Nintendo patent explains Switch 2 Joy-Cons’ “mouse operation” mode
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[email protected]replied to [email protected] last edited by
Don't forget the rumble packs. N64 had one, not sure if there were others.
Logitech had a rumble mouse. The only game I know used it was black & white
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I loved Black & White! Always tried to play benevolently, but with enough frustration I ended up razing everything
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I haven't thought about H*R in a loooooong time. Thank you.
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It's super hard to draw hands even for people that normally draw anatomical figures, and these are likely drawn by engineers that are used to drawing machines. At least they don't have 16 fingers.
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It makes me sad that so few games utilized the potential of the WiiU gamepad. There was this game called Zombie U that managed to really show how incredible it could be. There was a mode where players would be in a zombie wave survival arena except 1 player would instead be controlling the spawns via a map on the gamepad. They could see where the other players were, where the weak spots were, and had their own progression tree to unlock better zombies.
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Splatoon is about to get real sweaty when M&K is an option
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I, for one, can't wait until my joycon is so scuffed from vigorously rubbing it on a flat surface that it doesn't properly insert into the console. Maybe I'm assuming too much, but why would I give Nintendo the benefit of the doubt here?
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This is most probably a stylized projection of a 3D model.
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I think it has normal mouse sliders. There's a thicker black line in figure 25 behind the line with number 33.
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The problem with the Wii U is it wasn't just another underpowered Nintendo console. It was an underpowered Nintendo console that games had to be completely different or specifically designed for to truly take advantage of.
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Well the warranty repairs and replacements certainly weren't free. Hall effect may be the cheapest option. Especially at their manufacturing scale.
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Good eye. Looking into it further, it looks like this picture seems to suggest that they've forseen this issue and will also provide an attachment for a better "mouse mode" experience.
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I am coping hard for a Kid Icarus: Uprising remake using this. We know Sakurai has been working on something, and I'd hate for it to just be a new smash.
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They still make occasional new releases on YouTube!
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Here's my thing, so many Wii games that leaned too heavily into the Wiimote were annoying. I don't necessarily believe games leaning more into the game pad would've made them enjoyable experiences. I think it's just nostalgia. We remember things like Wii sports because it was fun and everyone had it, not because it used the Wiimotes.
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I'm wondering if a lot used it in minor ways so you forget easily. I remember Brawl would use it when you selected a character, but I may only be remembering because it was a meme on TikTok for a but.
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Sliding joycons against a flat surface? Cannot wait for it to come out they intentionally made them so piss poor that after a few times doing it, your joycon breaks and you need to get an official new one in order to use that feature, which will probably be shamelessly required to use an important feature in some place like their shitty store.
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thanks for the recommendation. my teenage son is obsessed with the Wii U, he asked for one for Christmas two years ago. neither of us had heard of this game though! i picked it up for 16 on amazon just now.
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wow that is interesting as hell. would be fun to play with all that stuff!
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I remember hearing that red steel had a multiplayer mode where your objective was played out of the Wiimote's speaker to keep it secret from other players