Nintendo patent explains Switch 2 Joy-Cons’ “mouse operation” mode
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I think it has normal mouse sliders. There's a thicker black line in figure 25 behind the line with number 33.
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The problem with the Wii U is it wasn't just another underpowered Nintendo console. It was an underpowered Nintendo console that games had to be completely different or specifically designed for to truly take advantage of.
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Well the warranty repairs and replacements certainly weren't free. Hall effect may be the cheapest option. Especially at their manufacturing scale.
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Good eye. Looking into it further, it looks like this picture seems to suggest that they've forseen this issue and will also provide an attachment for a better "mouse mode" experience.
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I am coping hard for a Kid Icarus: Uprising remake using this. We know Sakurai has been working on something, and I'd hate for it to just be a new smash.
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They still make occasional new releases on YouTube!
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Here's my thing, so many Wii games that leaned too heavily into the Wiimote were annoying. I don't necessarily believe games leaning more into the game pad would've made them enjoyable experiences. I think it's just nostalgia. We remember things like Wii sports because it was fun and everyone had it, not because it used the Wiimotes.
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I'm wondering if a lot used it in minor ways so you forget easily. I remember Brawl would use it when you selected a character, but I may only be remembering because it was a meme on TikTok for a but.
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Sliding joycons against a flat surface? Cannot wait for it to come out they intentionally made them so piss poor that after a few times doing it, your joycon breaks and you need to get an official new one in order to use that feature, which will probably be shamelessly required to use an important feature in some place like their shitty store.
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thanks for the recommendation. my teenage son is obsessed with the Wii U, he asked for one for Christmas two years ago. neither of us had heard of this game though! i picked it up for 16 on amazon just now.
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wow that is interesting as hell. would be fun to play with all that stuff!
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I remember hearing that red steel had a multiplayer mode where your objective was played out of the Wiimote's speaker to keep it secret from other players
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The asynchronous games were a lot of fun. https://www.mariowiki.com/Nintendo_Land had a couple of them, like one where everyone is in first person mode chasing the tablet player who has a top down view.
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The ports were all on the same bus! You can send signals meant for any of the three of them into any of the three of them and it'll work.
Well, the memory card slots and Serial Ports 1 and 2 anyway. The Game Boy Player connects via the parallel port. -
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When I saw the reveal trailer and the joycons were sliding around on their sides I didn’t even recognise that they were implying mouse-mode until people in the comments started losing their minds.
All I could think was “my massive hands are never going to be able to use that joycon as a mouse comfortably”.
This patent does not make me feel any more confident that j won’t have constant hand cramps with this thing. -
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I used the N64 expansion port.
Rogue Squadron bundled it in, improved graphics and load time.
Made other games run faster too if I recall.
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Star Fox could be interesting controlled that way
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I cannot adequately describe how mildly interested I am. But I guess we'll see...
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That's your biggest takeaway from the Switch, not the fact that it's a portable console with detachable controllers that can expand to your TV!? Or is that too integral and less of a gimmick...?