Hi-Rez Studios is laying off further employees and ending development on Smite, Paladins, and Rogue Company
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The article makes it sound like it's just about the "older" games, but layoffs affect core smite 2 development, too. And not just 1 or 2 people either. Also literally everyone related to eSports, so that entire concept seems dead to them as well. Kinda looks like we're on a downward spiral, so don't get too invested.
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They were itching to dump RC like a month or two after it launched. I played a bit when it came out but then news of them abandoning ports made me quit while I was ahead.
Shame too because it was a fun PvP shooter like TF2, and not sweaty like other live-service games.
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I left Overwatch when Overwatch 1 servers were turned off and found a fun replacement in Paladins playing it for a couple of years. What finally drove me away from Paladins was the broken rewards. You could be working toward one of the rewards and you effort simply didn't count for that match/game/day. Your progress meter was the same at the beginning as the end of your play time with zero progress. Sometime they'd fix it, many times it would be. When you can do the work and the progress doesn't count it removes any incentive to work for the rewards.
I'll still log every now and then to play the game and enjoy it. Except now I simply ignore any of the offered rewards and play the game only for the gameplay value, so I play it much much less.
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what fad is smite 2?
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Maybe the Morrigan will actually work as intended now...
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the graphics seem worse somehow
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Have you tried a brand new 5090?
Brought to you by Nvidia
"We'll charge what we want."/s