For No Reason in Particular Here's a Bunch of Games Where You Kill Nazis
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For no reason in particular, here's a PSA: https://youtu.be/gmiKenqLVAU
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There is PvP in Path of Exile 2 and at least one known Nazi player. Go ahead and kill him when his Boosting Ground worker is off the clock.
Hahaha, love this!
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Hell Let Loose is decent.
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I loveeeeee this game. If anyone else plays dm me for my steam name and you got yourself a good medic.
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Killing Nazis isn't wrong in the slightest. The USA has a rich history of doing exactly that.
We do have to make sure that they're actually Nazis though. Maybe if their leader were to perform two back to back obvious sieg heil salutes then we could know for sure.
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Sounds like sympathy for Nazis. They want violence, we the people have the responsibility to send them back to hide in the shadows.
We are here because we stayed quiet for too long.
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Saboteur deserves much more love.
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I can see that point. I get the same thing sometimes when I casually defend social media companies censoring speech. That is why I usually do it like I did here; direct, verbose, and overtly unambiguous.
People do need to have an understanding that applying an ideal to all people does not mean that you condne the behavior of anyone in specific. I do, personally, hold the philosophy that social contracts need to be mutual and by nature cannot be applied ubiquitously. That is the essence and source of the Tolerance Paradox. That is the most easily digested version, but all social contracts hold the same paradox. Tolerance, compassion, inclusion, safety, etc. The only reason any of of them function is because we all agree on them. It is safe to drive becuse we all agree that that yellow line means we don't cross it. We are safe standing on a subway platform because we all agree not to push each other onto the tracks. We are able to lead peaceful lives because we agree not to accost each other in public spaces. We are confident we can shop in stores, attend churches, spend time in parks, and move about in life because we include each other in our spaces.
Those who do not do these things forfeit the confidence they hold in those contracts. If you own a store or business and exclude some group, you should expect to be unwelcomed in the spaces of others. If you express hateful commentary or accost people, you should expect to be accosted and to not lead a life of peace. If you openly declare yourself as a threat to the health, wellbeing, and/or safety of other members of society, you are not owed any of those things. Period. That is the solution to the Social Contract Paradoxes. Those who are not party to them are not protected by them. It would be like if I signed a contract with a roofer to replace my roof and my neighbor started demanding they replace his roof too under my contract. They are not a party to the contract so they derive no benefit from the contract.
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The only good Nazi is a dead Nazi
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There’s a lot of things you can do with a hatchet… and a Nazi
-BJ Blaskowitz -
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Love that old Wolfenstein.
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Saboteur is one of those games I'm afraid to replay because I have such vivid memories of it being really fun and I don't want to lose that.
I already somewhat ruined Morrowind with modern hardware doing distant rendering. Back in the day Morrowind had perpetual fog and you couldn't see far, so all the places felt so far apart. It felt like a journey going from Vivec city to Ebonhart. But modern hardware has no problem with distant rendering and now I can see that I could spit from Vivec City to Ebonhart. It's no longer a journey, it's just an annoyance because "it's right there". The magic of traversal is lessened because things no longer feel like they're far away.
And that's what I'm afraid of, that some illusion of Saboteur gets shattered and with it the game will also feel lesser than it was.
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Yeah, killing Hitler was so cathartic.
Also just a ridiculous amount of hidden rooms with treasure.