Windows 11 is closing a loophole that let you skip making a Microsoft account
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Let's install Windows 10 for protest
Or linux.
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Why the fuck is a Microsoft account so important to Windows that running it without one is considered a "loophole"?
Because we need your data silly
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That's very fair! I was concerned by that video too, though I would point out that if I remember right, the games in that video don't work on non-steamdeck devices including if you install steamos on a laptop or desktop
From my understanding of this video. That's because they intentionally locked the game to work on the steam deck.
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Uh
Who's ready to talk Linux
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Uh
Who's ready to talk Linux
I'm liking Linux Mint and Kubuntu personally.
Especially Kubuntu for my main desktop PC, Linux Mint for my little clunker PC I use to run my 3D printers.
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My vr driving Sim rig just works in windows, the most I've ever had to do is map my shifter in game. Steamvr, hardware drivers, the actual games, it all just works without doing anything. Plug and play. I'm sure I can get it all working in Linux, eventually. I was(trying to) gaming on Ubuntu 10.04 with wine. I was first batch steamdeck and the amount of progress with gaming I've seen thanks to valve and proton means I'll be coming back. But I'm just waiting for steamOS to be open release. But I am a KDE head so honestly I'll end up whatever distro that does proton and KDE by the end of this year.
Come on in, the water is fine. The latest version of Ubuntu is like 24, so things have changed a lot, and for the better.
Get yourself a Kubuntu image, and give it a try.
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This forced account shit is infuriating. Iβd see students with computers that cannot get to government-provided education sites because they are forced to sign up with a Microsoft account to use their PC, which forced them to setup a child account because of their age and therefore be under a parent account, which means the child account can only use Edge and can only go to whitelisted websites, which blocks some government education sites unless the parent account allows it through which they canβt until the student goes home.
Aren't the students provided computers?
Here students usually get provided computers and then MS accounts are no problem since they just have to logon with their domain account.
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Uh
Who's ready to talk Linux
Sadly, steam VR and fusion360 are still tying me to windows.
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Sadly, steam VR and fusion360 are still tying me to windows.
Steam VR runs on Linux natively, doesn't it? I switched to Linux a few weeks ago but haven't tried VR gaming on it yet.
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Sadly, steam VR and fusion360 are still tying me to windows.
No they don't. Steam VR is native on Linux, and most of fusion 360 can run in wine. Good news for you!
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Steam VR runs on Linux natively, doesn't it? I switched to Linux a few weeks ago but haven't tried VR gaming on it yet.
It does, but performance seems a lot laggier than Windows.
I've been using Linux full time for a while now, and only recently installed Windows on a secondary drive, just for those two things.
Before, on Linux, it was a bit of mixed bag.
Sometimes it would start up without issue, other times sound wouldn't work, etc.Using corectl is a must, and make sure you have a stable steam install. (iirc the steam I installed didn't come with half of the 32 bit libs it was expecting).
I'm rocking a 7900xtx, so it's not exactly low-end, and half-life alyx was giving me a lot of stutters. -
I keep thinking of creating Linux BTW...
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I'm liking Linux Mint and Kubuntu personally.
Especially Kubuntu for my main desktop PC, Linux Mint for my little clunker PC I use to run my 3D printers.
Same, I just loaded kubuntu on another new system
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They give me more and more reasons to stay on W10 until I give up games and move to Linux permanently.
I'll miss my TCMD scripting, though. But besides that and gaming, most of what I do nowadays is cross-platform.
Same here.
Game performance on Linux isn't always the best. So I'll keep a Win10 around.
Are Linux ports of games so hard to do? Genuine question. I am not a games dev.
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My vr driving Sim rig just works in windows, the most I've ever had to do is map my shifter in game. Steamvr, hardware drivers, the actual games, it all just works without doing anything. Plug and play. I'm sure I can get it all working in Linux, eventually. I was(trying to) gaming on Ubuntu 10.04 with wine. I was first batch steamdeck and the amount of progress with gaming I've seen thanks to valve and proton means I'll be coming back. But I'm just waiting for steamOS to be open release. But I am a KDE head so honestly I'll end up whatever distro that does proton and KDE by the end of this year.
Install bazzite. Done.
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Why is everyone reccommending linux mint all of a sudden? What happened to ubuntu and fedora?
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Same here.
Game performance on Linux isn't always the best. So I'll keep a Win10 around.
Are Linux ports of games so hard to do? Genuine question. I am not a games dev.
Are Linux ports of games so hard to do? Genuine question. I am not a games dev.
My personal opinion is that Windows is an easier target because all Windows machines are consistent in their underlying interface with the user's hardware. Same idea with MacOS. You know what display manager and graphics library to target, and what packaging format to target.
Then, there's Linux, which can be one of any number of distributions with varying software stacks, packaging formats, etc. It's not that Linux gaming is radically difficult to support, it's just much less standardized. This makes it a lot more work for a much smaller demographic. The Vulkan graphics API has made some of the software issues much less of a problem, but you still have to contend with things like different display managers and stuff like packaging differences between distributions.
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Upgrades are a different process than a brand new install. Going from 10 to 11 on a Pro is an easy process. Long, as in a couple hours, but easy. The post is talking about brand new installs (the OOTB experience).
The last 5 msi laptop OOTB have been able to create local accounts as a mean to join to domain. The 4 Dell i did the week before was able to do the same.
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Uh
Who's ready to talk Linux
I am! Looking for a distro that I can use AGI32 on. It already crashes consistently on Windows for large projects and I reckon it'll do worse on wine.
I also use substance painter a lot but I reckon moving into a FOSS alternative will be a good move for that. Wean myself off Adobe dependency. Unless it works in wine but I've been told anything Adobe or Autodesk can't run in wine.