Grand Theft Auto VI and Grand Theft Auto Online Could Be Sold Separately; Rockstar Is Targeting Solid 30 FPS on Consoles, According to Former Animator
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[email protected]replied to [email protected] last edited by
Does it work on PS3?
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[email protected]replied to [email protected] last edited by
I don't do modern consoles, do people consider 30fps acceptable?
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[email protected]replied to [email protected] last edited by
The majority of people playing don't know the difference. I am shocked there won't be a 60fps mode, i can't remember the last time I've been forced to play at 30fps outside of playing older games locked to it.
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[email protected]replied to [email protected] last edited by
Genuine question, why is $100 too much for a quality game? Completely agreed on the micro transactions though
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[email protected]replied to [email protected] last edited by
Remember, they released GTAV with 30FPS first to PS5 , then they sold an upgraded PS5 version @60FPS for an additional $10 (which is free on most games).
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[email protected]replied to [email protected] last edited by
Exactly. $100 is a lot of money, however games are cheaper than ever these days (adjusted for inflation) and $100 for no micro transactions sounds fair.
On the other hand, I wouldn’t buy it at that price either. I‘d wait for a sale…
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[email protected]replied to [email protected] last edited by
I would imagine the game is at the highest possible graphic fidelity for consoles, and also the scale of the game will have a factor.
Remember. Gta V came out 12 years ago. It didn't run at 60fps on any console until the PS4 pro
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[email protected]replied to [email protected] last edited by
Most don't, the people who say they don't realize it probably also say that "there's no difference between 1080p and 4k!"
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[email protected]replied to [email protected] last edited by
That is incorrect. They added a bunch to that $10 upgrade.
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[email protected]replied to [email protected] last edited by
Like a simple switch to allow 60FPS on an already capable hardware?
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[email protected]replied to [email protected] last edited by
idc as long as it's not coming to PC. Don't need GTA online anyway.
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[email protected]replied to [email protected] last edited by
Hm.. how much is too much, then? If 70% higher than the industry standard isn't too nuch
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[email protected]replied to [email protected] last edited by
Wow people really didn't like my question!
To respond to yours though, I'd say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it
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[email protected]replied to [email protected] last edited by
A stable 30 fps is perfectly playable for most people, yes
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[email protected]replied to [email protected] last edited by
For me personally, I find it really easy to add "hours" to a game's runtime, and I'd sooner pay more for a higher quality experience and a shorter runtime. I've spent about a fifth of that 1000 mark in both Baldur's Gate 3 and Elden Ring, and they'd have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.
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[email protected]replied to [email protected] last edited by
Like entirely new movement models, gun animations, car details, and texture fidelity for supporting a good feeling first person view.
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[email protected]replied to [email protected] last edited by
Yeah, i know, for myself I didn't really get to experience it until 2016 when I built myself a PC with mid range specs and then when I got the ps4 pro in like 2018. I say it's one of those things where once you get to have it, you never wanna go back.
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[email protected]replied to [email protected] last edited by
For most people the further they sit away from a screen the less they are going to notice it. And console gamers play on a tv from the couch. Of course if you show them a 60fps version after they played in 30fps they will notice but most people don’t understand why that is and thus not care. Like how many people watch movies with motion smoothing on since they don’t see that it looks smoother than the movies in the cinema.
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[email protected]replied to [email protected] last edited by
The only full price game I recall ever buying was Tony Hawk's Pro Skater 3 (back when £35 was the standard "full price" price point). Now that one was worth it, but no other AAA game that I can think of has justified the cost to me. Once we're talking about that amount of money there's a lot of other things I would get more enjoyment from.
I think I paid about £10 for GTA V. I'd maybe go to £15 or £20 these days, but beyond that I simply have other things I could play.
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[email protected]replied to [email protected] last edited by
Absolutely not. I don’t remember the last time I played a game without 60fps performance option on my PS5