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  3. Have you ever cried because of a video game?

Have you ever cried because of a video game?

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  • P [email protected]

    Oh, it lives up to it, all right. It's pretty mind bending in its own way.

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    wrote last edited by
    #141

    Agreed on this. There are at least four separate moments of incredible reveals, and so many little details work towards creating a powerful atmosphere. It's amazing

    ::: spoiler Spoiler of a specific thing I liked a lot
    I distinctly remember looking around the seemingly abandoned ring station, after recovering from how cool it was to see the whole thing arcing up above me, and realising how all of the furniture was way too big for me. It's such a trivial thing but it did a lot to make me feel like I really, really did not belong here
    :::

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      wrote last edited by
      #142

      Not quite the same thing, but the song Corridors of Time have gotten me misty eyed from the nostalgia alone.

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        wrote last edited by
        #143

        Destiny 2 - RIP CAYDE 6

        He was such a likable character by the community that Bungie actually brought him back... somehow, as some sort of reincarnated-ghost-person-thing

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        • A [email protected]

          Loom

          "Tell them we chose death with Clarity."

          I haven't played it since '91, but your reference triggered the memory. (Yes, I made an account just for this comment.)

          jerkface@lemmy.caJ This user is from outside of this forum
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          wrote last edited by
          #144

          I rented it and played it through in one or two sittings. I remember finding it a very moving and maybe even significant experience, but I'll be damned if I know why anymore. I think I might enjoy playing it through on the high difficulty (I played on the "musical idiot" difficulty) now that I have more skill playing by ear and stuff, might go back.

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          • K [email protected]

            What touched you about Journey? I finished the games about 3 times and honestly can't recall that much about it but the art/graphic design being top notch.

            Regarding OP's question I also don't recall a game that has made me cry yet, but I wouldn't say I am a senseless being lol, some anime scenes get me from time to time... Is just that with games it feels different.

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            wrote last edited by
            #145

            There were a few things, I think. Stylistically I thought it was gorgeous and made well, coupled with the absolutely beautiful soundtrack by Austin Wintory. But I also got lucky my first time though, and ended up sticking with the same partner pretty much from the very beginning all the way through the end.

            The argument that games are art is something that was pretty widely discussed around the release of Journey, but what I think made that game in particular so impactful is the way that it took a basic mechanic like multiplayer support and wove it so perfectly in with the narrative it was trying to tell. Walking into the light with the same person who was with me from so early on, after everything we went through, and then saying our goodbyes before that beautiful OST played through the credits, it was pretty moving.

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            • Z [email protected]

              Some

              Ok. Maybe some.

              And still I'd rather invest my emotions into real life than in a means of killing time.

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              wrote last edited by
              #146

              Connecting to characters in media is a great way to connect to your own feelings. It sounds like you're treating it like it takes away from reality somehow, but all media is a reflection of reality. People have a reaction to it because it connects to something in their life. If you haven't found things that resonate with you that's cool, but looking down on others for being emotionally open is unnecessary.

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              • jerkface@lemmy.caJ [email protected]

                I rented it and played it through in one or two sittings. I remember finding it a very moving and maybe even significant experience, but I'll be damned if I know why anymore. I think I might enjoy playing it through on the high difficulty (I played on the "musical idiot" difficulty) now that I have more skill playing by ear and stuff, might go back.

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                wrote last edited by
                #147

                "Damned" because you don't remember the story or plot points? or because you do, and they don't seem as affective?

                jerkface@lemmy.caJ 1 Reply Last reply
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                • J [email protected]

                  Yes! I have to try the DLC, I've been afraid of it not living up to the main game's whole thing

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                  wrote last edited by
                  #148

                  The DLC is good, but it's different. Quite different.

                  And without spoiling anything, let me say that during the beginning and middle it feels even more different than it ends up being, which is a bit jarring to some fans of the original.

                  I like it, I'm glad I played through it, but I understand people that are grumpy with it or don't gel with it.

                  I think the flaw it has, by nature of being DLC, is that it has a bit less surface area than the main game. In the main game if you get stuck there are a hundred other areas to explore and learn stuff that may help get through the stuck parts, or even just give you a break so you can prevent frustration. But in EotE if you get stuck in, like, 3 places it sorta locks you up, because those are the only 3 threads you have available to you at that time. So it's not bad, but is more prone to frustration and feeling stuck than the original.

                  But if you relax, and push through, and in some cases have "faith" that the designers have way through in mind, I think it's good and scratches a similar but different itch.

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                    wrote last edited by
                    #149

                    It didn't quite make me cry, but the ending of Planescape Torment got me right in my feels.

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                      wrote last edited by
                      #150

                      A few times. Ones that come to mind

                      Gears 3 : DOOOOMMMMMM NOOOOOOOOO

                      Spiritfarer : Hedgehog grandma goodbye

                      Brothers : a tale of 2 sons. The ending.

                      What remains of Edith finch: fish factory, baby and ending.

                      Halo Reach, just a little tiny bit : New Objective- Survive.

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                      • sharkfucker420@lemmy.mlS [email protected]

                        I cried over darksouls when I first played it at 12. These were tears of frustration of course. I also cried after finishing hollowknight. Not because it was sad but because it was over.

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                        wrote last edited by
                        #151

                        It's nice to see that others 'cry because it's over' too. It usually hits me during the credits. Hollow Knight had that effect on me for sure.

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                          wrote last edited by
                          #152

                          A few times.

                          Most notably, when playing Outer Wilds. I was playing it during the pandemic and had lost two friends, my grandfather and my cat within the span of around 3 months. I was struggling with depression and I got to one specific spot in the game and the revelation caused me to just sit there and cry for like 10 minutes, I was so emotionally shut down at the time that the tears felt like a life preserver. I had to stop playing for a bit, but it definitely helped me process my grief.

                          I also cried during a couple of quests in FFXIV. The post-Shadowbringers content especially, not because it was sad, just very poignant. And again in the last area of Endwalker, where Masayoshi Soken's incredible composition combined with some very emotional content just got to me (especially the Endwalk, jfc).

                          I think I cried a bit at the end of Journey just because it was a powerful experience, but I had an amazing partner in that game who stayed with me through the whole thing.

                          eupraxia@lemmy.blahaj.zoneE F Q Q coskii@lemmy.blahaj.zoneC 5 Replies Last reply
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                          • S [email protected]

                            Yes, lots of them and for varying reasons.

                            Dead Island's cinematic trailer will tug at the heart strings. Wanted to mention this since many may have missed it now that it's aged a bit.

                            Just rewatched it, still hits me. The footage at the end is what really knocks the wind out.

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                            wrote last edited by
                            #153

                            Holy crap. I enjoyed Dead Island many years ago but never saw this before. It doesn't match the tone of the game at all lol.

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                              wrote last edited by
                              #154

                              Almost when playing KOTOR 2. The song "The Rebuild of the Jedi Enclave" when it plays on a specific part of the game makes you "look back" to the height of the Old Republic while being an Exile. There are other messages in the scene specifically, along with plot twists, but the general feeling after that is sadness and melancholy. Perfect game

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                              • I [email protected]

                                Boss fight in the dinner?

                                Do yo mean the boss fight in the burning restaurant where you play Ellie and fight David?

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                                wrote last edited by
                                #155

                                Yes. It's been a while since I've played it.

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                                  wrote last edited by
                                  #156

                                  No video game's story has ever made me cry. But I've cried a little from games that I loved, but played to death, getting every achievement and realizing there was absolutely nothing more to experience.

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                                    wrote last edited by
                                    #157

                                    Breath of Fire 3. Spoilers but you’ve had decades to play.

                                    The first boss, the nue chimera, you’re supposed to kill it because it’s terrorizing the town. You then find out as it’s dying (because it uses its final breath to jump in front of a cave to block it) that it was just trying to find food for its cubs that have already been dead for a long time. It also played some somber music during this discovery.

                                    My 8 year old self thought it was incredibly sad.

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                                      wrote last edited by [email protected]
                                      #158

                                      In my second play-through of CP77, I played as a female V just so I could romance Judy. It was great. Even went so far as to decorate V's apartments with pictures of the two of them together. So when the end came, I was not emotionally prepared for ...
                                      ::: spoiler spoiler
                                      ... the revelation that Judy had decided to leave NC and V.


                                      :::
                                      While I can't say I cried, it was probably the closest I've come to crying because of a video game.

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                                        wrote last edited by
                                        #159

                                        A lot actually, I'm quite sensitive to emotional things. I've been playing Honkai Impact 3rd and it's made me tear up multiple times. I don't remember all of the games but some of the other games I remember are:

                                        All of the Kingdom Hearts except "3D" and 3 because I haven't played them yet.

                                        Metal Gear solid 1, 2, 3 and Peace Walker

                                        Some of the Final Fantasy games

                                        Castlevania Order of Ecclesia

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                                        • A [email protected]

                                          "Damned" because you don't remember the story or plot points? or because you do, and they don't seem as affective?

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                                          wrote last edited by
                                          #160

                                          Drawing a blank on mostly the whole thing. You're an apprentice or acolyte or something. Magical powers come from an interaction between your "distaff" (something used in weaving) and melodies that the user must learn and perform. Something bad happens and you go on a quest. You end up back where you started. There's some kind of weaving metaphor. That's about all I got...

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