Skyblivion, the fan remake of Oblivion in Skyrim's engine, nears completion
-
They need to. Strong rumours that Bethesda has tasked a studio to remake Oblivion in a different engine.
I really hope so! It seems like such a no brainer, get a studio to remake the bulk of it and keep creative control. I came into TES world in Skyrim and would love to go back through them but I’m a snob for a modern looking game now.
-
That's me with every Bethesda game I played. I don't even treat them as games to beat, just worlds to run around in.
just worlds to run around in
Which, ironically, was why I only played the main quest in Starfield vanilla. Running around empty, boring planets, with copy-pasted dungeons (there's only, what, 10 varieties?), felt like nothing but a colossal waste of time.
So glad I didn't pay for it (Gamepass, with apologies to my Linux friends).
-
They need to. Strong rumours that Bethesda has tasked a studio to remake Oblivion in a different engine.
Let's see who can do it better, BGS or unpaid indie devs.
My money is not on BGS.
-
just worlds to run around in
Which, ironically, was why I only played the main quest in Starfield vanilla. Running around empty, boring planets, with copy-pasted dungeons (there's only, what, 10 varieties?), felt like nothing but a colossal waste of time.
So glad I didn't pay for it (Gamepass, with apologies to my Linux friends).
Starfield never really grabbed my attention so I thankfully dodged a bullet with that one.
So glad I didn’t pay for it (Gamepass, with apologies to my Linux friends).
No need to apologise, people should have the option to play games however they want.
-
Oblivion without the comically fucked-up levelling system sounds like a blast
I remember playing both Morrowind and Oblivion with like a ton of notes on how exactly to level up my character, not to min/max but to keep the game from scaling the difficulty too much.
I’d rather see a remake of Morrowind over Oblivion, though. I have the game on GOG but I don’t have the time in my life to go through all the mods to make it playable (especially getting the journalling system up to par with modern games).
-
I remember playing both Morrowind and Oblivion with like a ton of notes on how exactly to level up my character, not to min/max but to keep the game from scaling the difficulty too much.
I’d rather see a remake of Morrowind over Oblivion, though. I have the game on GOG but I don’t have the time in my life to go through all the mods to make it playable (especially getting the journalling system up to par with modern games).
Morrowind was better than oblivion and Skyrim. Skyrim was good but Morrowind was so well done.
-
Yeah an ex Virtuos developer said they had been working on a remake in UE5 for Bethesda. Can’t find the reference but it was a big rumour a while ago.
not a huge fan of UE5* but it has to be better than the spaghetti that is CE2 at this point.
*-The engine itself isn't the problem developers just don't optimize shit because they aren't given the time/derective to.
-
just worlds to run around in
Which, ironically, was why I only played the main quest in Starfield vanilla. Running around empty, boring planets, with copy-pasted dungeons (there's only, what, 10 varieties?), felt like nothing but a colossal waste of time.
So glad I didn't pay for it (Gamepass, with apologies to my Linux friends).
I got through about half the main story before the load-door-load-fastravel-load-door-load made me just give up. I learned later you can directly fast travel from the map but for some reason when I tried it initially it didn't work and thought you had to go to your ship everytime.
-
I'm waiting for skyrim and oblivion to be remade in OpenMW
There are mods that add Skyrim and Cyrodiil.
I think Project Tamriel Rebuilt and Project Tamriel are the ones.
I've not played them, watched a stream play one of them. The tippy part is they go off the OG lore so Cyrodiil is a more tropical/Mediterranean climate which is fun.
-
This post did not contain any content.
I thought I'd heard a rumor that TES 6 was going to be an Oblivion remake, which would be a dick move on Bethesda's part if true.
-
Morrowind was better than oblivion and Skyrim. Skyrim was good but Morrowind was so well done.
Morrowind had a decent story and great world building but the mechanics were absolute shit.
-
not a huge fan of UE5* but it has to be better than the spaghetti that is CE2 at this point.
*-The engine itself isn't the problem developers just don't optimize shit because they aren't given the time/derective to.
Have you seen what the recent UE5 games play like? Not even frame generation can make them run smoothly.
I honestly prefer creation.
-
Morrowind had a decent story and great world building but the mechanics were absolute shit.
the mechanics were absolute shit
Levitate on up to the top of my Telvanni tower and tell that to my face—oh wait, you can't!
-
A remaster for the first too wouldn't be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they'd have to go hard, and reconceptualize a lot.
I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
-
I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.
Nah, they could just make it smaller instead of filling it with slop
-
There are mods that add Skyrim and Cyrodiil.
I think Project Tamriel Rebuilt and Project Tamriel are the ones.
I've not played them, watched a stream play one of them. The tippy part is they go off the OG lore so Cyrodiil is a more tropical/Mediterranean climate which is fun.
I've used Tamriel Rebuilt a while back and it was pretty fucking cool. There was only one small patch of the map that wasn't completed when I played it, and none of it was populated. But they had the landmasses and cities all built and decorated. If they haven't gotten NPCs populating places by now, I have no idea what they've been doing this whole time.
-
If you think Oblivion's was comically fucked up, I have to assume you didn't play Morrowind. Which was basically the same but worse.
-
the mechanics were absolute shit
Levitate on up to the top of my Telvanni tower and tell that to my face—oh wait, you can't!
psh all i need is a horse and i will climb anything
-
psh all i need is a horse and i will climb anything
Touché, but not even a horse can get you through a hole in the middle of a room's ceiling.
Also, there were other things that were mechanically better about Morrowind, such as its much more interesting/immersive fast travel system.
-
Morrowind had a decent story and great world building but the mechanics were absolute shit.
The absolute shit mechanics had some kernels of gold though. I loved my Fortify Strength 100 Jump 100 spell and my 10 chaingun lightning amulets. Very few games let you do properly weird stuff with magic.