Are there any examples of an "abandoned" game's fans successfully getting the game to be open-sourced?
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Club Penguin Rewritten, Toontown Rewritten, and The Legend of Pirates Online (based on Pirates of the Caribbean Online) are resurrected versions of games shut down by Disney. The former was
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Hawken was recently brought back from the dead by a few insanely dedicated fans.
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holy shit, very cool to learn about re-volt! i loved playing that game with my brother on n64
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Makes sense, thanks.
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Cool, thank you for the reference! If I decide to pursue something like this, I will know someone to ask questions to.
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Good to know, thanks!
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Awesome achievement, thanks for telling the story!
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What's the story with that one? Was the original game open-sourced, or is it a rewrite?
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Cool, thank you!
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Thanks! What did they do?
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Mechromancy, I guess. I genuinely don't really know.
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No worries, I'll check it out, thanks!
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Winamp dumping a bunch or proprietary information on GitHub is a good example of this.
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Not for sure exactly, maybe there are some details on the forums?
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Freespace 2 comes to mind. The whole game engine was open source not just the game itself.
Looks like there is still a community building on it too. https://scp.indiegames.us/ -
Early Dooms and Quakes https://github.com/id-Software/DOOM but they aren't open source for the reasons you wanted.
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Congrats!! As I'm sure you can imagine, I am incredibly excited for COI!
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I loved Sacred 2! I remember save scumming to preserve my 0 deaths streak. I'd hit the power button on the Xbox before it could save, risking corrupting my character every time.
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Magewars had a brief revival
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I tried looking into this and I'm having trouble setting it up, although I'm on linux so that might be my doing.
I followed the guide on Darkmatters