjerker moments, for me at least.

        P 1 Reply Last reply
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        • gormadt@lemmy.blahaj.zoneG [email protected]

          Whenever I download a new version of Blender I typically throw them $10 - $15.

          Just like with other open source software I use, I give it a shot and if I like it I'll throw them $10 - $15 each time I update.

          A This user is from outside of this forum
          A This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #22

          thank you for your support to FOSS!

          1 Reply Last reply
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          • R [email protected]

            Nuh uh, headline. I bet the soundtrack wasn't made in Blender

            W This user is from outside of this forum
            W This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #23

            You can draw sound waves with grease pencil so it should be possible

            1 Reply Last reply
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            • R [email protected]

              Nuh uh, headline. I bet the soundtrack wasn't made in Blender

              natanox@discuss.tchncs.deN This user is from outside of this forum
              natanox@discuss.tchncs.deN This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #24

              I wonder what they used for that. Perhaps Ardour.

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              • J [email protected]

                The movie was really well done. It's a simpler animation style so don't expect Pixar level stuff, but the story and art direction are great.

                C This user is from outside of this forum
                C This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #25

                I just saw the trailer and thought it looked good.

                Pixar has conditioned us to only value a certain kind of 3D animation that is very round and lanky, similar to Popeye. It's animation that exists to make things as easy as possible for the animators. Same thing with the calarts bean face. They don't care about creativity or art. They only care about making money as reliably and easily as possible.

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                • gormadt@lemmy.blahaj.zoneG [email protected]

                  Whenever I download a new version of Blender I typically throw them $10 - $15.

                  Just like with other open source software I use, I give it a shot and if I like it I'll throw them $10 - $15 each time I update.

                  appoxo@lemmy.dbzer0.comA This user is from outside of this forum
                  appoxo@lemmy.dbzer0.comA This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #26

                  For each update? I'd be the one with funding issues if I'd do that 😄

                  E F gormadt@lemmy.blahaj.zoneG 3 Replies Last reply
                  0
                  • T [email protected]

                    It's a simpler animation style so don't expect Pixar level stuff

                    One of the things you learn in art school is that if you aim for something like realism (or Pixar, in this case), but you fail to get there, people will notice and critique you for it. If you aim for a style you can do well, on the other hand, nobody will care that you didn't do Realism (or Pixar).

                    Up and coming artists in any genre would do well to remember that it's okay not to be Pixar or Capcom or whatever. Sometimes working within your limitations can inspire truly creative works.

                    C This user is from outside of this forum
                    C This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #27

                    I always think about Metal Gear Solid when considering true top-tier 3D art.

                    Pixar animation is computationally intensive, but artistically it has way more in common with the 3D videos for babies that show up in youtube feeds if you're not logged in.

                    T 1 Reply Last reply
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                    • F [email protected]

                      It was a strong year for Best Animated Feature Oscar nominations, and an underdog triumphed. At the 97th annual Academy Awards at Ovation Hollywood in Los Angeles last night, Flow beat competition from Pixar's Inside Out 2, DreamWorks' The Wild Robot and Aardman's Wallace & Gromit: Vengeance Most Fowl.

                      Gints Zilbalodis tale about a cat in a flooded world missed out on the Oscar for Best International Feature Film but still became Latvia's first Oscar win. And it was surely also the first Oscar winner to be made entirely in the free 3D modelling software Blender, cementing the open-source program's place among the best animation software.

                      Flow was one of our highlights of Annecy 2024, and it still seems incredible that it was made by a small team using Blender alone. It was rendered in EEVEE, Blender's realtime render engine.

                      Gints thanked Blender when accepting the award. Speaking to press afterwards, he said: "Any kid now has tools that are used to make now Academy Award-winning films, so I think we're going to see all kinds of exciting films being made from kids who might not have had a chance to do this before.

                      avidamoeba@lemmy.caA This user is from outside of this forum
                      avidamoeba@lemmy.caA This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #28

                      It's so much better than The Wild Robot!

                      1 Reply Last reply
                      0
                      • F [email protected]

                        It was a strong year for Best Animated Feature Oscar nominations, and an underdog triumphed. At the 97th annual Academy Awards at Ovation Hollywood in Los Angeles last night, Flow beat competition from Pixar's Inside Out 2, DreamWorks' The Wild Robot and Aardman's Wallace & Gromit: Vengeance Most Fowl.

                        Gints Zilbalodis tale about a cat in a flooded world missed out on the Oscar for Best International Feature Film but still became Latvia's first Oscar win. And it was surely also the first Oscar winner to be made entirely in the free 3D modelling software Blender, cementing the open-source program's place among the best animation software.

                        Flow was one of our highlights of Annecy 2024, and it still seems incredible that it was made by a small team using Blender alone. It was rendered in EEVEE, Blender's realtime render engine.

                        Gints thanked Blender when accepting the award. Speaking to press afterwards, he said: "Any kid now has tools that are used to make now Academy Award-winning films, so I think we're going to see all kinds of exciting films being made from kids who might not have had a chance to do this before.

                        lemon@sh.itjust.worksL This user is from outside of this forum
                        lemon@sh.itjust.worksL This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #29

                        Well-deserved win! Watched this in the cinema a few weeks back. What immediately struck me about the beautiful art style is that it felt more like what you’d expect from a labor-of-love indie game than from a dreamworks/pixar studio – and it was incredibly refreshing! Also, for a movie where water plays a big role, the fluid rendering was absolutely breathtaking. I could almost smell the warm plastic air of a GPU giving its all.

                        djdarren@sopuli.xyzD 1 Reply Last reply
                        0
                        • appoxo@lemmy.dbzer0.comA [email protected]

                          For each update? I'd be the one with funding issues if I'd do that 😄

                          E This user is from outside of this forum
                          E This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #30

                          Going into debt running Tumbleweed.

                          xavier666@lemm.eeX S 2 Replies Last reply
                          0
                          • C [email protected]

                            I always think about Metal Gear Solid when considering true top-tier 3D art.

                            Pixar animation is computationally intensive, but artistically it has way more in common with the 3D videos for babies that show up in youtube feeds if you're not logged in.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #31

                            Sure. I wasn't implying they were realistic, I was just drawing an analogy between Realism, the classical art style, and modern animation styles (like Pixar's). Whatever style or genre you aim for, do it well.

                            1 Reply Last reply
                            0
                            • gormadt@lemmy.blahaj.zoneG [email protected]

                              Whenever I download a new version of Blender I typically throw them $10 - $15.

                              Just like with other open source software I use, I give it a shot and if I like it I'll throw them $10 - $15 each time I update.

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #32

                              You do a lot, and thank you!

                              I also hope the studios behind the film made sure to pay a solid donation.

                              1 Reply Last reply
                              0
                              • E [email protected]

                                Going into debt running Tumbleweed.

                                xavier666@lemm.eeX This user is from outside of this forum
                                xavier666@lemm.eeX This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #33

                                Sweats in Arch

                                1 Reply Last reply
                                0
                                • E [email protected]

                                  There was somebody crazy enough to make an entire game in Blender, I don't doubt that somebody has at least tried to make a soundtrack in Blender.

                                  deceptichum@quokk.auD This user is from outside of this forum
                                  deceptichum@quokk.auD This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #34

                                  Blender used to have a games engine built into it. It was actually kinda fun but shit, they axed it once Unity became king.

                                  T 1 Reply Last reply
                                  0
                                  • E [email protected]

                                    There was somebody crazy enough to make an entire game in Blender, I don't doubt that somebody has at least tried to make a soundtrack in Blender.

                                    U This user is from outside of this forum
                                    U This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #35

                                    I made a game in Blender! Like the other reply said, it used to have a game engine built-in.

                                    1 Reply Last reply
                                    0
                                    • jomiran@lemmy.mlJ [email protected]

                                      It is available to stream on Max, which means that if you do not have the means to legally stream it there, you'll be able to find it on the high seas. That said, if you do opt to watch it through "alternative means", make sure to at least send a little money Blender's way.

                                      D This user is from outside of this forum
                                      D This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #36

                                      But they said they wanted to watch it in the cinema. Confused by this reply.

                                      1 Reply Last reply
                                      0
                                      • F [email protected]

                                        It was a strong year for Best Animated Feature Oscar nominations, and an underdog triumphed. At the 97th annual Academy Awards at Ovation Hollywood in Los Angeles last night, Flow beat competition from Pixar's Inside Out 2, DreamWorks' The Wild Robot and Aardman's Wallace & Gromit: Vengeance Most Fowl.

                                        Gints Zilbalodis tale about a cat in a flooded world missed out on the Oscar for Best International Feature Film but still became Latvia's first Oscar win. And it was surely also the first Oscar winner to be made entirely in the free 3D modelling software Blender, cementing the open-source program's place among the best animation software.

                                        Flow was one of our highlights of Annecy 2024, and it still seems incredible that it was made by a small team using Blender alone. It was rendered in EEVEE, Blender's realtime render engine.

                                        Gints thanked Blender when accepting the award. Speaking to press afterwards, he said: "Any kid now has tools that are used to make now Academy Award-winning films, so I think we're going to see all kinds of exciting films being made from kids who might not have had a chance to do this before.

                                        D This user is from outside of this forum
                                        D This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #37

                                        I liked the movie, but my (small) kids cried a lot during and after the movie.

                                        T ? 2 Replies Last reply
                                        0
                                        • D [email protected]

                                          Reminder that Blender is struggling with funding right now. https://topicroomsvfx.com/news/the-price-of-free-blenders-funding-crisis/

                                          Make sure to leave it a few bucks if you use it. https://fund.blender.org/

                                          P This user is from outside of this forum
                                          P This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #38

                                          Hopefully Deep Funding becomes popular enough that it no longer becomes a problem

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