Grand Theft Auto VI and Grand Theft Auto Online Could Be Sold Separately; Rockstar Is Targeting Solid 30 FPS on Consoles, According to Former Animator
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[email protected]replied to [email protected] last edited by
It just looks dirty like that.
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[email protected]replied to [email protected] last edited by
Always looking down to get more FPS while walking around towns...
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[email protected]replied to [email protected] last edited by
I think yes, people will stop buying video games (at that price). There are very few games that carry the demand that GTA does, and customers have shown with the likes of Suicide Squad that they won't just buy anything that marketing tells them to. Meanwhile, customers are very aware of the options available to them for free.
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[email protected]replied to [email protected] last edited by
I feel like im the only person in the world who isnt excited for this game. I dont care for GTA, they just feel super clunky and sloppy to play. (I know, no one asked.)
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[email protected]replied to [email protected] last edited by
Yeah, no one plays GTA for the gameplay mechanics, they play them for the RP or the chaos, or both.
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[email protected]replied to [email protected] last edited by
If there's is a reason for making it that way, it's not really dumb.
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[email protected]replied to [email protected] last edited by
Yeah I have, I understand a stable framerate is much better than a "high" one, but like, were not talking about a "Low-end" PC here, we're talking about the current, still marketed generation here.
How come 30's still the target when all the marketing is talking about how powerful it is and how amazing the upscaling is? This is not a PC, it's a fixed target, like common man
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[email protected]replied to [email protected] last edited by
Lol, same, I've played some games at such abysmal resolution it became a testament of how good the art direction was, making it possible to recognize things amidst that jumble of pixels.
Funny how we grow accustomed with what we have. I was hyper-aware of my disk usage when I had a tiny HDD, nowadays I'm like "Why am I low on storage???", then I go check and find 200GB of junk I no longer need on my downloads folder. Whoops.
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[email protected]replied to [email protected] last edited by
Spend 10 minutes trying to negotiate a doorway or ladder, and you call this clunky?!
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[email protected]replied to [email protected] last edited by
Like, I play clunky games like Arma 3 and DS2, but neither bother me to the amount GTA does. Maybe I just dont like the core gameplay or somethin.
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[email protected]replied to [email protected] last edited by
I feel like GTA is definitely more clunky than those two games. Might be because the animation feels wrong for some reason.
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[email protected]replied to [email protected] last edited by
You've got more faith in the purchasing public than I do, then. I've been watching them buy a new copy of the same COD slop every year for a fresh $60 basically since I've been old enough to buy my own video games.
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[email protected]replied to [email protected] last edited by
People like what they like, and the core of CoD hasn't changed enough to dissuade people, in general, yet it still has bad years where it doesn't do as well as it did this year.
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[email protected]replied to [email protected] last edited by
GTA IV had a superficial story?
I certainly did not feel that way about that game. Niko is the best protagonist they've ever had; a great protagonist in general. -
[email protected]replied to [email protected] last edited by
I played GTA IV mostly because the mechanics were fucking awesome. The driving was incredible for an open world game like that. Euphoria was dope.
The first seconds of the GTA V gameplay trailers hinted that they neutered the driving. Then they announced the driving was ported from a Midnight Club game and that was the last nail in the coffin for me.
Tried the game once at a friend's house and the gameplay feel was so shit I never played it again. I knew I'd always be distracted by it.