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  3. Anon earns achievements

Anon earns achievements

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  • early_to_risa@sh.itjust.worksE [email protected]
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    wrote last edited by [email protected]
    #7

    Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.

    It’s happened on almost every game I’ve worked on.

    They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.

    R T 2 Replies Last reply
    68
    • early_to_risa@sh.itjust.worksE [email protected]
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      brobot9000@lemmy.worldB This user is from outside of this forum
      brobot9000@lemmy.worldB This user is from outside of this forum
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      wrote last edited by
      #8

      Ratchet and Clank did trophies the right way and made them fun little challenges that unlocked cheats and other gameplay twists.

      Going for all the gold bolts was actually fun.

      1 Reply Last reply
      14
      • rockerface@lemmy.cafeR [email protected]

        Part 9: The Part Where He Kills You

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        wrote last edited by
        #9

        "I think this is the part where he kills us."

        K 1 Reply Last reply
        27
        • early_to_risa@sh.itjust.worksE [email protected]
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          wrote last edited by
          #10

          Seeing achievements that actually are hard to achieve and aren't grindy brings me joy

          S 1 Reply Last reply
          20
          • early_to_risa@sh.itjust.worksE [email protected]
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            wrote last edited by
            #11

            I know no one cares but on the off chance that someone does, the picture is from this song.

            It's a song made basically entirely of Japanese onomatopoeias. It's brought me so much joy I'd love if it makes one other person feel that way.

            G 1 Reply Last reply
            39
            • early_to_risa@sh.itjust.worksE [email protected]
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              little8lost@lemmy.worldL This user is from outside of this forum
              little8lost@lemmy.worldL This user is from outside of this forum
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              wrote last edited by
              #12

              I like that the "open game" archivments are mostly at like 70%

              S B 2 Replies Last reply
              17
              • little8lost@lemmy.worldL [email protected]

                I like that the "open game" archivments are mostly at like 70%

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                wrote last edited by
                #13

                I just haven't got around ooh a sale!

                1 Reply Last reply
                17
                • M [email protected]

                  Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.

                  It’s happened on almost every game I’ve worked on.

                  They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.

                  R This user is from outside of this forum
                  R This user is from outside of this forum
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                  wrote last edited by
                  #14

                  You've just made me sadder than you can imagine

                  1 Reply Last reply
                  19
                  • early_to_risa@sh.itjust.worksE [email protected]
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                    wrote last edited by [email protected]
                    #15

                    Shout out to Split Fiction for getting the "Unironically making a 'The cake is a lie' reference in the year of the Lord 2025" award

                    1 Reply Last reply
                    26
                    • R [email protected]

                      "I think this is the part where he kills us."

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                      wrote last edited by
                      #16

                      "Hello! This is the part where I kill you!"

                      1 Reply Last reply
                      17
                      • sharkfucker420@lemmy.mlS [email protected]

                        I think its charming

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                        wrote last edited by
                        #17

                        Yeah, I'm really not getting the joke here. It just seems like they are listing normal game achievements, which I would probably ignore anyway.

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                        2
                        • M This user is from outside of this forum
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                          wrote last edited by
                          #18

                          Just reading that made me laugh. Absolutely fantastic abuse of every available medium.

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                          5
                          • O [email protected]

                            Seeing achievements that actually are hard to achieve and aren't grindy brings me joy

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                            wrote last edited by
                            #19

                            Yeah, I wish they were only that, instead of "collect all 1000 mcguffins" or "defeat a boss with 1 life left."

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                            5
                            • early_to_risa@sh.itjust.worksE [email protected]
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                              wrote last edited by
                              #20

                              I haven't seen one in a while but I was so fucking sick of seeing bigger they are harder they fall references in the early days of achievements

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                              5
                              • little8lost@lemmy.worldL [email protected]

                                I like that the "open game" archivments are mostly at like 70%

                                B This user is from outside of this forum
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                                wrote last edited by
                                #21

                                It gives a point of reference for the others. Though it should probably just be the base for calculating the other percentages.

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                                5
                                • sharkfucker420@lemmy.mlS [email protected]

                                  I think its charming

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                                  wrote last edited by
                                  #22

                                  Yeah, though I don't really like the ones that can be missed by playing the game too well, like the "die to boss x times".

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                                  2
                                  • early_to_risa@sh.itjust.worksE [email protected]
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                                    wrote last edited by
                                    #23

                                    I swear some games just load them up at the start so it looks like you were playing for longer when others see you have "SO MANY ACHIEVABLES"

                                    G 1 Reply Last reply
                                    4
                                    • R [email protected]

                                      I know no one cares but on the off chance that someone does, the picture is from this song.

                                      It's a song made basically entirely of Japanese onomatopoeias. It's brought me so much joy I'd love if it makes one other person feel that way.

                                      G This user is from outside of this forum
                                      G This user is from outside of this forum
                                      [email protected]
                                      wrote last edited by
                                      #24

                                      What a great tune to start my day to. Thanks for sharing!

                                      1 Reply Last reply
                                      1
                                      • M [email protected]

                                        Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.

                                        It’s happened on almost every game I’ve worked on.

                                        They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.

                                        T This user is from outside of this forum
                                        T This user is from outside of this forum
                                        [email protected]
                                        wrote last edited by
                                        #25

                                        It's kinda sad.

                                        1 Reply Last reply
                                        2
                                        • Q [email protected]

                                          I swear some games just load them up at the start so it looks like you were playing for longer when others see you have "SO MANY ACHIEVABLES"

                                          G This user is from outside of this forum
                                          G This user is from outside of this forum
                                          [email protected]
                                          wrote last edited by
                                          #26

                                          But cant they also see my 8 minutes total time played?

                                          Q 1 Reply Last reply
                                          1
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